mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 23:07:26 +08:00
Merge branch 'selector-hiding' of https://github.com/nyquillerium/osu into selector-hiding
This commit is contained in:
commit
fe53df90af
@ -137,6 +137,22 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
exitAndConfirm();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExitViaHoldToExit()
|
||||
{
|
||||
AddStep("exit", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(Player.HUDOverlay.HoldToQuit.First(c => c is HoldToConfirmContainer));
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
});
|
||||
|
||||
confirmPaused();
|
||||
|
||||
AddStep("release", () => InputManager.ReleaseButton(MouseButton.Left));
|
||||
|
||||
exitAndConfirm();
|
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}
|
||||
|
||||
[Test]
|
||||
public void TestExitFromPause()
|
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{
|
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|
52
osu.Game.Tests/Visual/UserInterface/TestSceneBackButton.cs
Normal file
52
osu.Game.Tests/Visual/UserInterface/TestSceneBackButton.cs
Normal file
@ -0,0 +1,52 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
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||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneBackButton : OsuTestScene
|
||||
{
|
||||
private readonly BackButton button;
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||||
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(TwoLayerButton)
|
||||
};
|
||||
|
||||
public TestSceneBackButton()
|
||||
{
|
||||
Child = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(300),
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.SlateGray
|
||||
},
|
||||
button = new BackButton
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
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||||
Action = () => button.Hide(),
|
||||
}
|
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}
|
||||
};
|
||||
|
||||
AddStep("show button", () => button.Show());
|
||||
AddStep("hide button", () => button.Hide());
|
||||
}
|
||||
}
|
||||
}
|
@ -1,17 +1,26 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.ComponentModel;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
[Description("mostly back button")]
|
||||
public class TestSceneTwoLayerButton : OsuTestScene
|
||||
{
|
||||
public TestSceneTwoLayerButton()
|
||||
{
|
||||
Add(new BackButton());
|
||||
Add(new TwoLayerButton
|
||||
{
|
||||
Position = new Vector2(100),
|
||||
Text = "button",
|
||||
Icon = FontAwesome.Solid.Check,
|
||||
BackgroundColour = Color4.SlateGray,
|
||||
HoverColour = Color4.SlateGray.Darken(0.2f)
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,26 +1,65 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class BackButton : TwoLayerButton
|
||||
public class BackButton : VisibilityContainer, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
public Action Action;
|
||||
|
||||
private readonly TwoLayerButton button;
|
||||
|
||||
public BackButton()
|
||||
{
|
||||
Text = @"back";
|
||||
Icon = OsuIcon.LeftCircle;
|
||||
Anchor = Anchor.BottomLeft;
|
||||
Origin = Anchor.BottomLeft;
|
||||
Size = TwoLayerButton.SIZE_EXTENDED;
|
||||
|
||||
Child = button = new TwoLayerButton
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Text = @"back",
|
||||
Icon = OsuIcon.LeftCircle,
|
||||
Action = () => Action?.Invoke()
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
BackgroundColour = colours.Pink;
|
||||
HoverColour = colours.PinkDark;
|
||||
button.BackgroundColour = colours.Pink;
|
||||
button.HoverColour = colours.PinkDark;
|
||||
}
|
||||
|
||||
public bool OnPressed(GlobalAction action)
|
||||
{
|
||||
if (action == GlobalAction.Back)
|
||||
{
|
||||
Action?.Invoke();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool OnReleased(GlobalAction action) => action == GlobalAction.Back;
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
button.MoveToX(0, 400, Easing.OutQuint);
