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mirror of https://github.com/ppy/osu.git synced 2024-12-15 06:43:21 +08:00

Merge remote-tracking branch 'upstream/master' into user-status-wiring

This commit is contained in:
Lucas A 2019-04-20 09:42:32 +02:00
commit fe8c705f1b
14 changed files with 647 additions and 82 deletions

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@ -1,6 +1,6 @@
clone_depth: 1 clone_depth: 1
version: '{branch}-{build}' version: '{branch}-{build}'
image: Visual Studio 2017 image: Previous Visual Studio 2017
test: off test: off
install: install:
- cmd: git submodule update --init --recursive --depth=5 - cmd: git submodule update --init --recursive --depth=5

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@ -1,11 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using System.Threading; using System.Threading;
using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens; using osu.Game.Screens;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
@ -21,23 +26,15 @@ namespace osu.Game.Tests.Visual.Gameplay
InputManager.Add(stack = new OsuScreenStack { RelativeSizeAxes = Axes.Both }); InputManager.Add(stack = new OsuScreenStack { RelativeSizeAxes = Axes.Both });
} }
[BackgroundDependencyLoader] [Test]
private void load(OsuGameBase game) public void TestLoadContinuation()
{ {
Beatmap.Value = new DummyWorkingBeatmap(game);
AddStep("load dummy beatmap", () => stack.Push(loader = new PlayerLoader(() => new Player(false, false)))); AddStep("load dummy beatmap", () => stack.Push(loader = new PlayerLoader(() => new Player(false, false))));
AddUntilStep("wait for current", () => loader.IsCurrentScreen()); AddUntilStep("wait for current", () => loader.IsCurrentScreen());
AddStep("mouse in centre", () => InputManager.MoveMouseTo(loader.ScreenSpaceDrawQuad.Centre)); AddStep("mouse in centre", () => InputManager.MoveMouseTo(loader.ScreenSpaceDrawQuad.Centre));
AddUntilStep("wait for no longer current", () => !loader.IsCurrentScreen()); AddUntilStep("wait for no longer current", () => !loader.IsCurrentScreen());
AddStep("exit loader", () => loader.Exit()); AddStep("exit loader", () => loader.Exit());
AddUntilStep("wait for no longer alive", () => !loader.IsAlive); AddUntilStep("wait for no longer alive", () => !loader.IsAlive);
AddStep("load slow dummy beatmap", () => AddStep("load slow dummy beatmap", () =>
{ {
SlowLoadPlayer slow = null; SlowLoadPlayer slow = null;
@ -50,6 +47,81 @@ namespace osu.Game.Tests.Visual.Gameplay
AddUntilStep("wait for no longer current", () => !loader.IsCurrentScreen()); AddUntilStep("wait for no longer current", () => !loader.IsCurrentScreen());
} }
[Test]
public void TestModReinstantiation()
{
TestPlayer player = null;
TestMod gameMod = null;
TestMod playerMod1 = null;
TestMod playerMod2 = null;
AddStep("load player", () =>
{
Mods.Value = new[] { gameMod = new TestMod() };
InputManager.MoveMouseTo(loader.ScreenSpaceDrawQuad.Centre);
stack.Push(new PlayerLoader(() => player = new TestPlayer()));
});
AddUntilStep("wait for player to become current", () =>
{
if (player.IsCurrentScreen())
{
playerMod1 = (TestMod)player.Mods.Value.Single();
return true;
}
return false;
});
AddAssert("game mods not applied", () => gameMod.Applied == false);
AddAssert("player mods applied", () => playerMod1.Applied);
AddStep("restart player", () =>
{
player = null;
player.Restart();
});
AddUntilStep("wait for player to become current", () =>
{
if (player.IsCurrentScreen())
{
playerMod2 = (TestMod)player.Mods.Value.Single();
return true;
}
return false;
});
AddAssert("game mods not applied", () => gameMod.Applied == false);
AddAssert("player has different mods", () => playerMod1 != playerMod2);
AddAssert("player mods applied", () => playerMod2.Applied);
}
private class TestMod : Mod, IApplicableToScoreProcessor
{
public override string Name => string.Empty;
public override string Acronym => string.Empty;
public override double ScoreMultiplier => 1;
public bool Applied { get; private set; }
public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
{
Applied = true;
}
}
private class TestPlayer : Player
{
public new Bindable<IReadOnlyList<Mod>> Mods => base.Mods;
public TestPlayer()
: base(false, false)
{
}
}
protected class SlowLoadPlayer : Player protected class SlowLoadPlayer : Player
{ {
public bool Ready; public bool Ready;

