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Replace jank buttons with menu in skin editor
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parent
f15b8781bb
commit
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@ -8,14 +8,14 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Framework.Testing;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Resources.Localisation.Web;
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using osuTK;
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using osu.Game.Screens.Edit.Components.Menus;
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namespace osu.Game.Skinning.Editor
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{
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@ -57,13 +57,43 @@ namespace osu.Game.Skinning.Editor
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new Container
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{
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Name = "Top bar",
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RelativeSizeAxes = Axes.X,
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Depth = float.MinValue,
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Height = 40,
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Children = new Drawable[]
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{
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new EditorMenuBar
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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RelativeSizeAxes = Axes.Both,
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Items = new[]
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{
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new MenuItem("File")
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{
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Items = new[]
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{
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new EditorMenuItem("Save", MenuItemType.Standard, Save),
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new EditorMenuItem("Revert to default", MenuItemType.Destructive, revert),
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new EditorMenuItemSpacer(),
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new EditorMenuItem("Exit", MenuItemType.Standard, Hide),
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},
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},
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}
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},
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headerText = new OsuTextFlowContainer
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{
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TextAnchor = Anchor.TopCentre,
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Padding = new MarginPadding(20),
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X
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TextAnchor = Anchor.TopRight,
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Padding = new MarginPadding(5),
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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AutoSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.Y,
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},
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},
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},
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new GridContainer
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{
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@ -89,46 +119,6 @@ namespace osu.Game.Skinning.Editor
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Children = new Drawable[]
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{
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new SkinBlueprintContainer(targetScreen),
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new TriangleButton
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{
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Margin = new MarginPadding(10),
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Text = CommonStrings.ButtonsClose,
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Width = 100,
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Action = Hide,
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},
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new FillFlowContainer
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{
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Direction = FillDirection.Horizontal,
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Spacing = new Vector2(5),
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Padding = new MarginPadding
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{
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Top = 10,
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Left = 10,
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},
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Margin = new MarginPadding
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{
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Right = 10,
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Bottom = 10,
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},
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Children = new Drawable[]
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{
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new TriangleButton
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{
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Text = "Save Changes",
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Width = 140,
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Action = Save,
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},
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new DangerousTriangleButton
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{
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Text = "Revert to default",
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Width = 140,
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Action = revert,
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},
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}
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},
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}
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},
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}
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@ -161,7 +151,7 @@ namespace osu.Game.Skinning.Editor
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{
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headerText.Clear();
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headerText.AddParagraph("Skin editor", cp => cp.Font = OsuFont.Default.With(size: 24));
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headerText.AddParagraph("Skin editor", cp => cp.Font = OsuFont.Default.With(size: 16));
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headerText.NewParagraph();
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headerText.AddText("Currently editing ", cp =>
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{
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