|
||||
button.FadeIn(150, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
button.MoveToX(-TwoLayerButton.SIZE_EXTENDED.X / 2, 400, Easing.OutQuint);
|
||||
button.FadeOut(400, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK;
|
||||
|
||||
@ -97,6 +98,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item) => new DrawableOsuDropdownMenuItem(item) { AccentColour = accentColour };
|
||||
|
||||
protected override ScrollContainer<Drawable> CreateScrollContainer(Direction direction) => new OsuScrollContainer(direction);
|
||||
|
||||
#region DrawableOsuDropdownMenuItem
|
||||
|
||||
public class DrawableOsuDropdownMenuItem : DrawableDropdownMenuItem, IHasAccentColour
|
||||
@ -247,8 +250,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Icon = FontAwesome.Solid.ChevronDown,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Margin = new MarginPadding { Right = 4 },
|
||||
Size = new Vector2(20),
|
||||
Margin = new MarginPadding { Right = 5 },
|
||||
Size = new Vector2(12),
|
||||
},
|
||||
};
|
||||
|
||||
|
@ -11,6 +11,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK;
|
||||
|
||||
@ -46,6 +47,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item) => new DrawableOsuMenuItem(item);
|
||||
|
||||
protected override ScrollContainer<Drawable> CreateScrollContainer(Direction direction) => new OsuScrollContainer(direction);
|
||||
|
||||
protected override Menu CreateSubMenu() => new OsuMenu(Direction.Vertical)
|
||||
{
|
||||
Anchor = Direction == Direction.Horizontal ? Anchor.BottomLeft : Anchor.TopRight
|
||||
|
@ -165,7 +165,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
this.ResizeTo(SIZE_EXTENDED, transform_time, Easing.OutElastic);
|
||||
IconLayer.FadeColour(HoverColour, transform_time, Easing.OutElastic);
|
||||
|
||||
IconLayer.FadeColour(HoverColour, transform_time / 2f, Easing.OutQuint);
|
||||
|
||||
bouncingIcon.ScaleTo(1.1f, transform_time, Easing.OutElastic);
|
||||
|
||||
@ -174,16 +175,13 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
this.ResizeTo(SIZE_RETRACTED, transform_time, Easing.OutElastic);
|
||||
IconLayer.FadeColour(TextLayer.Colour, transform_time, Easing.OutElastic);
|
||||
this.ResizeTo(SIZE_RETRACTED, transform_time, Easing.Out);
|
||||
IconLayer.FadeColour(TextLayer.Colour, transform_time, Easing.Out);
|
||||
|
||||
bouncingIcon.ScaleTo(1, transform_time, Easing.OutElastic);
|
||||
bouncingIcon.ScaleTo(1, transform_time, Easing.Out);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
protected override bool OnMouseDown(MouseDownEvent e) => true;
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
|
@ -29,6 +29,7 @@ using osu.Framework.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Input;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Screens.Play;
|
||||
@ -82,6 +83,7 @@ namespace osu.Game
|
||||
private OsuScreenStack screenStack;
|
||||
private VolumeOverlay volume;
|
||||
private OsuLogo osuLogo;
|
||||
private BackButton backButton;
|
||||
|
||||
private MainMenu menuScreen;
|
||||
private Intro introScreen;
|
||||
@ -399,6 +401,16 @@ namespace osu.Game
|
||||
Children = new Drawable[]
|
||||
{
|
||||
screenStack = new OsuScreenStack { RelativeSizeAxes = Axes.Both },
|
||||
backButton = new BackButton
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Action = () =>
|
||||
{
|
||||
if ((screenStack.CurrentScreen as IOsuScreen)?.AllowBackButton == true)
|
||||
screenStack.Exit();
|
||||
}
|
||||
},
|
||||
logoContainer = new Container { RelativeSizeAxes = Axes.Both },
|
||||
}
|
||||
},
|
||||
@ -795,6 +807,11 @@ namespace osu.Game
|
||||
CloseAllOverlays();
|
||||
else
|
||||
Toolbar.Show();
|
||||
|
||||
if (newOsuScreen.AllowBackButton)
|
||||
backButton.Show();
|
||||
else
|
||||
backButton.Hide();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@ -40,6 +39,10 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
|
||||
private readonly FavouriteButton favouriteButton;
