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Remove awkward width specification

This commit is contained in:
Andrei Zavatski 2023-02-17 23:23:58 +03:00
parent 51940133df
commit ffcca9fd89

View File

@ -31,8 +31,10 @@ namespace osu.Game.Overlays.Mods
set set
{ {
headerBackground.Colour = value; headerBackground.Colour = value;
var hsv = new Colour4(value.R, value.G, value.B, 1f).ToHSV(); var hsv = new Colour4(value.R, value.G, value.B, 1f).ToHSV();
triangles.Colour = ColourInfo.GradientVertical(Colour4.FromHSV(hsv.X, hsv.Y + 0.2f, hsv.Z - 0.1f), value); var trianglesColour = Colour4.FromHSV(hsv.X, hsv.Y + 0.2f, hsv.Z - 0.1f);
triangles.Colour = ColourInfo.GradientVertical(trianglesColour, trianglesColour.MultiplyAlpha(0f));
} }
} }
@ -82,14 +84,10 @@ namespace osu.Game.Overlays.Mods
}, },
triangles = new TrianglesV2 triangles = new TrianglesV2
{ {
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Width = 1.03f, // Makes sure the sheared area is fully covered
Height = header_height, Height = header_height,
Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0), Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
Velocity = 0.7f, Velocity = 0.7f,
Masking = true
}, },
headerText = new OsuTextFlowContainer(t => headerText = new OsuTextFlowContainer(t =>
{ {