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Update xmldocs
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
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@ -8,7 +8,7 @@ using System.Collections.Generic;
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namespace osu.Game.Rulesets.Difficulty.Utils
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namespace osu.Game.Rulesets.Difficulty.Utils
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{
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{
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/// <summary>
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/// <summary>
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/// An indexed queue where items are indexed beginning from the end instead of the start.
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/// An indexed queue where items are indexed beginning from the most recently enqueued item.
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/// </summary>
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/// </summary>
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public class ReverseQueue<T> : IEnumerable<T>
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public class ReverseQueue<T> : IEnumerable<T>
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{
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{
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@ -76,7 +76,7 @@ namespace osu.Game.Rulesets.Difficulty.Utils
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}
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}
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/// <summary>
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/// <summary>
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/// Dequeues an item from the <see cref="ReverseQueue{T}"/> and returns it.
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/// Dequeues the least recently enqueued item from the <see cref="ReverseQueue{T}"/> and returns it.
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/// </summary>
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/// </summary>
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/// <returns>The item dequeued from the <see cref="ReverseQueue{T}"/>.</returns>
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/// <returns>The item dequeued from the <see cref="ReverseQueue{T}"/>.</returns>
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public T Dequeue()
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public T Dequeue()
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@ -97,7 +97,7 @@ namespace osu.Game.Rulesets.Difficulty.Utils
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}
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}
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/// <summary>
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/// <summary>
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/// Returns an enumerator which enumerates items in the <see cref="ReverseQueue{T}"/> starting from the most recently enqueued one.
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/// Returns an enumerator which enumerates items in the <see cref="ReverseQueue{T}"/> starting from the most recently enqueued item.
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/// </summary>
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/// </summary>
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public IEnumerator<T> GetEnumerator()
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public IEnumerator<T> GetEnumerator()
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{
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{
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