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mirror of https://github.com/ppy/osu.git synced 2024-11-15 17:57:29 +08:00

Make relevantObject and relevantSamples instance variables

This commit is contained in:
OliBomby 2023-05-31 20:00:19 +02:00
parent b7bc49b1f4
commit fede432969

View File

@ -98,6 +98,9 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
private FillFlowContainer togglesCollection = null!;
private HitObject[] relevantObjects = null!;
private IList<HitSampleInfo>[] relevantSamples = null!;
protected virtual IList<HitSampleInfo> GetSamples(HitObject ho) => ho.Samples;
[Resolved(canBeNull: true)]
@ -153,44 +156,41 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
// if the piece belongs to a currently selected object, assume that the user wants to change all selected objects.
// if the piece belongs to an unselected object, operate on that object alone, independently of the selection.
var relevantObjects = (beatmap.SelectedHitObjects.Contains(hitObject) ? beatmap.SelectedHitObjects : hitObject.Yield()).ToArray();
var relevantSamples = relevantObjects.Select(GetSamples).ToArray();
relevantObjects = (beatmap.SelectedHitObjects.Contains(hitObject) ? beatmap.SelectedHitObjects : hitObject.Yield()).ToArray();
relevantSamples = relevantObjects.Select(GetSamples).ToArray();
// even if there are multiple objects selected, we can still display sample volume or bank if they all have the same value.
string? commonBank = getCommonBank(relevantSamples);
string? commonBank = getCommonBank();
if (!string.IsNullOrEmpty(commonBank))
bank.Current.Value = commonBank;
string? commonAdditionBank = getCommonAdditionBank(relevantSamples);
if (!string.IsNullOrEmpty(commonAdditionBank))
additionBank.Current.Value = commonAdditionBank;
int? commonVolume = getCommonVolume(relevantSamples);
int? commonVolume = getCommonVolume();
if (commonVolume != null)
volume.Current.Value = commonVolume.Value;
updateBankPlaceholderText(relevantObjects);
updateBankPlaceholderText();
bank.Current.BindValueChanged(val =>
{
updateBankFor(relevantObjects, val.NewValue);
updateBankPlaceholderText(relevantObjects);
updateBank(val.NewValue);
updateBankPlaceholderText();
});
// on commit, ensure that the value is correct by sourcing it from the objects' samples again.
// this ensures that committing empty text causes a revert to the previous value.
bank.OnCommit += (_, _) => bank.Current.Value = getCommonBank(relevantSamples);
bank.OnCommit += (_, _) => bank.Current.Value = getCommonBank();
updateAdditionBankPlaceholderText(relevantObjects);
updateAdditionBankPlaceholderText();
updateAdditionBankText();
additionBank.Current.BindValueChanged(val =>
{
updateAdditionBankFor(relevantObjects, val.NewValue);
updateAdditionBankPlaceholderText(relevantObjects);
updateAdditionBank(val.NewValue);
updateAdditionBankPlaceholderText();
});
additionBank.OnCommit += (_, _) => additionBank.Current.Value = getCommonAdditionBank(relevantSamples);
additionBank.OnCommit += (_, _) => updateAdditionBankText();
volume.Current.BindValueChanged(val => updateVolumeFor(relevantObjects, val.NewValue));
volume.Current.BindValueChanged(val => updateVolume(val.NewValue));
createStateBindables(relevantObjects);
updateTernaryStates(relevantObjects);
createStateBindables();
updateTernaryStates();
togglesCollection.AddRange(createTernaryButtons().Select(b => new DrawableTernaryButton(b) { RelativeSizeAxes = Axes.None, Size = new Vector2(40, 40) }));
}
@ -200,15 +200,15 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
ScheduleAfterChildren(() => GetContainingInputManager().ChangeFocus(volume));
}
private static string? getCommonBank(IList<HitSampleInfo>[] relevantSamples) => relevantSamples.Select(GetBankValue).Distinct().Count() == 1 ? GetBankValue(relevantSamples.First()) : null;
private static string? getCommonAdditionBank(IList<HitSampleInfo>[] relevantSamples) => relevantSamples.Select(GetAdditionBankValue).Distinct().Count() == 1 ? GetAdditionBankValue(relevantSamples.First()) : null;
private static int? getCommonVolume(IList<HitSampleInfo>[] relevantSamples) => relevantSamples.Select(GetVolumeValue).Distinct().Count() == 1 ? GetVolumeValue(relevantSamples.First()) : null;
private string? getCommonBank() => relevantSamples.Select(GetBankValue).Distinct().Count() == 1 ? GetBankValue(relevantSamples.First()) : null;
private string? getCommonAdditionBank() => relevantSamples.Select(GetAdditionBankValue).Distinct().Count() == 1 ? GetAdditionBankValue(relevantSamples.First()) : null;
private int? getCommonVolume() => relevantSamples.Select(GetVolumeValue).Distinct().Count() == 1 ? GetVolumeValue(relevantSamples.First()) : null;