|
||||
|
||||
private readonly FillFlowContainer fadeContent;
|
||||
|
||||
private readonly LoadingAnimation loading;
|
||||
|
||||
public Header()
|
||||
{
|
||||
ExternalLinkButton externalLink;
|
||||
@ -96,8 +99,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Top = 20,
|
||||
@ -105,7 +107,9 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
Left = BeatmapSetOverlay.X_PADDING,
|
||||
Right = BeatmapSetOverlay.X_PADDING + BeatmapSetOverlay.RIGHT_WIDTH,
|
||||
},
|
||||
Child = new FillFlowContainer
|
||||
Children = new Drawable[]
|
||||
{
|
||||
fadeContent = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
@ -162,6 +166,12 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
},
|
||||
},
|
||||
},
|
||||
loading = new LoadingAnimation
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
@ -187,8 +197,11 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
},
|
||||
};
|
||||
|
||||
Picker.Beatmap.ValueChanged += b => Details.Beatmap = b.NewValue;
|
||||
Picker.Beatmap.ValueChanged += b => externalLink.Link = $@"https://osu.ppy.sh/beatmapsets/{BeatmapSet.Value?.OnlineBeatmapSetID}#{b.NewValue?.Ruleset.ShortName}/{b.NewValue?.OnlineBeatmapID}";
|
||||
Picker.Beatmap.ValueChanged += b =>
|
||||
{
|
||||
Details.Beatmap = b.NewValue;
|
||||
externalLink.Link = $@"https://osu.ppy.sh/beatmapsets/{BeatmapSet.Value?.OnlineBeatmapSetID}#{b.NewValue?.Ruleset.ShortName}/{b.NewValue?.OnlineBeatmapID}";
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -201,24 +214,35 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
BeatmapSet.BindValueChanged(setInfo =>
|
||||
{
|
||||
Picker.BeatmapSet = author.BeatmapSet = Details.BeatmapSet = setInfo.NewValue;
|
||||
|
||||
title.Text = setInfo.NewValue?.Metadata.Title ?? string.Empty;
|
||||
artist.Text = setInfo.NewValue?.Metadata.Artist ?? string.Empty;
|
||||
onlineStatusPill.Status = setInfo.NewValue?.OnlineInfo.Status ?? BeatmapSetOnlineStatus.None;
|
||||
cover.BeatmapSet = setInfo.NewValue;
|
||||
|
||||
if (setInfo.NewValue != null)
|
||||
{
|
||||
downloadButtonsContainer.FadeIn(transition_duration);
|
||||
favouriteButton.FadeIn(transition_duration);
|
||||
}
|
||||
else
|
||||
if (setInfo.NewValue == null)
|
||||
{
|
||||
onlineStatusPill.FadeTo(0.5f, 500, Easing.OutQuint);
|
||||
fadeContent.Hide();
|
||||
|
||||
loading.Show();
|
||||
|
||||
downloadButtonsContainer.FadeOut(transition_duration);
|
||||
favouriteButton.FadeOut(transition_duration);
|
||||
}
|
||||
else
|
||||
{
|
||||
fadeContent.FadeIn(500, Easing.OutQuint);
|
||||
|
||||
loading.Hide();
|
||||
|
||||
title.Text = setInfo.NewValue.Metadata.Title ?? string.Empty;
|
||||
artist.Text = setInfo.NewValue.Metadata.Artist ?? string.Empty;
|
||||
|
||||
onlineStatusPill.FadeIn(500, Easing.OutQuint);
|
||||
onlineStatusPill.Status = setInfo.NewValue.OnlineInfo.Status;
|
||||
|
||||
downloadButtonsContainer.FadeIn(transition_duration);
|
||||
favouriteButton.FadeIn(transition_duration);
|
||||
|
||||
updateDownloadButtons();
|
||||
}
|
||||
}, true);
|
||||
}
|
||||
|
||||
|
@ -32,6 +32,8 @@ namespace osu.Game.Screens.Edit
|
||||
{
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg4");
|
||||
|
||||
public override bool AllowBackButton => false;
|
||||
|
||||
public override bool HideOverlaysOnEnter => true;
|
||||
|
||||
public override bool DisallowExternalBeatmapRulesetChanges => true;
|
||||
|
@ -17,6 +17,11 @@ namespace osu.Game.Screens
|
||||
/// </summary>
|
||||
bool DisallowExternalBeatmapRulesetChanges { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether the user can exit this this <see cref="IOsuScreen"/> by pressing the back button.
|
||||
/// </summary>
|
||||
bool AllowBackButton { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether a top-level component should be allowed to exit the current screen to, for example,
|
||||
/// complete an import. Note that this can be overridden by a user if they specifically request.
