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Commit Graph

7943 Commits

Author SHA1 Message Date
Dean Herbert
e2ea98693f Tidy up buttons and text 2022-05-17 17:33:54 +09:00
Dean Herbert
4af1a788d1 Add locate stable button / screen 2022-05-17 15:55:53 +09:00
Dean Herbert
1593f05ff3 Tidy up checkbox implementation 2022-05-17 15:55:53 +09:00
Dean Herbert
13e70eab51 Allow cancellation of count operations and bypassing interactive location logic 2022-05-17 15:55:53 +09:00
Dean Herbert
1666d13d26 Add item counts to import screen 2022-05-17 15:55:53 +09:00
Dean Herbert
4412fec41a Add import from stable screen 2022-05-17 15:55:52 +09:00
Dean Herbert
ef5b2233d7 Improve the first run progress button to show loading and completion status 2022-05-17 15:23:13 +09:00
Dan Balasescu
a633501687 Change FilterTerms to use LocalisableString 2022-05-16 14:09:37 +09:00
Jai Sharma
ae5b6c3e10 Use dummy channel to show selector and remove ChannelListSelector
Add dummy channel `DummySelectorChannel` which should be set as the
current channel in the channel manager when the selector in the chat
overlay should be shown.

Refactors the `ChannelListItem` to not show mention pill and close
button when the channel is the dummy selector channel.

Ensure that the `ChannelList` selects the dummy channel on clicking the
selector item.

Removes `ChannelListSelector` as it is no longer needed.

Removes the `setCurrent` parameter from `ChannelManager.JoinChannel`
method as it is no longer needed.
2022-05-15 20:24:49 +01:00
Bartłomiej Dach
170df01b46
Adjust difficulty multiplier scale transition on mod overlay
The previous transition was supposed to be a center-anchored elastic
scale-in, but this didn't work as intended - because the multiplier
ended up inside of an auto-sized right-aligned container, the animation
itself would end up being anchored right.

Attempts to remove the scale transition resulted in a rather
jarring-looking result, so swap out the elastic scale-in for a sweep-in
effect from the top, to match the header and avoid introducing too many
directions of movement.

