From ac55fea3c953a6c81326308200d4b905cd921c3b Mon Sep 17 00:00:00 2001 From: Susko3 <16479013+Susko3@users.noreply.github.com> Date: Fri, 11 Mar 2022 14:04:12 +0100 Subject: [PATCH 1/2] Confine the host cursor to area of 'everything' scaling container --- .../Graphics/Containers/ScalingContainer.cs | 45 +++++++++++++++++-- 1 file changed, 42 insertions(+), 3 deletions(-) diff --git a/osu.Game/Graphics/Containers/ScalingContainer.cs b/osu.Game/Graphics/Containers/ScalingContainer.cs index d331b818a1..58d18e1b21 100644 --- a/osu.Game/Graphics/Containers/ScalingContainer.cs +++ b/osu.Game/Graphics/Containers/ScalingContainer.cs @@ -6,6 +6,8 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Primitives; +using osu.Framework.Layout; +using osu.Framework.Platform; using osu.Framework.Screens; using osu.Game.Configuration; using osu.Game.Screens; @@ -66,7 +68,7 @@ namespace osu.Game.Graphics.Containers this.targetMode = targetMode; RelativeSizeAxes = Axes.Both; - InternalChild = sizableContainer = new AlwaysInputContainer + InternalChild = sizableContainer = new SizeableAlwaysInputContainer(targetMode == ScalingMode.Everything) { RelativeSizeAxes = Axes.Both, RelativePositionAxes = Axes.Both, @@ -209,13 +211,50 @@ namespace osu.Game.Graphics.Containers } } - private class AlwaysInputContainer : Container + private class SizeableAlwaysInputContainer : Container { + [Resolved] + private GameHost host { get; set; } + + [Resolved] + private ISafeArea safeArea { get; set; } + + private readonly bool confineHostCursor; + private readonly LayoutValue cursorRectCache = new LayoutValue(Invalidation.RequiredParentSizeToFit); + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; - public AlwaysInputContainer() + /// + /// Container used for sizing/positioning purposes in . Always receives mouse input. + /// + /// Whether to confine the host cursor to the draw area of this container. + /// Cursor confinement will abide by the setting. + public SizeableAlwaysInputContainer(bool confineHostCursor) { RelativeSizeAxes = Axes.Both; + this.confineHostCursor = confineHostCursor; + + if (confineHostCursor) + AddLayout(cursorRectCache); + } + + protected override void Update() + { + base.Update(); + + if (confineHostCursor && !cursorRectCache.IsValid) + { + updateHostCursorConfineRect(); + cursorRectCache.Validate(); + } + } + + private void updateHostCursorConfineRect() + { + if (host.Window == null) return; + + bool coversWholeScreen = Size == Vector2.One && safeArea.SafeAreaPadding.Value.Total == Vector2.Zero; + host.Window.CursorConfineRect = coversWholeScreen ? (RectangleF?)null : ToScreenSpace(DrawRectangle).AABBFloat; } } } From 8fdf2b13ac2d83b206d88940e7582ae80c91a645 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 14 Mar 2022 22:23:50 +0900 Subject: [PATCH 2/2] Update framework --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index 839f7882bf..1b5461959a 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -52,7 +52,7 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index c106c373c4..5e194e2aca 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -36,7 +36,7 @@ runtime; build; native; contentfiles; analyzers; buildtransitive - + diff --git a/osu.iOS.props b/osu.iOS.props index 86cf1b229c..23101c5af6 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -61,7 +61,7 @@ - + @@ -84,7 +84,7 @@ - +