|
||||
|
@ -9,22 +9,13 @@ using osu.Framework.Graphics.Shaders;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osuTK;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Screens
|
||||
{
|
||||
public class Loader : OsuScreen
|
||||
public class Loader : StartupScreen
|
||||
{
|
||||
private bool showDisclaimer;
|
||||
|
||||
public override bool HideOverlaysOnEnter => true;
|
||||
|
||||
public override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled;
|
||||
|
||||
public override bool CursorVisible => false;
|
||||
|
||||
protected override bool AllowBackButton => false;
|
||||
|
||||
public Loader()
|
||||
{
|
||||
ValidForResume = false;
|
||||
|
@ -15,12 +15,11 @@ using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.API;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Screens.Menu
|
||||
{
|
||||
public class Disclaimer : OsuScreen
|
||||
public class Disclaimer : StartupScreen
|
||||
{
|
||||
private Intro intro;
|
||||
private SpriteIcon icon;
|
||||
@ -28,11 +27,6 @@ namespace osu.Game.Screens.Menu
|
||||
private LinkFlowContainer textFlow;
|
||||
private LinkFlowContainer supportFlow;
|
||||
|
||||
public override bool HideOverlaysOnEnter => true;
|
||||
public override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled;
|
||||
|
||||
public override bool CursorVisible => false;
|
||||
|
||||
private Drawable heart;
|
||||
|
||||
private const float icon_y = -85;
|
||||
|
@ -15,11 +15,10 @@ using osu.Game.IO.Archives;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Screens.Menu
|
||||
{
|
||||
public class Intro : OsuScreen
|
||||
public class Intro : StartupScreen
|
||||
{
|
||||
private const string menu_music_beatmap_hash = "3c8b1fcc9434dbb29e2fb613d3b9eada9d7bb6c125ceb32396c3b53437280c83";
|
||||
|
||||
@ -32,11 +31,6 @@ namespace osu.Game.Screens.Menu
|
||||
private SampleChannel welcome;
|
||||
private SampleChannel seeya;
|
||||
|
||||
public override bool HideOverlaysOnEnter => true;
|
||||
public override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled;
|
||||
|
||||
public override bool CursorVisible => false;
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBlack();
|
||||
|
||||
private Bindable<bool> menuVoice;
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
public override bool HideOverlaysOnEnter => buttons == null || buttons.State == ButtonSystemState.Initial;
|
||||
|
||||
protected override bool AllowBackButton => buttons.State != ButtonSystemState.Initial && host.CanExit;
|
||||
public override bool AllowBackButton => false;
|
||||
|
||||
public override bool AllowExternalScreenChange => true;
|
||||
|
||||
|
@ -212,6 +212,12 @@ namespace osu.Game.Screens.Multi
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
{
|
||||
if (!(screenStack.CurrentScreen is LoungeSubScreen))
|
||||
{
|
||||
screenStack.Exit();
|
||||
return true;
|
||||
}
|
||||
|
||||
waves.Hide();
|
||||
|
||||
this.Delay(WaveContainer.DISAPPEAR_DURATION).FadeOut();
|
||||
|
@ -8,10 +8,8 @@ using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Overlays;
|
||||
@ -21,7 +19,7 @@ using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Screens
|
||||
{
|
||||
public abstract class OsuScreen : Screen, IOsuScreen, IKeyBindingHandler<GlobalAction>, IHasDescription
|
||||
public abstract class OsuScreen : Screen, IOsuScreen, IHasDescription
|
||||
{
|
||||
/// <summary>
|
||||
/// The amount of negative padding that should be applied to game background content which touches both the left and right sides of the screen.
|
||||
@ -36,7 +34,7 @@ namespace osu.Game.Screens
|
||||
|
||||
public string Description => Title;
|
||||
|
||||
protected virtual bool AllowBackButton => true;
|
||||
public virtual bool AllowBackButton => true;
|
||||
|
||||
public virtual bool AllowExternalScreenChange => false;
|
||||
|
||||
@ -131,21 +129,6 @@ namespace osu.Game.Screens
|
||||
sampleExit = audio.Samples.Get(@"UI/screen-back");
|
||||
}
|
||||
|
||||
public virtual bool OnPressed(GlobalAction action)
|
||||
{
|
||||
if (!this.IsCurrentScreen()) return false;
|
||||
|
||||
if (action == GlobalAction.Back && AllowBackButton)
|
||||
{
|
||||
this.Exit();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool OnReleased(GlobalAction action) => action == GlobalAction.Back && AllowBackButton;
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
{
|
||||
if (PlayResumeSound)
|
||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
public class Player : ScreenWithBeatmapBackground
|
||||
{
|
||||
protected override bool AllowBackButton => false; // handled by HoldForMenuButton
|
||||
public override bool AllowBackButton => false; // handled by HoldForMenuButton
|
||||
|
||||
protected override UserActivity InitialActivity => new UserActivity.SoloGame(Beatmap.Value.BeatmapInfo, Ruleset.Value);
|
||||
|
||||
@ -184,7 +184,7 @@ namespace osu.Game.Screens.Play
|
||||
if (!this.IsCurrentScreen()) return;
|
||||
|
||||
fadeOut(true);
|
||||
performUserRequestedExit();
|
||||
performImmediateExit();
|
||||
},
|
||||
},
|
||||
failAnimation = new FailAnimation(DrawableRuleset) { OnComplete = onFailComplete, }
|
||||
@ -251,15 +251,20 @@ namespace osu.Game.Screens.Play
|
||||
return working;
|
||||
}
|
||||
|
||||
private void performUserRequestedExit()
|
||||
private void performImmediateExit()
|
||||
{
|
||||
if (!this.IsCurrentScreen()) return;
|
||||
|
||||
// if a restart has been requested, cancel any pending completion (user has shown intent to restart).
