diff --git a/osu.Game/Rulesets/UI/HitRenderer.cs b/osu.Game/Rulesets/UI/HitRenderer.cs index ea5f912b02..00d678e11e 100644 --- a/osu.Game/Rulesets/UI/HitRenderer.cs +++ b/osu.Game/Rulesets/UI/HitRenderer.cs @@ -250,7 +250,7 @@ namespace osu.Game.Rulesets.UI { KeyConversionInputManager.Add(Playfield = CreatePlayfield()); - LoadObjects(); + loadObjects(); if (InputManager?.ReplayInputHandler != null) InputManager.ReplayInputHandler.ToScreenSpace = Playfield.ScaledContent.ToScreenSpace; @@ -259,7 +259,7 @@ namespace osu.Game.Rulesets.UI /// /// Creates and adds drawable representations of hit objects to the play field. /// - protected virtual void LoadObjects() + private void loadObjects() { drawableObjects.Capacity = Beatmap.HitObjects.Count;