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Cleanup all other leftover binding instantiation
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537796c3a1
commit
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@ -204,31 +204,23 @@ namespace osu.Game.Tests.Online
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public override double ScoreMultiplier => 1;
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[SettingSource("Initial rate", "The starting speed of the track")]
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public override BindableNumber<double> InitialRate { get; } = new BindableDouble
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public override BindableNumber<double> InitialRate { get; } = new BindableDouble(1.5)
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{
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MinValue = 1,
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MaxValue = 2,
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Default = 1.5,
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Value = 1.5,
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Precision = 0.01,
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};
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[SettingSource("Final rate", "The speed increase to ramp towards")]
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public override BindableNumber<double> FinalRate { get; } = new BindableDouble
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public override BindableNumber<double> FinalRate { get; } = new BindableDouble(0.5)
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{
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MinValue = 0,
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MaxValue = 1,
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Default = 0.5,
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Value = 0.5,
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Precision = 0.01,
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};
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[SettingSource("Adjust pitch", "Should pitch be adjusted with speed")]
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public override BindableBool AdjustPitch { get; } = new BindableBool
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{
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Default = true,
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Value = true
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};
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public override BindableBool AdjustPitch { get; } = new BindableBool(true);
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}
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private class TestModDifficultyAdjust : ModDifficultyAdjust
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@ -124,31 +124,23 @@ namespace osu.Game.Tests.Online
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public override double ScoreMultiplier => 1;
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[SettingSource("Initial rate", "The starting speed of the track")]
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public override BindableNumber<double> InitialRate { get; } = new BindableDouble
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public override BindableNumber<double> InitialRate { get; } = new BindableDouble(1.5)
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{
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MinValue = 1,
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MaxValue = 2,
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Default = 1.5,
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Value = 1.5,
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Precision = 0.01,
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};
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[SettingSource("Final rate", "The speed increase to ramp towards")]
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public override BindableNumber<double> FinalRate { get; } = new BindableDouble
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public override BindableNumber<double> FinalRate { get; } = new BindableDouble(0.5)
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{
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MinValue = 0,
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MaxValue = 1,
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Default = 0.5,
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Value = 0.5,
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Precision = 0.01,
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};
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[SettingSource("Adjust pitch", "Should pitch be adjusted with speed")]
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public override BindableBool AdjustPitch { get; } = new BindableBool
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{
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Default = true,
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Value = true
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};
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public override BindableBool AdjustPitch { get; } = new BindableBool(true);
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}
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private class TestModEnum : Mod
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@ -29,11 +29,7 @@ namespace osu.Game.Tests.Visual.Settings
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{
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Child = textBox = new SettingsTextBox
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{
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Current = new Bindable<string>
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{
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Default = "test",
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Value = "test"
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}
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Current = new Bindable<string>("test")
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};
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});
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AddUntilStep("wait for loaded", () => textBox.IsLoaded);
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@ -59,11 +55,7 @@ namespace osu.Game.Tests.Visual.Settings
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{
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Child = textBox = new SettingsTextBox
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{
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Current = new Bindable<string>
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{
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Default = "test",
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Value = "test"
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}
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Current = new Bindable<string>("test")
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};
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});
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AddUntilStep("wait for loaded", () => textBox.IsLoaded);
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@ -67,11 +67,7 @@ namespace osu.Game.Tests.Visual.Settings
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};
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[SettingSource("Sample number textbox", "Textbox number entry", SettingControlType = typeof(SettingsNumberBox))]
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public Bindable<int?> IntTextBoxBindable { get; } = new Bindable<int?>
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{
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Default = null,
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Value = null
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};
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public Bindable<int?> IntTextBoxBindable { get; } = new Bindable<int?>();
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}
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private enum TestEnum
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@ -38,20 +38,16 @@ namespace osu.Game.Tests.Visual.UserInterface
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{
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slider1 = new ExpandableSlider<float, SizeSlider<float>>
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{
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Current = new BindableFloat
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Current = new BindableFloat(1.0f)
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{
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Default = 1.0f,
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MinValue = 1.0f,
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MaxValue = 10.0f,
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Precision = 0.01f,
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},
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},
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slider2 = new ExpandableSlider<double>
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{
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Current = new BindableDouble
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Current = new BindableDouble(1.0)
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{
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Default = 1.0,
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MinValue = 1.0,
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MaxValue = 10.0,
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Precision = 0.01,
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},
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@ -24,7 +24,6 @@ namespace osu.Game.Beatmaps.ControlPoints
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public readonly BindableDouble SliderVelocityBindable = new BindableDouble(1)
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{
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Precision = 0.01,
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Default = 1,
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MinValue = 0.1,
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MaxValue = 10
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};
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@ -28,7 +28,6 @@ namespace osu.Game.Beatmaps.ControlPoints
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public readonly BindableDouble ScrollSpeedBindable = new BindableDouble(1)
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{
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Precision = 0.01,
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Default = 1,
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MinValue = 0.01,
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MaxValue = 10
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};
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@ -45,7 +45,6 @@ namespace osu.Game.Beatmaps.ControlPoints
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{
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MinValue = 0,
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MaxValue = 100,
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Default = 100
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};
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/// <summary>
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@ -49,7 +49,6 @@ namespace osu.Game.Beatmaps.ControlPoints
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/// </summary>
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public readonly BindableDouble BeatLengthBindable = new BindableDouble(DEFAULT_BEAT_LENGTH)
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{
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Default = DEFAULT_BEAT_LENGTH,
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MinValue = 6,
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MaxValue = 60000
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};
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@ -60,7 +60,6 @@ namespace osu.Game.Rulesets.UI.Scrolling
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/// </summary>
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protected readonly BindableDouble TimeRange = new BindableDouble(time_span_default)
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{
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Default = time_span_default,
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MinValue = time_span_min,
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MaxValue = time_span_max
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};
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@ -34,7 +34,6 @@ namespace osu.Game.Screens.Play
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public readonly BindableNumber<double> UserPlaybackRate = new BindableDouble(1)
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{
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Default = 1,
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MinValue = 0.5,
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MaxValue = 2,
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Precision = 0.1,
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@ -31,8 +31,6 @@ namespace osu.Game.Screens.Play.PlayerSettings
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public BindableDouble Current { get; } = new BindableDouble
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{
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Default = 0,
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Value = 0,
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MinValue = -50,
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MaxValue = 50,
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Precision = 0.1,
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@ -17,7 +17,6 @@ namespace osu.Game.Screens.Play.PlayerSettings
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public readonly Bindable<double> UserPlaybackRate = new BindableDouble(1)
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{
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Default = 1,
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MinValue = 0.5,
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MaxValue = 2,
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Precision = 0.1,
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