private void updateFor(IEnumerable<HitObject> objects, Action<HitObject, IList<HitSampleInfo>> updateAction)
private void update(Action<HitObject, IList<HitSampleInfo>> updateAction)
{
beatmap.BeginChange();
foreach (var h in objects)
foreach (var h in relevantObjects)
{
var samples = GetSamples(h);
updateAction(h, samples);
@ -218,12 +218,12 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
beatmap.EndChange();
}
private void updateBankFor(IEnumerable<HitObject> objects, string? newBank)
private void updateBank(string? newBank)
{
if (string.IsNullOrEmpty(newBank))
return;
updateFor(objects, (_, samples) =>
update((_, samples) =>
{
for (int i = 0; i < samples.Count; i++)
{
@ -234,12 +234,12 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
});
}
private void updateAdditionBankFor(IEnumerable<HitObject> objects, string? newBank)
private void updateAdditionBank(string? newBank)
{
if (string.IsNullOrEmpty(newBank))
return;
updateFor(objects, (_, samples) =>
update((_, samples) =>
{
for (int i = 0; i < samples.Count; i++)
{
@ -250,24 +250,34 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
});
}
private void updateBankPlaceholderText(IEnumerable<HitObject> objects)
private void updateBankPlaceholderText()
{
string? commonBank = getCommonBank(objects.Select(GetSamples).ToArray());
string? commonBank = getCommonBank();
bank.PlaceholderText = string.IsNullOrEmpty(commonBank) ? "(multiple)" : string.Empty;
}
private void updateAdditionBankPlaceholderText(IEnumerable<HitObject> objects)
private void updateAdditionBankPlaceholderText()
{
string? commonAdditionBank = getCommonAdditionBank(objects.Select(GetSamples).ToArray());
string? commonAdditionBank = getCommonAdditionBank();
additionBank.PlaceholderText = string.IsNullOrEmpty(commonAdditionBank) ? "(multiple)" : string.Empty;
}
private void updateVolumeFor(IEnumerable<HitObject> objects, int? newVolume)
private void updateAdditionBankText()
{
if (additionBank.Current.Disabled) return;
string? commonAdditionBank = getCommonAdditionBank();
if (string.IsNullOrEmpty(commonAdditionBank)) return;
additionBank.Current.Value = commonAdditionBank;
}
private void updateVolume(int? newVolume)
{
if (newVolume == null)
return;
updateFor(objects, (_, samples) =>
update((_, samples) =>
{
for (int i = 0; i < samples.Count; i++)
{
@ -280,7 +290,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
private readonly Dictionary<string, Bindable<TernaryState>> selectionSampleStates = new Dictionary<string, Bindable<TernaryState>>();
private void createStateBindables(IEnumerable<HitObject> objects)
private void createStateBindables()
{
foreach (string sampleName in HitSampleInfo.AllAdditions)
{
@ -294,11 +304,11 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
switch (state.NewValue)
{
case TernaryState.False:
removeHitSampleFor(objects, sampleName);
removeHitSample(sampleName);
break;
case TernaryState.True:
addHitSampleFor(objects, sampleName);
addHitSample(sampleName);
break;
}
};
@ -307,11 +317,11 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
}
}
private void updateTernaryStates(IEnumerable<HitObject> objects)
private void updateTernaryStates()
{
foreach ((string sampleName, var bindable) in selectionSampleStates)
{
bindable.Value = SelectionHandler<HitObject>.GetStateFromSelection(objects, h => GetSamples(h).Any(s => s.Name == sampleName));
bindable.Value = SelectionHandler<HitObject>.GetStateFromSelection(relevantObjects, h => GetSamples(h).Any(s => s.Name == sampleName));
}
}
@ -321,12 +331,12 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
yield return new TernaryButton(bindable, string.Empty, () => ComposeBlueprintContainer.GetIconForSample(sampleName));
}
private void addHitSampleFor(IEnumerable<HitObject> objects, string sampleName)
private void addHitSample(string sampleName)
{
if (string.IsNullOrEmpty(sampleName))
return;
updateFor(objects, (h, samples) =>
update((h, samples) =>
{
// Make sure there isn't already an existing sample
if (samples.Any(s => s.Name == sampleName))
@ -336,14 +346,16 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
var relevantSample = samples.FirstOrDefault(s => s.Name != HitSampleInfo.HIT_NORMAL) ?? samples.FirstOrDefault();
samples.Add(relevantSample?.With(sampleName) ?? h.CreateHitSampleInfo(sampleName));
});
updateAdditionBankText();
}
private void removeHitSampleFor(IEnumerable<HitObject> objects, string sampleName)
private void removeHitSample(string sampleName)
{
if (string.IsNullOrEmpty(sampleName))
return;
updateFor(objects, (_, samples) =>
update((_, samples) =>
{
for (int i = 0; i < samples.Count; i++)
{
@ -351,6 +363,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
samples.RemoveAt(i--);
}
});
updateAdditionBankText();
}
protected override bool OnKeyDown(KeyDownEvent e)