Delay values tweaked "to taste" - can be adjusted further if there is an
alternative set of values that feels better.
2022-05-15 20:44:50 +02:00
Dean Herbert
328561f5c8
Merge pull request #18263 from frenzibyte/spotlight-beatmap-badge
Add support for "spotlight" label in beatmap overlay/listing
2022-05-15 12:32:20 +09:00
Salman Ahmed
4bb06873d5 Move badge hierarchy declaration to constructor for safer access 2022-05-14 21:54:56 +03:00
Dean Herbert
8a01050168 Refactor mod select button initialisation to allow shared usage of deselect button 2022-05-15 03:16:43 +09:00
Salman Ahmed
1878578196 Move todo comment to subclasses 2022-05-14 21:05:34 +03:00
Salman Ahmed
441957e18e Convert get-only virtual properties to avoid DI order dependency 2022-05-14 21:05:34 +03:00
Salman Ahmed
88ba84ac9c Replace Pill with Badge everywhere 2022-05-14 20:52:38 +03:00
Dean Herbert
a759cf2dab Add key binding to deselect all mods
Defaults to `Backspace`.
2022-05-15 02:51:58 +09:00
Salman Ahmed
2878a6dcbe Integrate spotlight beatmap badge in info overlay 2022-05-14 19:47:10 +03:00
Salman Ahmed
56d6cb5764 Add "spotlight" beatmap badge 2022-05-14 19:46:50 +03:00
Salman Ahmed
c8bea6273b Abstractify beatmap badge logic to own class 2022-05-14 19:46:37 +03:00
Jai Sharma
bd68ffa805 Fix textbox focus test in ChatOverlayV2 2022-05-14 12:16:00 +01:00
Jai Sharma
2163a78b7f Ensure drawable channels removed from the cache are disposed 2022-05-14 00:15:09 +01:00
Jai Sharma
f88e416d1a Ensure the wrong drawable channel isn't shown after load 2022-05-13 23:39:09 +01:00
Jai Sharma
9f5351e5a1 Add drawable channel caching to new chat overlay 2022-05-12 23:58:41 +01:00
Dean Herbert
8760e5d884 Merge branch 'master' into new-chat-drawable-channel 2022-05-12 22:36:19 +09:00
Dan Balasescu
5f2d9bf04c
Merge pull request #18211 from frenzibyte/audio-adjustment-breakage-alt
Fix mods potentially adjusting track while not selected
2022-05-12 15:44:19 +09:00
Salman Ahmed
82c4a5fe9f
Merge branch 'master' into new-chat-visibility-behaviour 2022-05-12 09:04:24 +03:00
Dean Herbert
3d64dc53a6 Merge branch 'master' into audio-adjustment-breakage-alt 2022-05-12 14:18:28 +09:00
Dean Herbert
6ba0760b17
Merge branch 'master' into new-chat-visibility-behaviour 2022-05-12 13:59:35 +09:00
Dean Herbert
1d38e5bd33 Add notes about weird local handling in ChannelListSelector 2022-05-12 13:58:10 +09:00
Dean Herbert
2dfed6eda1 Remove selectorActive bindable completely 2022-05-12 13:53:57 +09:00
Jai Sharma
db371ab068 Use CurrentChannel == null to show the channel selector 2022-05-11 22:52:15 +01:00
Bartłomiej Dach
981ead68bf
Ensure local mods are constructed in time for Pop{In,Out}() 2022-05-11 22:31:27 +02:00
Bartłomiej Dach
93539160ad
Remove no-longer-necessary guard 2022-05-11 22:31:26 +02:00
Bartłomiej Dach
2266a5c9a0
Remove no-longer-necessary ModColumn.Filter 2022-05-11 22:31:26 +02:00
Bartłomiej Dach
1c0166367d
Fix remaining column operations being coupled to drawables 2022-05-11 22:31:26 +02:00
Bartłomiej Dach
b5a9f1310a
Fix select/deselect all toggle not working correctly after changes 2022-05-11 22:31:26 +02:00
Bartłomiej Dach
52bbce12f1
Fix not being able to set AvailableMods before loaded 2022-05-11 22:31:26 +02:00
Bartłomiej Dach
fc24a56478
Add protection from recursive updates from external selection 2022-05-11 22:31:25 +02:00
Bartłomiej Dach
83ba06e7af
Extract helper property for accessing all mods 2022-05-11 22:31:25 +02:00
Bartłomiej Dach
11ae1da65a
Hoist reference replacement logic to overlay level 2022-05-11 22:26:47 +02:00
Bartłomiej Dach
05a21fbbe0
Hoist ModState to overlay level 2022-05-11 22:26:21 +02:00
Bartłomiej Dach
e86444c4bf
Hoist ModState to column level 2022-05-11 22:03:49 +02:00
Bartłomiej Dach
74599c9c62
Use ModState in mod panels 2022-05-11 22:03:48 +02:00
Bartłomiej Dach
478cfc0b87
Split model class for mod state 2022-05-11 22:03:48 +02:00
Bartłomiej Dach
ddb2d4eef5
Rename FreeModSelect{Screen -> Overlay} reference in inline comment 2022-05-11 18:06:09 +02:00
Bartłomiej Dach
a104277e7f
Rename ModSelect{Screen -> Overlay}Strings 2022-05-11 18:01:33 +02:00
Bartłomiej Dach
76c63f1d0a
Rename ModSelect{Screen -> Overlay} in place of removed old design 2022-05-10 22:56:50 +02:00
Bartłomiej Dach
33634cba1e
Remove old mod buttons 2022-05-10 21:58:22 +02:00
Bartłomiej Dach
8b0ece1c09
Remove old mod section 2022-05-10 21:55:54 +02:00
Bartłomiej Dach
dfd97701d7
Remove old mod settings container & related controls 2022-05-10 21:53:42 +02:00
Bartłomiej Dach
128468e13d
Remove old base mod select overlay 2022-05-10 21:52:30 +02:00
Bartłomiej Dach
24c59e2f2f
Remove old user mod select overlay 2022-05-10 21:52:17 +02:00
Salman Ahmed
9446be2511 Remove unnecessary UnbindAdjustments call
It is not necessary given that `CurrentTrack` already removes all adjustments first.