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@ -36,7 +36,7 @@ namespace osu.Game.Tests.Visual.UserInterface
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}, },
buttons = new ButtonSystem(), buttons = new ButtonSystem(),
logo = new OsuLogo() logo = new OsuLogo { RelativePositionAxes = Axes.Both }
}; };
buttons.SetOsuLogo(logo); buttons.SetOsuLogo(logo);

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@ -0,0 +1,299 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.MathUtils;
using osu.Framework.Testing;
using osu.Game.Graphics.Containers;
using osu.Game.Screens.Menu;
using osu.Game.Screens.Play;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestCaseLogoTrackingContainer : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(PlayerLoader),
typeof(Player),
typeof(LogoTrackingContainer),
typeof(ButtonSystem),
typeof(ButtonSystemState),
typeof(Menu),
typeof(MainMenu)
};
private OsuLogo logo;
private TestLogoTrackingContainer trackingContainer;
private Container transferContainer;
private Box visualBox;
private Box transferContainerBox;
private Drawable logoFacade;
private bool randomPositions;
private const float visual_box_size = 72;
[SetUpSteps]
public void SetUpSteps()
{
AddStep("Clear facades", () =>
{
Clear();
Add(logo = new OsuLogo { Scale = new Vector2(0.15f), RelativePositionAxes = Axes.Both });
trackingContainer = null;
transferContainer = null;
});
}
/// <summary>
/// Move the facade to 0,0, then move it to a random new location while the logo is still transforming to it.
/// Check if the logo is still tracking the facade.
/// </summary>
[Test]
public void TestMoveFacade()
{
AddToggleStep("Toggle move continuously", b => randomPositions = b);
AddStep("Add tracking containers", addFacadeContainers);
AddStep("Move facade to random position", moveLogoFacade);
waitForMove();
AddAssert("Logo is tracking", () => trackingContainer.IsLogoTracking);
}
/// <summary>
/// Check if the facade is removed from the container, the logo stops tracking.
/// </summary>
[Test]
public void TestRemoveFacade()
{
AddStep("Add tracking containers", addFacadeContainers);
AddStep("Move facade to random position", moveLogoFacade);
AddStep("Remove facade from FacadeContainer", removeFacade);
waitForMove();
AddAssert("Logo is not tracking", () => !trackingContainer.IsLogoTracking);
}
/// <summary>
/// Check if the facade gets added to a new container, tracking starts on the new facade.
/// </summary>
[Test]
public void TestTransferFacade()
{
AddStep("Add tracking containers", addFacadeContainers);
AddStep("Move facade to random position", moveLogoFacade);
AddStep("Remove facade from FacadeContainer", removeFacade);
AddStep("Transfer facade to a new container", () =>
{
transferContainer.Add(logoFacade);
transferContainerBox.Colour = Color4.Tomato;
moveLogoFacade();
});
waitForMove();
AddAssert("Logo is tracking", () => trackingContainer.IsLogoTracking);
}
/// <summary>
/// Add a facade to a flow container, move the logo to the center of the screen, then start tracking on the facade.
/// </summary>
[Test]
public void TestFlowContainer()
{
FillFlowContainer flowContainer;
AddStep("Create new flow container with facade", () =>
{
Add(trackingContainer = new TestLogoTrackingContainer
{
AutoSizeAxes = Axes.Both,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Child = flowContainer = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Direction = FillDirection.Vertical,
}
});
flowContainer.Children = new Drawable[]
{
new Box
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Colour = Color4.Azure,
Size = new Vector2(visual_box_size)
},
new Container
{
Alpha = 0.35f,
RelativeSizeAxes = Axes.None,
Size = new Vector2(visual_box_size),
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Children = new Drawable[]
{
visualBox = new Box
{
Colour = Color4.White,
RelativeSizeAxes = Axes.Both,
},
trackingContainer.LogoFacade,
}
},
new Box
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Colour = Color4.Azure,
Size = new Vector2(visual_box_size)
},
};
});
AddStep("Perform logo movements", () =>
{
trackingContainer.StopTracking();
logo.MoveTo(new Vector2(0.5f), 500, Easing.InOutExpo);
visualBox.Colour = Color4.White;
Scheduler.AddDelayed(() =>
{
trackingContainer.StartTracking(logo, 1000, Easing.InOutExpo);
visualBox.Colour = Color4.Tomato;
}, 700);
});
waitForMove(8);
AddAssert("Logo is tracking", () => trackingContainer.IsLogoTracking);
}
[Test]
public void TestSetFacadeSize()
{
bool failed = false;
AddStep("Set up scenario", () =>
{
failed = false;
addFacadeContainers();
});
AddStep("Try setting facade size", () =>
{
try
{
logoFacade.Size = new Vector2(0, 0);
}
catch (Exception e)
{
if (e is InvalidOperationException)
failed = true;
}
});
AddAssert("Exception thrown", () => failed);
}
[Test]
public void TestSetMultipleContainers()
{
bool failed = false;
LogoTrackingContainer newContainer = new LogoTrackingContainer();
AddStep("Set up scenario", () =>
{
failed = false;
newContainer = new LogoTrackingContainer();
addFacadeContainers();
moveLogoFacade();
});
AddStep("Try tracking new container", () =>
{
try
{
newContainer.StartTracking(logo);
}
catch (Exception e)
{
if (e is InvalidOperationException)
failed = true;
}
});
AddAssert("Exception thrown", () => failed);
}
private void addFacadeContainers()
{
AddRange(new Drawable[]
{
trackingContainer = new TestLogoTrackingContainer
{
Alpha = 0.35f,
RelativeSizeAxes = Axes.None,
Size = new Vector2(visual_box_size),
Child = visualBox = new Box
{
Colour = Color4.Tomato,
RelativeSizeAxes = Axes.Both,
}
},
transferContainer = new Container
{
Alpha = 0.35f,
RelativeSizeAxes = Axes.None,
Size = new Vector2(visual_box_size),
Child = transferContainerBox = new Box
{
Colour = Color4.White,
RelativeSizeAxes = Axes.Both,
}
},
});
trackingContainer.Add(logoFacade = trackingContainer.LogoFacade);
trackingContainer.StartTracking(logo, 1000);
}
private void waitForMove(int count = 5) => AddWaitStep("Wait for transforms to finish", count);
private void removeFacade()
{
trackingContainer.Remove(logoFacade);
visualBox.Colour = Color4.White;
moveLogoFacade();
}
private void moveLogoFacade()
{
if (logoFacade?.Transforms.Count == 0 && transferContainer?.Transforms.Count == 0)
{
Random random = new Random();
trackingContainer.Delay(500).MoveTo(new Vector2(random.Next(0, (int)logo.Parent.DrawWidth), random.Next(0, (int)logo.Parent.DrawHeight)), 300);
transferContainer.Delay(500).MoveTo(new Vector2(random.Next(0, (int)logo.Parent.DrawWidth), random.Next(0, (int)logo.Parent.DrawHeight)), 300);
}
if (randomPositions)
Schedule(moveLogoFacade);
}
private class TestLogoTrackingContainer : LogoTrackingContainer
{
/// <summary>
/// Check that the logo is tracking the position of the facade, with an acceptable precision lenience.
/// </summary>
public bool IsLogoTracking => Precision.AlmostEquals(Logo.Position, ComputeLogoTrackingPosition());
}
}
}

