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cleanup
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@ -9,7 +9,6 @@ using osu.Game.Configuration;
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using osu.Game.Localisation;
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using osu.Game.Localisation;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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namespace osu.Game.Overlays.Settings.Sections.Gameplay
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namespace osu.Game.Overlays.Settings.Sections.Gameplay
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{
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{
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public class AudioSettings : SettingsSubsection
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public class AudioSettings : SettingsSubsection
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@ -20,7 +19,6 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
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private FillFlowContainer<SettingsSlider<float>> positionalHitsoundsSettings;
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private FillFlowContainer<SettingsSlider<float>> positionalHitsoundsSettings;
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config,OsuConfigManager osuConfig)
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private void load(OsuConfigManager config,OsuConfigManager osuConfig)
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{
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{
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