2022-05-10 20:49:44 +03:00
Salman Ahmed
36a7644164 Reinstantiate mod adjustments layer for safety against previous mods 2022-05-10 20:46:33 +03:00
Salman Ahmed
725ff93f34 Define local adjustments component for mods in MusicController
Isolates `CurrentTrack` from being directly adjusted by the mod, which could lead to issues depending on how the mod adds adjustments (i.e. `ModTimeRamp`, which adds adjustments based on changes to a setting bindable).
2022-05-10 18:24:29 +03:00
Dan Balasescu
42fe708225
Fix inspection 2022-05-10 19:56:21 +09:00
Dean Herbert
a578f7a406 Force nested screens to load synchronously 2022-05-10 18:21:35 +09:00
Dean Herbert
a93c63b2b5 Add loading spinner when loading first run screens 2022-05-10 18:21:35 +09:00
Dean Herbert
25c6226ca9 Adjust transition length for a more seamless screen change 2022-05-10 18:21:35 +09:00
Dean Herbert
493798ae5e Fix nested ui scale example screens no longer fitting 2022-05-10 18:21:35 +09:00
Dean Herbert
63b9e01d38 Fix behaviour screen using old style buttons 2022-05-10 18:21:35 +09:00
Dean Herbert
61313b69ec Standardise font sizes in first run overlay screens 2022-05-10 18:21:35 +09:00
Dean Herbert
e5204e565d Move horizontal padding to content level to better align scrollbar 2022-05-10 18:21:35 +09:00
Dean Herbert
bcce9c5e67 Limit the width of first run overlay content 2022-05-10 18:21:35 +09:00
Dean Herbert
9aadc274bf Show first run dialog on first run of the game 2022-05-10 18:21:35 +09:00
Dan Balasescu
8ccf2ee075 Add inline comment 2022-05-10 15:07:08 +09:00
Dan Balasescu
2b7eeadac0 Workaround bad performance when selecting all freemods 2022-05-10 14:48:41 +09:00
Dan Balasescu
886a4815fa
Merge pull request #18180 from frenzibyte/fix-toolbox-double-tap
Fix `SettingsToolboxGroup` not clearing transforms before updating autosize
2022-05-10 13:48:02 +09:00
Jai Sharma
2481201a73 Fix selector dismissal behaviour during user actions 2022-05-09 22:58:46 +01:00
Salman Ahmed
96ea4ee7b3 Add explanatory comment 2022-05-09 23:49:05 +03:00
Bartłomiej Dach
626fcd5d35
Merge branch 'master' into column-flow-cq 2022-05-09 19:22:29 +02:00
Jai Sharma
d4cc2bd7dd Ensure channel selector is dismissed when the current channel is changed 2022-05-09 12:11:25 +01:00
Salman Ahmed
702c6ae658 Fix SettingsToolboxGroup not clearing transforms before updating autosize 2022-05-09 13:49:31 +03:00
Dean Herbert
1c63c27fdf Merge branch 'master' into new-chat-drawable-channel 2022-05-09 18:23:00 +09:00
Dan Balasescu
e9cc3ab54a
Merge pull request #18164 from Joehuu/fix-exit-dialog-bad-state
Fix popup dialog potentially not clicking last button when dismissed
2022-05-09 17:22:03 +09:00
Jai Sharma
623e2c94ae Adjust padding 2022-05-09 00:32:22 +01:00
Jai Sharma
aeb2984989 Move ChatOverlayDrawableChannel to it's own file 2022-05-09 00:31:22 +01:00
Jai Sharma
5f80e344c3 Update day separator date text to right align against username 2022-05-09 00:15:08 +01:00
Joseph Madamba
21e1f4546a Fix popup dialog potentially not clicking last button when dismissed 2022-05-08 14:40:30 -07:00
Joseph Madamba
172d14bcc6 Improve code quality of mod column flow container 2022-05-08 11:40:14 -07:00
Bartłomiej Dach
d964b4f23c
Fix uneven spacing when some mod columns are hidden 2022-05-08 15:40:21 +02:00
Bartłomiej Dach
6bdcf893b7
Move alpha management closer to screen level
Felt bad messing with alpha at the column level.
2022-05-08 15:40:10 +02:00
Bartłomiej Dach
92ccec20d7
Hide mod columns if all mods within are filtered out 2022-05-08 14:53:59 +02:00
Dean Herbert
b8cb2c1b82 Increase scroll amount slightly 2022-05-08 19:57:03 +09:00
Dean Herbert
778497b9e2 Scroll mod select slightly into view on first display 2022-05-08 18:58:54 +09:00
Bartłomiej Dach
b92d95a17a
Fix mod panels playing samples when hidden at a higher level 2022-05-08 10:39:49 +02:00
Bartłomiej Dach
81ca534f87
Implement ISamplePlaybackDisabler in mod select 2022-05-08 10:39:49 +02:00
Dean Herbert
230c4e27b8 Simplify and centralise hiding logic for mod overlay
Behaviourally, this also always toggles via button triggering to add the
button flash animation.
2022-05-08 13:03:28 +09:00
Jai Sharma
8da7bbd322 Code quality 2022-05-07 23:30:46 +01:00
Jai Sharma
c0643cae75 Create ChatOverlayDaySeparator and use in ChatOverlayDrawableChannel 2022-05-07 23:24:34 +01:00
Jai Sharma
f4acfbd0df Change return type of CreateDaySeparator to Drawable 2022-05-07 22:23:46 +01:00
Jai Sharma
bec28c5b28 Remove virtual ColourInfo properties from DaySeparator 2022-05-07 22:16:11 +01:00
Bartłomiej Dach
46d3220c07
Isolate sample screens from global mods bindable
Fixes scenario wherein entering the first run setup overlay, exiting at
the "UI scale" step (which shows a song select), then moving to actua
song select and trying to select a mod would lead to a crash.