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@ -0,0 +1,158 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using osu.Game.Screens.Menu;
using osuTK;
namespace osu.Game.Graphics.Containers
{
/// <summary>
/// A container that handles tracking of an <see cref="OsuLogo"/> through different layout scenarios.
/// </summary>
public class LogoTrackingContainer : Container
{
public Facade LogoFacade => facade;
protected OsuLogo Logo { get; private set; }
private readonly InternalFacade facade = new InternalFacade();
private Easing easing;
private Vector2? startPosition;
private double? startTime;
private double duration;
/// <summary>
/// Assign the logo that should track the facade's position, as well as how it should transform to its initial position.
/// </summary>
/// <param name="logo">The instance of the logo to be used for tracking.</param>
/// <param name="facadeScale">The scale of the facade. Does not actually affect the logo itself.</param>
/// <param name="duration">The duration of the initial transform. Default is instant.</param>
/// <param name="easing">The easing type of the initial transform.</param>
public void StartTracking(OsuLogo logo, double duration = 0, Easing easing = Easing.None)
{
if (logo == null)
throw new ArgumentNullException(nameof(logo));
if (logo.IsTracking && Logo == null)
throw new InvalidOperationException($"Cannot track an instance of {typeof(OsuLogo)} to multiple {typeof(LogoTrackingContainer)}s");
if (Logo != logo && Logo != null)
{
// If we're replacing the logo to be tracked, the old one no longer has a tracking container
Logo.IsTracking = false;
}
Logo = logo;
Logo.IsTracking = true;
this.duration = duration;
this.easing = easing;
startTime = null;
startPosition = null;
}
/// <summary>
/// Stops the logo assigned in <see cref="StartTracking"/> from tracking the facade's position.
/// </summary>
public void StopTracking()
{
if (Logo != null)
{
Logo.IsTracking = false;
Logo = null;
}
}
/// <summary>
/// Gets the position that the logo should move to with respect to the <see cref="LogoFacade"/>.
/// Manually performs a conversion of the Facade's position to the Logo's parent's relative space.
/// </summary>
/// <remarks>Will only be correct if the logo's <see cref="Drawable.RelativePositionAxes"/> are set to Axes.Both</remarks>
protected Vector2 ComputeLogoTrackingPosition()
{
var absolutePos = Logo.Parent.ToLocalSpace(LogoFacade.ScreenSpaceDrawQuad.Centre);
return new Vector2(absolutePos.X / Logo.Parent.RelativeToAbsoluteFactor.X,
absolutePos.Y / Logo.Parent.RelativeToAbsoluteFactor.Y);
}
protected override void Update()
{
base.Update();
if (Logo == null)
return;
if (Logo.RelativePositionAxes != Axes.Both)
throw new InvalidOperationException($"Tracking logo must have {nameof(RelativePositionAxes)} = Axes.Both");
// Account for the scale of the actual OsuLogo, as SizeForFlow only accounts for the sprite scale.
facade.SetSize(new Vector2(Logo.SizeForFlow * Logo.Scale.X));
var localPos = ComputeLogoTrackingPosition();
if (LogoFacade.Parent != null && Logo.Position != localPos)
{
// If this is our first update since tracking has started, initialize our starting values for interpolation
if (startTime == null || startPosition == null)
{
startTime = Time.Current;
startPosition = Logo.Position;
}
if (duration != 0)
{
double elapsedDuration = (double)(Time.Current - startTime);
var amount = (float)Interpolation.ApplyEasing(easing, Math.Min(elapsedDuration / duration, 1));
// Interpolate the position of the logo, where amount 0 is where the logo was when it first began interpolating, and amount 1 is the target location.
Logo.Position = Vector2.Lerp(startPosition.Value, localPos, amount);
}
else
{
Logo.Position = localPos;
}
}
}
protected override void Dispose(bool isDisposing)
{
if (Logo != null)
Logo.IsTracking = false;
base.Dispose(isDisposing);
}
private class InternalFacade : Facade
{
public void SetSize(Vector2 size)
{
base.SetSize(size);
}
}
/// <summary>
/// A dummy object used to denote another object's location.
/// </summary>
public abstract class Facade : Drawable
{
public override Vector2 Size
{
get => base.Size;
set => throw new InvalidOperationException($"Cannot set the Size of a {typeof(Facade)} outside of a {typeof(LogoTrackingContainer)}");
}
protected void SetSize(Vector2 size)
{
base.Size = size;
}
}
}
}

