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Implement MatchBeatmapPanel
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@ -29,6 +29,10 @@ namespace osu.Game.Screens.Multi.Match.Components
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public Action RequestBeatmapSelection;
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public Action RequestBeatmapSelection;
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public BindableBool ShowBeatmapPanel = new BindableBool();
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private MatchBeatmapPanel beatmapPanel;
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public Header()
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public Header()
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{
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{
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RelativeSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.X;
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@ -55,6 +59,12 @@ namespace osu.Game.Screens.Multi.Match.Components
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.4f), Color4.Black.Opacity(0.6f)),
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Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.4f), Color4.Black.Opacity(0.6f)),
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},
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},
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beatmapPanel = new MatchBeatmapPanel
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Margin = new MarginPadding { Right = 100 },
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}
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}
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}
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},
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},
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new Box
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new Box
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@ -114,6 +124,12 @@ namespace osu.Game.Screens.Multi.Match.Components
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beatmapButton.Action = () => RequestBeatmapSelection?.Invoke();
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beatmapButton.Action = () => RequestBeatmapSelection?.Invoke();
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}
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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ShowBeatmapPanel.BindValueChanged(value => beatmapPanel.FadeTo(value.NewValue ? 1 : 0, 200, Easing.OutQuint), true);
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}
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private class BeatmapSelectButton : HeaderButton
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private class BeatmapSelectButton : HeaderButton
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{
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{
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[Resolved(typeof(Room), nameof(Room.RoomID))]
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[Resolved(typeof(Room), nameof(Room.RoomID))]
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49
osu.Game/Screens/Multi/Match/Components/MatchBeatmapPanel.cs
Normal file
49
osu.Game/Screens/Multi/Match/Components/MatchBeatmapPanel.cs
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@ -0,0 +1,49 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Overlays.Direct;
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using osu.Game.Rulesets;
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namespace osu.Game.Screens.Multi.Match.Components
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{
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public class MatchBeatmapPanel : MultiplayerComposite
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{
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[Resolved]
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private IAPIProvider api { get; set; }
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[Resolved]
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private RulesetStore rulesets { get; set; }
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private GetBeatmapSetRequest request;
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public MatchBeatmapPanel()
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{
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AutoSizeAxes = Axes.Both;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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CurrentItem.BindValueChanged(item =>
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{
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var id = item.NewValue?.Beatmap.OnlineBeatmapID ?? 0;
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if (id != 0)
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{
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request?.Cancel();
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request = new GetBeatmapSetRequest(id, BeatmapSetLookupType.BeatmapId);
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request.Success += beatmap =>
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{
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ClearInternal();
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AddInternal(new DirectGridPanel(beatmap.ToBeatmapSet(rulesets)));
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};
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api.Queue(request);
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}
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}, true);
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}
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}
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}
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@ -148,12 +148,14 @@ namespace osu.Game.Screens.Multi.Match
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if (tab.NewValue is SettingsMatchPage)
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if (tab.NewValue is SettingsMatchPage)
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{
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{
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header.ShowBeatmapPanel.Value = false;
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settings.Show();
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settings.Show();
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info.FadeOut(fade_duration, Easing.OutQuint);
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info.FadeOut(fade_duration, Easing.OutQuint);
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bottomRow.FadeOut(fade_duration, Easing.OutQuint);
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bottomRow.FadeOut(fade_duration, Easing.OutQuint);
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}
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}
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else
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else
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{
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{
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header.ShowBeatmapPanel.Value = true;
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settings.Hide();
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settings.Hide();
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info.FadeIn(fade_duration, Easing.OutQuint);
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info.FadeIn(fade_duration, Easing.OutQuint);
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bottomRow.FadeIn(fade_duration, Easing.OutQuint);
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bottomRow.FadeIn(fade_duration, Easing.OutQuint);
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