The crash was caused by two active mod screen instances attempting to
swap the global mod bindable's mod instances for ones they owned. This
logic - while generally problematic and hard to maintain - was fixing
several issues with mod reference management and setting copying, so I'm
letting it live another day.

This change will mean that the song select preview on the "UI scale"
step will not receive the same mods that the actual game has enabled.
That said, it already doesn't use the same beatmap or ruleset, so this
looks fine to break.
2022-05-07 21:44:58 +02:00
Dean Herbert
2278da563e Add various xmldoc for nested classes 2022-05-08 02:03:28 +09:00
Dean Herbert
03c80d9197 Reorder methods / properties in ModSelectScreen for legibility 2022-05-08 01:58:37 +09:00
Dean Herbert
1d27ef18dc Add xmldoc for IsValidMod 2022-05-08 01:49:29 +09:00
Dean Herbert
0d32bf91eb Hardcode hide key handling in ModSelectScreen 2022-05-08 01:35:11 +09:00
Bartłomiej Dach
0c2b4a6c0b
Fix invalid IsLoaded check
Would fail when `availableMods` would be changed from a different thread
while the columns aren't loaded.
2022-05-07 15:44:22 +02:00
Bartłomiej Dach
528342411e
Merge branch 'master' into mod-overlay/integration 2022-05-07 13:52:19 +02:00
Bartłomiej Dach
fe69bd7ed9
Merge branch 'master' into change-mod-scroll-behaviour 2022-05-07 13:29:02 +02:00
Bartłomiej Dach
9a56f6db44
Merge branch 'mod-overlay/back-button' into mod-overlay/integration 2022-05-07 13:15:13 +02:00
Bartłomiej Dach
a716f62a6a
Flash back button when keyboard back binding is pressed 2022-05-07 13:01:36 +02:00
Salman Ahmed
d4c9de8596 Move button width in mod select to constant 2022-05-07 13:23:48 +03:00
Salman Ahmed
8ee3fdd0aa Change mod scrolling behaviour to not scroll horizontally on columns/settings 2022-05-07 12:15:11 +03:00
Bartłomiej Dach
fd75963ca2
Dismiss mod select if select binding is pressed 2022-05-07 11:01:05 +02:00
Bartłomiej Dach
e7e7486a8e
Merge branch 'mod-overlay/back-button' into mod-overlay/integration 2022-05-07 10:59:30 +02:00
Bartłomiej Dach
b72cf4cd5d
Merge branch 'mod-overlay/localisation-strings' into mod-overlay/back-button 2022-05-07 10:58:09 +02:00
Bartłomiej Dach
f761d4d4d4
Reuse "select/deselect all" localisable string on column toggle 2022-05-07 10:56:03 +02:00
Bartłomiej Dach
fa0a256f48
Add localisable string for difficulty multiplier display 2022-05-07 10:48:15 +02:00
Bartłomiej Dach
271d64fd54
Add back button to mod select overlays 2022-05-07 10:17:32 +02:00
Bartłomiej Dach
6ad990dfc3
Add basic localisation strings for new mod select 2022-05-07 10:17:24 +02:00
Bartłomiej Dach
4ff96f82be
Dim other buttons if customisation panel is open 2022-05-07 09:50:09 +02:00
Bartłomiej Dach
18e4c3ed0f
Update mod columns even if they're not present/offscreen
Important to make "select/deselect all" operations work on all columns
simultaneously, even if they're offscreen. Unfortunately by the nature
of how the existing selection animation works, it is hard-tied to the
update loop, so we need to compensate.
2022-05-07 09:50:09 +02:00
Bartłomiej Dach
9514a5cef7
Only load panels asynchronously outside of BDL 2022-05-07 09:50:09 +02:00
Bartłomiej Dach
9f96dd47d1
Remove schedule in panel load
It was causing selection/deselection of all mods to work improperly if a
select/deselect all operation was requested before the panel was
scrolled into view.

In general the schedule was an over-optimisation - the game-global set
of available mods shouldn't be changing so often as to warrant such an
aggressive debounce.
2022-05-07 09:50:09 +02:00
Bartłomiej Dach
852e4a9766
Add select/deselect all buttons to free mod select screen 2022-05-07 09:29:33 +02:00
Bartłomiej Dach
0b95594f60
Add some more padding between footer and column scroll 2022-05-07 09:29:33 +02:00
Bartłomiej Dach
0c6de331f3
Move footer button padding to a higher level 2022-05-07 09:29:32 +02:00
Dean Herbert
dd63657dfb
Merge pull request #18065 from huoyaoyuan/code-style
Enforce code style analysis shipped with .NET SDK
2022-05-07 14:58:19 +09:00
Jai Sharma
6fc808be22 Code quality 2022-05-06 23:17:59 +01:00
Jai Sharma
9d62206176 Update new chat overlay day separator colours and spacing
Updates the `DaySeparator` component to have separately settable colours
for the text and the lines.

Updates existing overrides of the `DaySeparator` to use the new colour
setter.