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@ -105,7 +105,7 @@ namespace osu.Game.Rulesets.UI
{ {
if (Math.Abs(manualClock.CurrentTime - newProposedTime) > sixty_frame_time * 1.2f) if (Math.Abs(manualClock.CurrentTime - newProposedTime) > sixty_frame_time * 1.2f)
{ {
newProposedTime = manualClock.Rate > 0 newProposedTime = newProposedTime > manualClock.CurrentTime
? Math.Min(newProposedTime, manualClock.CurrentTime + sixty_frame_time) ? Math.Min(newProposedTime, manualClock.CurrentTime + sixty_frame_time)
: Math.Max(newProposedTime, manualClock.CurrentTime - sixty_frame_time); : Math.Max(newProposedTime, manualClock.CurrentTime - sixty_frame_time);
} }

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@ -32,6 +32,7 @@ namespace osu.Game.Screens.Menu
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Size = new Vector2(1, BUTTON_AREA_HEIGHT), Size = new Vector2(1, BUTTON_AREA_HEIGHT),
Alpha = 0, Alpha = 0,
AlwaysPresent = true, // Always needs to be present for correct tracking on initial -> toplevel state change
Children = new Drawable[] Children = new Drawable[]
{ {
buttonAreaBackground = new ButtonAreaBackground(), buttonAreaBackground = new ButtonAreaBackground(),