|
||||
onCompletionEvent = null;
|
||||
|
||||
ValidForResume = false;
|
||||
|
||||
performUserRequestedExit();
|
||||
}
|
||||
|
||||
private void performUserRequestedExit()
|
||||
{
|
||||
if (!this.IsCurrentScreen()) return;
|
||||
|
||||
this.Exit();
|
||||
}
|
||||
|
||||
|
@ -247,6 +247,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
{
|
||||
BackgroundBrightnessReduction = false;
|
||||
base.OnSuspending(next);
|
||||
cancelLoad();
|
||||
}
|
||||
@ -258,6 +259,7 @@ namespace osu.Game.Screens.Play
|
||||
cancelLoad();
|
||||
|
||||
Background.EnableUserDim.Value = false;
|
||||
BackgroundBrightnessReduction = false;
|
||||
|
||||
return base.OnExiting(next);
|
||||
}
|
||||
@ -273,6 +275,22 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
}
|
||||
|
||||
private bool backgroundBrightnessReduction;
|
||||
|
||||
protected bool BackgroundBrightnessReduction
|
||||
{
|
||||
get => backgroundBrightnessReduction;
|
||||
set
|
||||
{
|
||||
if (value == backgroundBrightnessReduction)
|
||||
return;
|
||||
|
||||
backgroundBrightnessReduction = value;
|
||||
|
||||
Background.FadeColour(OsuColour.Gray(backgroundBrightnessReduction ? 0.8f : 1), 200);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
@ -287,12 +305,16 @@ namespace osu.Game.Screens.Play
|
||||
// Preview user-defined background dim and blur when hovered on the visual settings panel.
|
||||
Background.EnableUserDim.Value = true;
|
||||
Background.BlurAmount.Value = 0;
|
||||
|
||||
BackgroundBrightnessReduction = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Returns background dim and blur to the values specified by PlayerLoader.
|
||||
Background.EnableUserDim.Value = false;
|
||||
Background.BlurAmount.Value = BACKGROUND_BLUR;
|
||||
|
||||
BackgroundBrightnessReduction = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -16,7 +16,6 @@ using osu.Game.Screens.Backgrounds;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Scoring;
|
||||
@ -254,13 +253,7 @@ namespace osu.Game.Screens.Ranking
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new BackButton
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Action = this.Exit
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
foreach (var t in CreateResultPages())
|
||||
|
@ -20,8 +20,6 @@ namespace osu.Game.Screens
|
||||
{
|
||||
public class ScreenWhiteBox : OsuScreen
|
||||
{
|
||||
private readonly BackButton popButton;
|
||||
|
||||
private const double transition_time = 1000;
|
||||
|
||||
protected virtual IEnumerable<Type> PossibleChildren => null;
|
||||
@ -35,10 +33,6 @@ namespace osu.Game.Screens
|
||||
{
|
||||
base.OnEntering(last);
|
||||
|
||||
//only show the pop button if we are entered form another screen.
