From dbb366e2792e0224cff5d5a0fffc84316b7dc76c Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Fri, 17 Feb 2023 22:32:03 +0900 Subject: [PATCH] CompletionText can be a LocalisableString I can't find a reason for not doing this, probably this was forgotten in https://github.com/ppy/osu/pull/15440 --- osu.Game/Overlays/Notifications/ProgressNotification.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Notifications/ProgressNotification.cs b/osu.Game/Overlays/Notifications/ProgressNotification.cs index 5cce0f8c5b..e6662e2179 100644 --- a/osu.Game/Overlays/Notifications/ProgressNotification.cs +++ b/osu.Game/Overlays/Notifications/ProgressNotification.cs @@ -49,7 +49,7 @@ namespace osu.Game.Overlays.Notifications } } - public string CompletionText { get; set; } = "Task has completed!"; + public LocalisableString CompletionText { get; set; } = "Task has completed!"; private float progress;