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Remove unnecessary access modifiers from interface

This commit is contained in:
Dean Herbert 2021-10-21 17:00:14 +09:00
parent b73bd54ab2
commit ff674ca913

View File

@ -10,87 +10,87 @@ namespace osu.Game.Beatmaps
/// <summary> /// <summary>
/// The date this beatmap set was submitted to the online listing. /// The date this beatmap set was submitted to the online listing.
/// </summary> /// </summary>
public DateTimeOffset Submitted { get; set; } DateTimeOffset Submitted { get; set; }
/// <summary> /// <summary>
/// The date this beatmap set was ranked. /// The date this beatmap set was ranked.
/// </summary> /// </summary>
public DateTimeOffset? Ranked { get; set; } DateTimeOffset? Ranked { get; set; }
/// <summary> /// <summary>
/// The date this beatmap set was last updated. /// The date this beatmap set was last updated.
/// </summary> /// </summary>
public DateTimeOffset? LastUpdated { get; set; } DateTimeOffset? LastUpdated { get; set; }
/// <summary> /// <summary>
/// The status of this beatmap set. /// The status of this beatmap set.
/// </summary> /// </summary>
public BeatmapSetOnlineStatus Status { get; set; } BeatmapSetOnlineStatus Status { get; set; }
/// <summary> /// <summary>
/// Whether or not this beatmap set has explicit content. /// Whether or not this beatmap set has explicit content.
/// </summary> /// </summary>
public bool HasExplicitContent { get; set; } bool HasExplicitContent { get; set; }
/// <summary> /// <summary>
/// Whether or not this beatmap set has a background video. /// Whether or not this beatmap set has a background video.
/// </summary> /// </summary>
public bool HasVideo { get; set; } bool HasVideo { get; set; }
/// <summary> /// <summary>
/// Whether or not this beatmap set has a storyboard. /// Whether or not this beatmap set has a storyboard.
/// </summary> /// </summary>
public bool HasStoryboard { get; set; } bool HasStoryboard { get; set; }
/// <summary> /// <summary>
/// The different sizes of cover art for this beatmap set. /// The different sizes of cover art for this beatmap set.
/// </summary> /// </summary>
public BeatmapSetOnlineCovers Covers { get; set; } BeatmapSetOnlineCovers Covers { get; set; }
/// <summary> /// <summary>
/// A small sample clip of this beatmap set's song. /// A small sample clip of this beatmap set's song.
/// </summary> /// </summary>
public string Preview { get; set; } string Preview { get; set; }
/// <summary> /// <summary>
/// The beats per minute of this beatmap set's song. /// The beats per minute of this beatmap set's song.
/// </summary> /// </summary>
public double BPM { get; set; } double BPM { get; set; }
/// <summary> /// <summary>
/// The amount of plays this beatmap set has. /// The amount of plays this beatmap set has.
/// </summary> /// </summary>
public int PlayCount { get; set; } int PlayCount { get; set; }
/// <summary> /// <summary>
/// The amount of people who have favourited this beatmap set. /// The amount of people who have favourited this beatmap set.
/// </summary> /// </summary>
public int FavouriteCount { get; set; } int FavouriteCount { get; set; }
/// <summary> /// <summary>
/// Whether this beatmap set has been favourited by the current user. /// Whether this beatmap set has been favourited by the current user.
/// </summary> /// </summary>
public bool HasFavourited { get; set; } bool HasFavourited { get; set; }
/// <summary> /// <summary>
/// The availability of this beatmap set. /// The availability of this beatmap set.
/// </summary> /// </summary>
public BeatmapSetOnlineAvailability Availability { get; set; } BeatmapSetOnlineAvailability Availability { get; set; }
/// <summary> /// <summary>
/// The song genre of this beatmap set. /// The song genre of this beatmap set.
/// </summary> /// </summary>
public BeatmapSetOnlineGenre Genre { get; set; } BeatmapSetOnlineGenre Genre { get; set; }
/// <summary> /// <summary>
/// The song language of this beatmap set. /// The song language of this beatmap set.
/// </summary> /// </summary>
public BeatmapSetOnlineLanguage Language { get; set; } BeatmapSetOnlineLanguage Language { get; set; }
/// <summary> /// <summary>
/// The track ID of this beatmap set. /// The track ID of this beatmap set.
/// Non-null only if the track is linked to a featured artist track entry. /// Non-null only if the track is linked to a featured artist track entry.
/// </summary> /// </summary>
public int? TrackId { get; set; } int? TrackId { get; set; }
} }
} }