|
||||
if (last != null)
|
||||
popButton.Alpha = 1;
|
||||
|
||||
Alpha = 0;
|
||||
textContainer.Position = new Vector2(DrawSize.X / 16, 0);
|
||||
|
||||
@ -144,13 +138,6 @@ namespace osu.Game.Screens
|
||||
},
|
||||
}
|
||||
},
|
||||
popButton = new BackButton
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Alpha = 0,
|
||||
Action = this.Exit
|
||||
},
|
||||
childModeButtons = new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osuTK;
|
||||
@ -25,8 +24,6 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
private const float padding = 80;
|
||||
|
||||
public Action OnBack;
|
||||
|
||||
private readonly FillFlowContainer<FooterButton> buttons;
|
||||
|
||||
private readonly List<OverlayContainer> overlays = new List<OverlayContainer>();
|
||||
@ -83,12 +80,6 @@ namespace osu.Game.Screens.Select
|
||||
Height = 3,
|
||||
Position = new Vector2(0, -3),
|
||||
},
|
||||
new BackButton
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Action = () => OnBack?.Invoke()
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
|
@ -34,10 +34,11 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Screens.Select
|
||||
{
|
||||
public abstract class SongSelect : OsuScreen
|
||||
public abstract class SongSelect : OsuScreen, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
private static readonly Vector2 wedged_container_size = new Vector2(0.5f, 245);
|
||||
|
||||
@ -186,23 +187,16 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
if (ShowFooter)
|
||||
{
|
||||
AddInternal(FooterPanels = new Container
|
||||
AddRangeInternal(new[]
|
||||
{
|
||||
FooterPanels = new Container
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Bottom = Footer.HEIGHT,
|
||||
},
|
||||
});
|
||||
AddInternal(Footer = new Footer
|
||||
{
|
||||
OnBack = ExitFromBack,
|
||||
});
|
||||
|
||||
FooterPanels.AddRange(new Drawable[]
|
||||
Margin = new MarginPadding { Bottom = Footer.HEIGHT },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
BeatmapOptions = new BeatmapOptionsOverlay(),
|
||||
ModSelect = new ModSelectOverlay
|
||||
@ -211,6 +205,9 @@ namespace osu.Game.Screens.Select
|
||||
Origin = Anchor.BottomCentre,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
}
|
||||
}
|
||||
},
|
||||
Footer = new Footer()
|
||||
});
|
||||
}
|
||||
|
||||
@ -277,17 +274,6 @@ namespace osu.Game.Screens.Select
|
||||
return dependencies;
|
||||
}
|
||||
|
||||
protected virtual void ExitFromBack()
|
||||
{
|
||||
if (ModSelect.State.Value == Visibility.Visible)
|
||||
{
|
||||
ModSelect.Hide();
|
||||
return;
|
||||
}
|
||||
|
||||
this.Exit();
|
||||
}
|
||||
|
||||
public void Edit(BeatmapInfo beatmap = null)
|
||||
{
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap ?? beatmapNoDebounce);
|
||||
@ -518,6 +504,12 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
{
|
||||
if (ModSelect.State.Value == Visibility.Visible)
|
||||
{
|
||||
ModSelect.Hide();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (base.OnExiting(next))
|
||||
return true;
|
||||
|
||||
@ -649,7 +641,7 @@ namespace osu.Game.Screens.Select
|
||||
Schedule(() => BeatmapDetails.Leaderboard.RefreshScores())));
|
||||
}
|
||||
|
||||
public override bool OnPressed(GlobalAction action)
|
||||
public virtual bool OnPressed(GlobalAction action)
|
||||
{
|
||||
if (!this.IsCurrentScreen()) return false;
|
||||
|
||||
@ -660,9 +652,11 @@ namespace osu.Game.Screens.Select
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnPressed(action);
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool OnReleased(GlobalAction action) => action == GlobalAction.Select;
|
||||
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
if (e.Repeat) return false;
|
||||
|
21
osu.Game/Screens/StartupScreen.cs
Normal file
21
osu.Game/Screens/StartupScreen.cs
Normal file
@ -0,0 +1,21 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Screens
|
||||
{
|
||||
/// <summary>
|
||||
/// A screen which is shown once as part of the startup procedure.
|
||||
/// </summary>
|
||||
public abstract class StartupScreen : OsuScreen
|
||||
{
|
||||
public override bool AllowBackButton => false;
|
||||
|
||||
public override bool HideOverlaysOnEnter => true;
|
||||
|
||||
public override bool CursorVisible => false;
|
||||
|
||||
public override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled;
|
||||
}
|
||||
}
|
@ -15,7 +15,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.4" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.609.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.621.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.625.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.23.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
@ -105,8 +105,8 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.609.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.621.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.621.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.625.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.625.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user