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@ -9,6 +9,7 @@ using osu.Framework.Allocation;
using osu.Framework.Audio; using osu.Framework.Audio;
using osu.Framework.Audio.Sample; using osu.Framework.Audio.Sample;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
@ -17,6 +18,7 @@ using osu.Framework.Logging;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Framework.Threading; using osu.Framework.Threading;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Input; using osu.Game.Input;
using osu.Game.Input.Bindings; using osu.Game.Input.Bindings;
using osu.Game.Online.API; using osu.Game.Online.API;
@ -47,6 +49,10 @@ namespace osu.Game.Screens.Menu
private OsuLogo logo; private OsuLogo logo;
/// <summary>
/// Assign the <see cref="OsuLogo"/> that this ButtonSystem should manage the position of.
/// </summary>
/// <param name="logo">The instance of the logo to be assigned. If null, we are suspending from the screen that uses this ButtonSystem.</param>
public void SetOsuLogo(OsuLogo logo) public void SetOsuLogo(OsuLogo logo)
{ {
this.logo = logo; this.logo = logo;
@ -60,9 +66,13 @@ namespace osu.Game.Screens.Menu
updateLogoState(); updateLogoState();
} }
else
{
// We should stop tracking as the facade is now out of scope.
logoTrackingContainer.StopTracking();
}
} }
private readonly Drawable iconFacade;
private readonly ButtonArea buttonArea; private readonly ButtonArea buttonArea;
private readonly Button backButton; private readonly Button backButton;
@ -72,26 +82,29 @@ namespace osu.Game.Screens.Menu
private SampleChannel sampleBack; private SampleChannel sampleBack;
private readonly LogoTrackingContainer logoTrackingContainer;
public ButtonSystem() public ButtonSystem()
{ {
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
Child = buttonArea = new ButtonArea(); Child = logoTrackingContainer = new LogoTrackingContainer
{
RelativeSizeAxes = Axes.Both,
Child = buttonArea = new ButtonArea()
};
buttonArea.AddRange(new[] buttonArea.AddRange(new Drawable[]
{ {
new Button(@"settings", string.Empty, FontAwesome.Solid.Cog, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O), new Button(@"settings", string.Empty, FontAwesome.Solid.Cog, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O),
backButton = new Button(@"back", @"button-back-select", OsuIcon.LeftCircle, new Color4(51, 58, 94, 255), () => State = ButtonSystemState.TopLevel, -WEDGE_WIDTH) backButton = new Button(@"back", @"button-back-select", OsuIcon.LeftCircle, new Color4(51, 58, 94, 255), () => State = ButtonSystemState.TopLevel, -WEDGE_WIDTH)
{ {
VisibleState = ButtonSystemState.Play, VisibleState = ButtonSystemState.Play,
}, },
iconFacade = new Container //need a container to make the osu! icon flow properly. logoTrackingContainer.LogoFacade.With(d => d.Scale = new Vector2(0.74f))
{
Size = new Vector2(0, ButtonArea.BUTTON_AREA_HEIGHT)
}
}); });
buttonArea.Flow.CentreTarget = iconFacade; buttonArea.Flow.CentreTarget = logoTrackingContainer.LogoFacade;
} }
[Resolved(CanBeNull = true)] [Resolved(CanBeNull = true)]
@ -124,6 +137,15 @@ namespace osu.Game.Screens.Menu
buttonArea.AddRange(buttonsPlay); buttonArea.AddRange(buttonsPlay);
buttonArea.AddRange(buttonsTopLevel); buttonArea.AddRange(buttonsTopLevel);
buttonArea.ForEach(b =>
{
if (b is Button)
{
b.Origin = Anchor.CentreLeft;