Create new `ChatOverlayDrawableChannel` with adjusted spacing and new
`DaySeparator` colours.
2022-05-06 23:06:18 +01:00
Bartłomiej Dach
8c73ed7207
Fix sequence equality check not using reference comparison 2022-05-06 21:47:04 +02:00
Bartłomiej Dach
621f746789
Do not modify selected mods through panel state change during external update 2022-05-06 21:47:04 +02:00
Bartłomiej Dach
c199b8fcb6
Simplify state management in ModColumn
Bad sign when you can't follow your own code.

All of the various state changing methods were flattened into one
because it was too hard to follow what was calling what and why.
2022-05-06 21:46:16 +02:00
Salman Ahmed
1409f8ca96
Merge branch 'master' into fix-toolbox-expansion 2022-05-06 18:00:01 +03:00
Bartłomiej Dach
c533c93ffd
Remove leftover border thickness spec in mod settings area
Was never supposed to be there, it was a vestige of a previous design
iteration that went by unnoticed.
2022-05-06 15:34:49 +02:00
Bartłomiej Dach
e527574ede
Merge branch 'master' into fix-toolbox-expansion 2022-05-06 13:47:36 +02:00
Dean Herbert
98eab9668d
Merge pull request #18119 from bdach/mod-overlay/broken-hover
Fix mod panels not hovering correctly after closing customisation area via mouse on new mod select
2022-05-06 20:42:33 +09:00
Bartłomiej Dach
e9d52aa954
Remove not-accessed field 2022-05-06 13:09:37 +02:00
Bartłomiej Dach
a915b7333c
Remove unused using directive 2022-05-06 13:08:54 +02:00
Dean Herbert
88c190f3e3 Change colour denoting expanded state to be gray rather than yellow
I always found the yellow colour very non-descript in this case. Gray
seems to work better?
2022-05-06 19:45:17 +09:00
Dean Herbert
b432885e5f Tidy up ordering of SettingsToolboxGroup 2022-05-06 19:39:09 +09:00
Dean Herbert
59add66632 Remove unnecessary autosize workaround (was fixed long ago) 2022-05-06 19:39:00 +09:00
Dean Herbert
949e30c4b4 Remove auto-expansion of individual toolbox groups when parent expanding container expands 2022-05-06 19:36:41 +09:00
Bartłomiej Dach
08fd0ea086
Fix click-to-return container still handling hover when inactive 2022-05-06 12:28:53 +02:00
Dean Herbert
be960eb092 Move dangerous hold specification to base class 2022-05-06 14:34:31 +09:00
Dean Herbert
0d8e42b941 Merge branch 'master' into exit-multiplayer-is-dangerous 2022-05-06 14:25:18 +09:00
Jai Sharma
0974de8fb0 Use BindableFloat for chat height 2022-05-05 23:13:32 +01:00
Jai Sharma
16a6c11bc8 Clamp maximum and minimum height the chat overlay can be resized to 2022-05-05 21:40:37 +01:00
Bartłomiej Dach
34cf4c6a38
Fix mod overlay not closing on toggle hotkey 2022-05-05 22:16:56 +02:00
Bartłomiej Dach
a56eab2c47
Extract interface for overlay management 2022-05-05 22:16:55 +02:00
Bartłomiej Dach
ac08498f35
Use plum colour scheme in multiplayer to match rest of multiplayer screens 2022-05-05 22:16:54 +02:00
Bartłomiej Dach
79e1b93b30
Close customisation area on escape press before exiting 2022-05-05 19:17:36 +02:00
Bartłomiej Dach
2cc56a4b19
Fix hidden issue with automatic customisation panel show logic
Doesn't cause tests to fail headless, but they do fail in the test
browser.
2022-05-05 19:17:36 +02:00
Dean Herbert
9d48bb41c9
Merge branch 'master' into new-chat-overlay 2022-05-05 23:12:31 +09:00
Jai Sharma
5ea6f62951 Ensure RelativePositionAxes is set in BDL for animations to work 2022-05-05 14:20:33 +01:00
Dan Balasescu
e46f99bdba
Merge branch 'master' into dialog-overlay-thread-woes 2022-05-05 20:57:51 +09:00
Dean Herbert
97221d2ef1 Tidy up initialisation 2022-05-05 19:24:18 +09:00
Dean Herbert
e54f5e2d92 Adjust value change variables to avoid e usage 2022-05-05 19:22:20 +09:00
Dean Herbert
74505ba166 Remove ! usage (also seems to fix height saving/loading) 2022-05-05 19:22:12 +09:00
Dean Herbert
25ea660b0b Replace HandlePositionalInput override with simple hover effect 2022-05-05 19:13:48 +09:00
Dean Herbert
4efaa41670
Merge branch 'master' into new-chat-overlay 2022-05-05 18:57:00 +09:00
Dean Herbert
f6a6a11391 Remove DialogOverlay local fades (is already managed by PopupDialogs themselves) 2022-05-05 15:02:23 +09:00
Dean Herbert
326ff3b6e9 Fix CurrentDialog being updated twice, unsafe variable access 2022-05-05 14:55:05 +09:00
