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h1or4dme8
/
osu-lazer
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2026-05-19 14:00:22 +08:00
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4,147
Commits
4
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793
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00a8dbbacfa3d1bd1a40379e388c8f5e2f0af2ec
Commit Graph
12 Commits
Fix input not being propagated to the playfield when outside its bounds.
Dean Herbert
·
2017-04-29 16:59:23 +09:00
f202aee2a9
Add basic replay frame accurate "seeking".
Previously we were looping over Update, when we should instead have been looping over UpdateSubTree.
Dean Herbert
·
2017-04-25 22:59:58 +09:00
e003d9fc3c
Add DoubleTime, HalfTime and Nightcore support.
Dean Herbert
·
2017-04-21 17:33:37 +09:00
3f832731c9
Remove using.
Dean Herbert
·
2017-04-20 19:52:32 +09:00
3342a97b20
Bind to method instead of exposing ScoreProcessor to HealthDisplay.
smoogipooo
·
2017-04-20 19:45:15 +09:00
7df35e1197
CI fixes.
smoogipooo
·
2017-04-20 18:02:09 +09:00
f50e43fc4b
Add a glow fade based on density of hits.
smoogipooo
·
2017-04-20 17:11:58 +09:00
6e3018f36d
Make StandardHealthDisplay glow extrude beyond the end of the bar.
smoogipooo
·
2017-04-20 17:11:31 +09:00
e92e08f86d
Update exception name.
Dean Herbert
·
2017-04-20 12:11:03 +09:00
1707c2458e
Add temporary means of getting the user which is responsible for a resulting play.
Dean Herbert
·
2017-04-18 22:22:14 +09:00
a0d9c14526
Remove explicit RelativeSize setting.
Dean Herbert
·
2017-04-18 18:10:13 +09:00
66865c50ad
Mode -> Ruleset.
Dean Herbert
·
2017-04-18 16:05:58 +09:00
fbd26a1d5e