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Merge branch 'master' into configure-await-false
This commit is contained in:
commit
ff2327ffac
@ -10,7 +10,6 @@ using System.Net.Sockets;
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using System.Threading;
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using System.Threading.Tasks;
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using Newtonsoft.Json.Linq;
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using osu.Framework;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.ExceptionExtensions;
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using osu.Framework.Extensions.ObjectExtensions;
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@ -247,14 +246,8 @@ namespace osu.Game.Online.API
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this.password = password;
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}
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public IHubClientConnector GetHubConnector(string clientName, string endpoint)
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{
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// disabled until the underlying runtime issue is resolved, see https://github.com/mono/mono/issues/20805.
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if (RuntimeInfo.OS == RuntimeInfo.Platform.iOS)
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return null;
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return new HubClientConnector(clientName, endpoint, this, versionHash);
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}
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public IHubClientConnector GetHubConnector(string clientName, string endpoint) =>
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new HubClientConnector(clientName, endpoint, this, versionHash);
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public RegistrationRequest.RegistrationRequestErrors CreateAccount(string email, string username, string password)
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{
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@ -172,18 +172,6 @@ namespace osu.Game.Screens.Menu
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return;
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}
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// disabled until the underlying runtime issue is resolved, see https://github.com/mono/mono/issues/20805.
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if (RuntimeInfo.OS == RuntimeInfo.Platform.iOS)
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{
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notifications?.Post(new SimpleNotification
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{
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Text = "Multiplayer is temporarily unavailable on iOS as we figure out some low level issues.",
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Icon = FontAwesome.Solid.AppleAlt,
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});
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return;
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}
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OnMultiplayer?.Invoke();
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}
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@ -77,12 +77,14 @@
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<PropertyGroup>
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<NoWarn>$(NoWarn);NU1605</NoWarn>
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</PropertyGroup>
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<!-- Workaround to make SignalR 5.x work properly, avoiding a runtime error (https://github.com/mono/mono/issues/20805#issuecomment-791440473) -->
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<ItemGroup>
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<PackageReference Include="Microsoft.AspNetCore.SignalR.Client" Version="3.0.3" />
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<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="3.0.3" />
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<PackageReference Include="Microsoft.AspNetCore.SignalR.Protocols.MessagePack" Version="5.0.3" />
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<PackageReference Include="MessagePack" Version="1.7.3.7" />
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<PackageReference Include="MessagePack.Annotations" Version="2.2.85" />
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<PackageReference Include="System.Memory" Version="4.5.4">
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<IncludeAssets>none</IncludeAssets>
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</PackageReference>
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<PackageReference Include="System.Buffers" Version="4.5.1">
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<IncludeAssets>none</IncludeAssets>
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</PackageReference>
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</ItemGroup>
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<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
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<ItemGroup Label="Transitive Dependencies">
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