b.Anchor = Anchor.CentreLeft;
}
});
isIdle.ValueChanged += idle => updateIdleState(idle.NewValue); isIdle.ValueChanged += idle => updateIdleState(idle.NewValue);
if (idleTracker != null) isIdle.BindTo(idleTracker.IsIdle); if (idleTracker != null) isIdle.BindTo(idleTracker.IsIdle);
@ -256,13 +278,11 @@ namespace osu.Game.Screens.Menu
logoDelayedAction?.Cancel(); logoDelayedAction?.Cancel();
logoDelayedAction = Scheduler.AddDelayed(() => logoDelayedAction = Scheduler.AddDelayed(() =>
{ {
logoTracking = false; logoTrackingContainer.StopTracking();
game?.Toolbar.Hide(); game?.Toolbar.Hide();
logo.ClearTransforms(targetMember: nameof(Position)); logo.ClearTransforms(targetMember: nameof(Position));
logo.RelativePositionAxes = Axes.Both;
logo.MoveTo(new Vector2(0.5f), 800, Easing.OutExpo); logo.MoveTo(new Vector2(0.5f), 800, Easing.OutExpo);
logo.ScaleTo(1, 800, Easing.OutExpo); logo.ScaleTo(1, 800, Easing.OutExpo);
}, buttonArea.Alpha * 150); }, buttonArea.Alpha * 150);
@ -275,20 +295,17 @@ namespace osu.Game.Screens.Menu
break; break;
case ButtonSystemState.Initial: case ButtonSystemState.Initial:
logo.ClearTransforms(targetMember: nameof(Position)); logo.ClearTransforms(targetMember: nameof(Position));
logo.RelativePositionAxes = Axes.None;
bool impact = logo.Scale.X > 0.6f; bool impact = logo.Scale.X > 0.6f;
if (lastState == ButtonSystemState.Initial) if (lastState == ButtonSystemState.Initial)
logo.ScaleTo(0.5f, 200, Easing.In); logo.ScaleTo(0.5f, 200, Easing.In);
logo.MoveTo(logoTrackingPosition, lastState == ButtonSystemState.EnteringMode ? 0 : 200, Easing.In); logoTrackingContainer.StartTracking(logo, lastState == ButtonSystemState.EnteringMode ? 0 : 200, Easing.In);
logoDelayedAction?.Cancel(); logoDelayedAction?.Cancel();
logoDelayedAction = Scheduler.AddDelayed(() => logoDelayedAction = Scheduler.AddDelayed(() =>
{ {
logoTracking = true;
if (impact) if (impact)
logo.Impact(); logo.Impact();
@ -297,35 +314,17 @@ namespace osu.Game.Screens.Menu
break; break;
default: default:
logo.ClearTransforms(targetMember: nameof(Position)); logo.ClearTransforms(targetMember: nameof(Position));
logo.RelativePositionAxes = Axes.None; logoTrackingContainer.StartTracking(logo, 0, Easing.In);
logoTracking = true;
logo.ScaleTo(0.5f, 200, Easing.OutQuint); logo.ScaleTo(0.5f, 200, Easing.OutQuint);
break; break;
} }
break; break;
case ButtonSystemState.EnteringMode: case ButtonSystemState.EnteringMode:
logoTracking = true; logoTrackingContainer.StartTracking(logo, 0, Easing.In);
break; break;
} }
} }
private Vector2 logoTrackingPosition => logo.Parent.ToLocalSpace(iconFacade.ScreenSpaceDrawQuad.Centre);
private bool logoTracking;
protected override void Update()
{
base.Update();
if (logo != null)
{
if (logoTracking && logo.RelativePositionAxes == Axes.None && iconFacade.IsLoaded)
logo.Position = logoTrackingPosition;
iconFacade.Width = logo.SizeForFlow * 0.5f;
}
}
} }
public enum ButtonSystemState public enum ButtonSystemState

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@ -29,7 +29,7 @@ namespace osu.Game.Screens.Menu
if (CentreTarget == null) if (CentreTarget == null)
return base.OriginPosition; return base.OriginPosition;
return CentreTarget.DrawPosition + CentreTarget.DrawSize / 2; return CentreTarget.DrawPosition + CentreTarget.DrawSize / 2 * CentreTarget.Scale;
} }
} }
} }