Dean Herbert
a27fcda9f1 Fix failing tests due to CurrentDialog being unexpectedly not set after Push 2022-05-05 01:52:39 +09:00
Salman Ahmed
e294069e2f Merge branch 'master' into beatmap-selection-keybinding 2022-05-04 16:48:49 +03:00
Salman Ahmed
9416346c94 Globalise beatmap selection key bindings as "group" selection 2022-05-04 16:46:32 +03:00
Jai Sharma
1a85e1267b Ensure focus is directed to ChatTextBox from ChatOverlay and add tests 2022-05-04 14:43:40 +01:00
Dean Herbert
ddab3c6d80 Tidy up state variables 2022-05-04 21:00:11 +09:00
Dean Herbert
383245f43a Fix dialoged pushed to DialogOverlay too early potentially doing cross-thread transforms
As seen at https://github.com/ppy/osu/runs/6287700705?check_suite_focus=true.
2022-05-04 20:23:36 +09:00
Dean Herbert
3eead5a6a3 Rename FlushAnimation to FlushPendingSelections to better match purpose 2022-05-04 19:40:08 +09:00
Jai Sharma
60999e83e0 Ensure ChatTextBox takes/leaves focus on chat overlay pop in/out 2022-05-03 22:33:36 +01:00
Jai Sharma
c17edb2848 Add padding to text in ChatTextBar to separate it from the textbox 2022-05-03 22:32:51 +01:00
Jai Sharma
50aee8b665 Ensure ChannelListSelector text also turns white when selected 2022-05-03 22:32:01 +01:00
Bartłomiej Dach
f5fa41356e
Rewrite mod instance management again to pass tests 2022-05-03 22:31:34 +02:00
Bartłomiej Dach
970361676b
Fix setting items not creating if mods initially not empty 2022-05-03 21:45:40 +02:00
Bartłomiej Dach
e3641213e1
Always hide unimplemented mods on mod select screen 2022-05-03 21:45:40 +02:00
Bartłomiej Dach
f91ee4b042
Reset panel mod instance settings to defaults on deselect 2022-05-03 21:45:40 +02:00
Bartłomiej Dach
7c04bf5c53
Refactor mod reference management to meet test expectations 2022-05-03 21:45:40 +02:00
Bartłomiej Dach
fe59f4ae58
Fix multiselection operation not flushing on close 2022-05-03 21:45:39 +02:00
Bartłomiej Dach
746a4a7403
Fix mod column using wrong equality type 2022-05-03 21:45:39 +02:00
Dean Herbert
2896612c5c Make exiting multiplayer a dangerous operation, requiring hold 2022-05-03 16:06:04 +09:00
Dean Herbert
04fb0f5e63
Merge pull request #18063 from GSculerlor/split-searchbox
Split `SearchTextBox` implementation for reusability
2022-05-03 14:12:44 +09:00
Huo Yaoyuan
7cf4dabe29 Fix IDE0005 and IDE0034 2022-05-03 13:09:19 +08:00
Dean Herbert
faeefc5e18
Merge pull request #16576 from frenzibyte/osu-distance-spacing
Add "distance spacing" support in editor for osu! ruleset
2022-05-03 12:15:18 +09:00
Ganendra Afrasya
81be69e72e Update search textbox implementation to use BasicSearchTextBox instead 2022-05-03 06:18:42 +07:00
Jai Sharma
a931b1ecc3 Show selected channel text as white in ChannelListItem 2022-05-02 22:32:25 +01:00
Jai Sharma
7f8e00c1e3 Change "Add more channels" to sentence case in "ChannelList" 2022-05-02 21:22:47 +01:00
Jai Sharma
1473762e25 Don't wrap "chatting in.." text in ChatTextBar 2022-05-02 20:57:39 +01:00
Jai Sharma
e6f1ac6bec Ensure "chatting in..." text is aligned with chat message 2022-05-02 20:45:38 +01:00
Bartłomiej Dach
2b4a49e17f
Merge branch 'master' into move-difficulty-graph-toggle 2022-05-02 16:38:25 +02:00
Dean Herbert
c3e0ba5c8d Fix clicking anywhere in the beatmap overlay dismissing it 2022-05-02 20:27:00 +09:00
Salman Ahmed
337ee8f4c7
Merge branch 'master' into fix-first-run-ui-scale-applying-rate-adjust 2022-05-02 12:14:24 +03:00
Dean Herbert
53d65e8215
Merge pull request #18021 from frenzibyte/overlay-ruleset-selector-redesign
Update overlay ruleset selector inline with osu-web design
2022-05-02 17:53:01 +09:00
Dean Herbert
4b30d0e59b Fix first-run overlay's song select applying track adjustments
Closes https://github.com/ppy/osu/issues/18041.
2022-05-02 17:42:57 +09:00
Jai Sharma
4bd1d09148 Remove blank line 2022-05-01 12:20:11 +01:00
Jai Sharma
de393f735f Implement basic layout and behaviour of new chat overlay
Provides initial implementation of new chat overlay in component
`ChatOverlayV2`. Contains only the basic functionality required for
a functioning chat overlay according to the new design with the intent
of added the rest of the functionality in subsequent PRs.

