From fe570d8052356d3c5a64410719e3ea716a920f17 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 20 Jun 2022 18:57:57 +0900 Subject: [PATCH] Queue beatmaps for update after editing --- osu.Game/Beatmaps/BeatmapManager.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index ee7fcb5b47..1b85207f22 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -324,6 +324,10 @@ namespace osu.Game.Beatmaps workingBeatmapCache.Invalidate(beatmapInfo); + Debug.Assert(beatmapInfo.BeatmapSet != null); + + beatmapUpdater?.Queue(Realm.Run(r => r.Find(setInfo.ID).ToLive(Realm))); + static string createBeatmapFilenameFromMetadata(BeatmapInfo beatmapInfo) { var metadata = beatmapInfo.Metadata;