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@ -54,7 +54,13 @@ namespace osu.Game.Screens.Menu
/// </summary> /// </summary>
public Func<bool> Action; public Func<bool> Action;
public float SizeForFlow => logo == null ? 0 : logo.DrawSize.X * logo.Scale.X * logoBounceContainer.Scale.X * logoHoverContainer.Scale.X * 0.74f; /// <summary>
/// The size of the logo Sprite with respect to the scale of its hover and bounce containers.
/// </summary>
/// <remarks>Does not account for the scale of this <see cref="OsuLogo"/></remarks>
public float SizeForFlow => logo == null ? 0 : logo.DrawSize.X * logo.Scale.X * logoBounceContainer.Scale.X * logoHoverContainer.Scale.X;
public bool IsTracking { get; set; }
private readonly Sprite ripple; private readonly Sprite ripple;

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio; using osu.Framework.Audio;
@ -72,6 +73,10 @@ namespace osu.Game.Screens.Play
protected GameplayClockContainer GameplayClockContainer { get; private set; } protected GameplayClockContainer GameplayClockContainer { get; private set; }
[Cached]
[Cached(Type = typeof(IBindable<IReadOnlyList<Mod>>))]
protected readonly Bindable<IReadOnlyList<Mod>> Mods = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>());
private readonly bool allowPause; private readonly bool allowPause;
private readonly bool showResults; private readonly bool showResults;
@ -91,6 +96,8 @@ namespace osu.Game.Screens.Play
{ {
this.api = api; this.api = api;
Mods.Value = base.Mods.Value.Select(m => m.CreateCopy()).ToArray();
WorkingBeatmap working = loadBeatmap(); WorkingBeatmap working = loadBeatmap();
if (working == null) if (working == null)