Backports existing tests for the current chat overlay except for ones
testing keyboard shortcuts (since they haven't been added) and tab
closing behaviour (since no tabs).
2022-04-30 23:59:47 +01:00
Salman Ahmed
ba5da8a52a Fix tooltips not shown on selected tab 2022-04-30 15:37:44 +03:00
Salman Ahmed
c7ab9a8928 Add ruleset tab item tooltips 2022-04-30 15:37:44 +03:00
Salman Ahmed
3996972867 Remove unnecessary f suffix 2022-04-30 12:23:08 +03:00
Dean Herbert
27ee990359 Update first-run overlay footer buttons to use new sheared design 2022-04-29 23:45:17 +09:00
Salman Ahmed
9ea3e244e7 Adjust ruleset tab item content spacing to match web
Not too noticeable, but better match web in any case.
2022-04-29 12:48:09 +03:00
Salman Ahmed
4016fe1e19 Adjust profile ruleset selector to new design
Looks weird with `AlwaysPresent`.
2022-04-29 12:19:55 +03:00
Salman Ahmed
3829d27845 Update overlay ruleset selector design 2022-04-29 12:19:22 +03:00
Salman Ahmed
fef94d49f4 Revert "Convert data type of DistanceSpacing to float"
This reverts commit 7aaa88cac2.
2022-04-29 08:02:07 +03:00
Salman Ahmed
ef56dc07b5 Hide "modding" tab in user profile until it's implemented 2022-04-29 07:47:10 +03:00
Dean Herbert
c4495dafb6 Merge branch 'master' into move-difficulty-graph-toggle 2022-04-29 13:44:47 +09:00
Dan Balasescu
fc21de8138
Merge pull request #18008 from peppy/add-tutorial
Add first run "beatmaps" screen
2022-04-29 13:10:45 +09:00
Dean Herbert
652e022fd6
Merge pull request #17973 from bdach/mod-overlay/dim-columns-offscreen
Dim offscreen columns on new mod select overlay
2022-04-29 11:55:27 +09:00
Dean Herbert
845e7dba95 Reduce padding slightly to restore usability of UI scale screen 2022-04-29 11:27:14 +09:00
Dean Herbert
a75051cd00 Merge branch 'master' into add-tutorial 2022-04-29 11:25:17 +09:00
Bartłomiej Dach
96f6c918a8
Merge branch 'master' into first-run-behaviour-screen 2022-04-29 00:55:30 +02:00
Bartłomiej Dach
a748ad6426
Merge branch 'master' into first-run-header 2022-04-28 22:19:35 +02:00
Dean Herbert
a50dd2ae93 Fix rider failures in nullable 2022-04-28 20:15:40 +09:00
Dean Herbert
f300b62877 Add ScrollIntoView method which accepts an offset to allow usage in mod select 2022-04-28 20:03:54 +09:00
Dean Herbert
34457078eb
Merge pull request #18005 from nekodex/fix-missing-sfx
Fix some missing/incorrect UI SFX
2022-04-28 19:45:59 +09:00
Dean Herbert
694f33b827 Add localisation of beatmaps screen 2022-04-28 19:33:16 +09:00
Dean Herbert
b6896376e7 Better signal when no beatmaps are loaded 2022-04-28 19:08:16 +09:00
Dean Herbert
88bfd5dece Show current beatmap count on beatmap screen 2022-04-28 19:01:21 +09:00
Dean Herbert
4e0d70cbf4 Internalise bindable and progress handling to ensure transforms don't go backwards 2022-04-28 19:01:21 +09:00
Dean Herbert
9f6597695c Only mark stable import complete if it actually completes 2022-04-28 19:01:21 +09:00
Dean Herbert
c860eb46b0 Split out button implementation into its own class 2022-04-28 19:01:21 +09:00
Dean Herbert
081275e0b9 Adjust text and layout 2022-04-28 19:01:21 +09:00
Dean Herbert
3c0bdcaf38 Rename screen, add tests and add stable import step 2022-04-28 19:01:21 +09:00
Dean Herbert
58399a5113 Add tutorial download support and improve the visuals "slightly" 2022-04-28 19:01:21 +09:00
Dean Herbert
973dd4bfa9 Add initial flow for download button / progress display 2022-04-28 19:01:21 +09:00
Dean Herbert
b042f1cad5 Add screen to perform bundled beatmap downloads 2022-04-28 19:01:21 +09:00
Dean Herbert
94a393c9d7 Merge branch 'master' into first-run-header 2022-04-28 19:00:12 +09:00
Salman Ahmed
691bec6f16 Use LocalisableString.Interpolate instead of invalid TranslatableStrings 2022-04-28 11:38:40 +03:00
Jamie Taylor
92cac0b74e
Fix TabControls using the wrong sample 2022-04-28 17:30:24 +09:00
Salman Ahmed
be2d616e34 Fix localisation use cases not falling back to default(LocalisableString)
Previously such use cases have been returning `null` values just fine since `GetLocalisableString` was returning `LocalisableFormattableString`, and these null values were wrapped in `LocalisableString`s implicitly, therefore not requiring an explicit fallback string and `null` doesn't break anything.
2022-04-28 11:21:00 +03:00
Salman Ahmed
7aaa88cac2 Convert data type of DistanceSpacing to float 2022-04-28 10:24:36 +03:00
Dean Herbert
f3a0e2ed55 Increase fade duration 2022-04-28 14:59:39 +09:00
Dean Herbert
d0ccd6f895 Merge branch 'master' into first-run-header 2022-04-27 19:26:02 +09:00
Dean Herbert
e6bb5e84ec Merge branch 'master' into move-difficulty-graph-toggle 2022-04-27 17:22:25 +09:00
Dean Herbert
1a345c06c6 Fix regression in nested scroll behaviour due to the top level scroll container's type changing 2022-04-27 17:10:27 +09:00
Dean Herbert
b29af28028 Fix mod panels not ignoring super key presses
Most other usages have this included. Noticed that the panel was
changing state when exiting the game using cmd-w.

Would probably be nice to have an exposed `HasAnyModifierPressed` helper
property.
2022-04-27 16:55:17 +09:00
Dean Herbert
18e6629161 Merge branch 'master' into first-run-behaviour-screen 2022-04-27 16:02:57 +09:00
Dean Herbert
0354dd5ce6 Add comment regarding section initialisation in ScreenBehaviour 2022-04-27 16:02:39 +09:00
Dean Herbert
0343687b85 Make apply default methods more explicit in behaviour 2022-04-27 15:59:39 +09:00
Bartłomiej Dach
a849bfcf60
Rewrite dim test to pass headless
Unfortunately neuters the test a touch, but alas.
2022-04-26 23:11:41 +02:00
Bartłomiej Dach
921e8af3b0
Use more lenient column bounds for checking active state 2022-04-26 22:54:54 +02:00
Bartłomiej Dach
21377d2a4d
Fix inactive columns flickering on and off mid-scroll 2022-04-26 22:43:58 +02:00
Bartłomiej Dach
94d07e147f
Move dimming logic to custom scroll container 2022-04-26 22:37:40 +02:00
Bartłomiej Dach
e9c9c764ca
Fix column dim state changing when scrolling past extent 2022-04-26 22:26:58 +02:00
Bartłomiej Dach
13a36f2e51
Scroll to column when mouse is released rather than pressed 2022-04-26 22:01:24 +02:00
Bartłomiej Dach
b0d6e16658
Invert data flow in column dim implementation 2022-04-26 21:57:19 +02:00
Dean Herbert
280cd048f6 Fix joystick settings changing enabled state of config level bindables
Just copied what we had in place for the mouse sensitivity setting. For
tablet settings I believe I avoided this by just hiding the settings
when not enabled. Might be a better way forward, but this is simplest
for now.

Run `TestSceneSettingsPanel` twice to get a crash without this change.
2022-04-26 17:31:28 +09:00
Dean Herbert
01fdb771ee Add header text to first run setup screens 2022-04-26 16:22:41 +09:00
Dean Herbert
942f4e8ac2 Merge branch 'first-run-show-get-started' into first-run-behaviour-screen 2022-04-26 16:10:16 +09:00
Dean Herbert
a078440012 Show last step on back button as well 2022-04-26 16:03:17 +09:00
Dean Herbert
2c836e2d63 Fix scrollbar overlapping content 2022-04-26 15:55:32 +09:00
Dean Herbert
37ae39f5fe Move "Next" localisation to common strings 2022-04-26 15:48:40 +09:00
Dean Herbert
71aa7c813e Fix regressed logic for applying classic defaults 2022-04-26 15:33:39 +09:00
Dean Herbert
b41e273086 Convert function weirdness to property + bool 2022-04-26 15:06:27 +09:00
Bartłomiej Dach
e13d0d02ae
Use better way of calculating whether columns are fully on screen 2022-04-25 23:08:05 +02:00
Bartłomiej Dach
e384e074fb
Fix asymmetric margin of column scroll 2022-04-25 23:08:05 +02:00
Bartłomiej Dach
09c08248c4
Fix bounce when scrolling to first/last column 2022-04-25 23:08:05 +02:00
Bartłomiej Dach
ebc8429495
Dim offscreen columns & scroll to them if clicked 2022-04-25 23:08:04 +02:00