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@ -15,6 +15,7 @@ using osu.Framework.Screens;
using osu.Framework.Threading; using osu.Framework.Threading;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
@ -35,7 +36,7 @@ namespace osu.Game.Screens.Play
private Player player; private Player player;
private Container content; private LogoTrackingContainer content;
private BeatmapMetadataDisplay info; private BeatmapMetadataDisplay info;
@ -64,35 +65,34 @@ namespace osu.Game.Screens.Play
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
InternalChild = content = new Container InternalChild = (content = new LogoTrackingContainer
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Children = new Drawable[] }).WithChildren(new Drawable[]
{
info = new BeatmapMetadataDisplay(Beatmap.Value, Mods.Value, content.LogoFacade)
{ {
info = new BeatmapMetadataDisplay(Beatmap.Value, Mods.Value) Alpha = 0,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new FillFlowContainer<PlayerSettingsGroup>
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 20),
Margin = new MarginPadding(25),
Children = new PlayerSettingsGroup[]
{ {
Alpha = 0, VisualSettings = new VisualSettings(),
Anchor = Anchor.Centre, new InputSettings()
Origin = Anchor.Centre,
},
new FillFlowContainer<PlayerSettingsGroup>
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 20),
Margin = new MarginPadding(25),
Children = new PlayerSettingsGroup[]
{
VisualSettings = new VisualSettings(),
new InputSettings()
}
} }
} }
}; });
loadNewPlayer(); loadNewPlayer();
} }
@ -132,6 +132,9 @@ namespace osu.Game.Screens.Play
private void contentOut() private void contentOut()
{ {
// Ensure the logo is no longer tracking before we scale the content
content.StopTracking();
content.ScaleTo(0.7f, 300, Easing.InQuint); content.ScaleTo(0.7f, 300, Easing.InQuint);
content.FadeOut(250); content.FadeOut(250);
} }
@ -153,11 +156,23 @@ namespace osu.Game.Screens.Play
{ {
base.LogoArriving(logo, resuming); base.LogoArriving(logo, resuming);
logo.ScaleTo(new Vector2(0.15f), 300, Easing.In); const double duration = 300;
logo.MoveTo(new Vector2(0.5f), 300, Easing.In);
if (!resuming)
{
logo.MoveTo(new Vector2(0.5f), duration, Easing.In);
}
logo.ScaleTo(new Vector2(0.15f), duration, Easing.In);
logo.FadeIn(350); logo.FadeIn(350);
logo.Delay(resuming ? 0 : 500).MoveToOffset(new Vector2(0, -0.24f), 500, Easing.InOutExpo); Scheduler.AddDelayed(() => { content.StartTracking(logo, resuming ? 0 : 500, Easing.InOutExpo); }, resuming ? 0 : 500);
}
protected override void LogoExiting(OsuLogo logo)
{
base.LogoExiting(logo);
content.StopTracking();
} }
protected override void LoadComplete() protected override void LoadComplete()
@ -169,7 +184,7 @@ namespace osu.Game.Screens.Play
private ScheduledDelegate pushDebounce; private ScheduledDelegate pushDebounce;
protected VisualSettings VisualSettings; protected VisualSettings VisualSettings;
// Hhere because IsHovered will not update unless we do so. // Here because IsHovered will not update unless we do so.
public override bool HandlePositionalInput => true; public override bool HandlePositionalInput => true;
private bool readyForPush => player.LoadState == LoadState.Ready && IsHovered && GetContainingInputManager()?.DraggedDrawable == null; private bool readyForPush => player.LoadState == LoadState.Ready && IsHovered && GetContainingInputManager()?.DraggedDrawable == null;
@ -305,6 +320,7 @@ namespace osu.Game.Screens.Play
private readonly WorkingBeatmap beatmap; private readonly WorkingBeatmap beatmap;
private readonly IReadOnlyList<Mod> mods; private readonly IReadOnlyList<Mod> mods;
private readonly Drawable facade;
private LoadingAnimation loading; private LoadingAnimation loading;
private Sprite backgroundSprite; private Sprite backgroundSprite;
private ModDisplay modDisplay; private ModDisplay modDisplay;
@ -326,10 +342,11 @@ namespace osu.Game.Screens.Play
} }
} }
public BeatmapMetadataDisplay(WorkingBeatmap beatmap, IReadOnlyList<Mod> mods) public BeatmapMetadataDisplay(WorkingBeatmap beatmap, IReadOnlyList<Mod> mods, Drawable facade)
{ {
this.beatmap = beatmap; this.beatmap = beatmap;
this.mods = mods; this.mods = mods;
this.facade = facade;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
@ -346,14 +363,20 @@ namespace osu.Game.Screens.Play
Origin = Anchor.TopCentre, Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre, Anchor = Anchor.TopCentre,
Direction = FillDirection.Vertical, Direction = FillDirection.Vertical,
Children = new Drawable[] Children = new[]
{ {
facade.With(d =>
{
d.Anchor = Anchor.TopCentre;
d.Origin = Anchor.TopCentre;
}),
new OsuSpriteText new OsuSpriteText
{ {
Text = new LocalisedString((metadata.TitleUnicode, metadata.Title)), Text = new LocalisedString((metadata.TitleUnicode, metadata.Title)),
Font = OsuFont.GetFont(size: 36, italics: true), Font = OsuFont.GetFont(size: 36, italics: true),
Origin = Anchor.TopCentre, Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre, Anchor = Anchor.TopCentre,
Margin = new MarginPadding { Top = 15 },
}, },
new OsuSpriteText new OsuSpriteText
{ {

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@ -16,7 +16,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.3" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.3" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" /> <PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.128.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2019.128.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.405.0" /> <PackageReference Include="ppy.osu.Framework" Version="2019.415.0" />
<PackageReference Include="SharpCompress" Version="0.23.0" /> <PackageReference Include="SharpCompress" Version="0.23.0" />
<PackageReference Include="NUnit" Version="3.11.0" /> <PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" /> <PackageReference Include="SharpRaven" Version="2.4.0" />

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@ -105,8 +105,8 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" /> <PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.128.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2019.128.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.405.0" /> <PackageReference Include="ppy.osu.Framework" Version="2019.415.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.405.0" /> <PackageReference Include="ppy.osu.Framework.iOS" Version="2019.415.0" />
<PackageReference Include="SharpCompress" Version="0.22.0" /> <PackageReference Include="SharpCompress" Version="0.22.0" />
<PackageReference Include="NUnit" Version="3.11.0" /> <PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" /> <PackageReference Include="SharpRaven" Version="2.4.0" />