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Fix searching by clicking title/artist in beatmap overlay not following original language setting
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commit
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@ -340,6 +340,8 @@ namespace osu.Game.Online.Chat
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Spectate,
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Spectate,
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OpenUserProfile,
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OpenUserProfile,
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SearchBeatmapSet,
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SearchBeatmapSet,
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SearchBeatmapTitle,
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SearchBeatmapArtist,
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OpenWiki,
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OpenWiki,
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Custom,
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Custom,
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OpenChangelog,
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OpenChangelog,
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@ -445,10 +445,17 @@ namespace osu.Game
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break;
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break;
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case LinkAction.SearchBeatmapSet:
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case LinkAction.SearchBeatmapSet:
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if (link.Argument is RomanisableString romanisable)
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SearchBeatmapSet(argString);
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SearchBeatmapSet(romanisable.GetPreferred(Localisation.CurrentParameters.Value.PreferOriginalScript));
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break;
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else
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SearchBeatmapSet(argString);
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case LinkAction.SearchBeatmapTitle:
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string title = ((RomanisableString)link.Argument).GetPreferred(Localisation.CurrentParameters.Value.PreferOriginalScript);
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SearchBeatmapSet($@"title=""""{title}""""");
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break;
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case LinkAction.SearchBeatmapArtist:
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string artist = ((RomanisableString)link.Argument).GetPreferred(Localisation.CurrentParameters.Value.PreferOriginalScript);
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SearchBeatmapSet($@"artist=""""{artist}""""");
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break;
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break;
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case LinkAction.FilterBeatmapSetGenre:
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case LinkAction.FilterBeatmapSetGenre:
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@ -242,7 +242,7 @@ namespace osu.Game.Overlays.BeatmapSet
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title.Clear();
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title.Clear();
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artist.Clear();
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artist.Clear();
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title.AddLink(titleText, LinkAction.SearchBeatmapSet, $@"title=""""{titleText}""""");
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title.AddLink(titleText, LinkAction.SearchBeatmapTitle, titleText);
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title.AddArbitraryDrawable(Empty().With(d => d.Width = 5));
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title.AddArbitraryDrawable(Empty().With(d => d.Width = 5));
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title.AddArbitraryDrawable(externalLink = new ExternalLinkButton());
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title.AddArbitraryDrawable(externalLink = new ExternalLinkButton());
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@ -259,7 +259,7 @@ namespace osu.Game.Overlays.BeatmapSet
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title.AddArbitraryDrawable(new SpotlightBeatmapBadge());
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title.AddArbitraryDrawable(new SpotlightBeatmapBadge());
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}
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}
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artist.AddLink(artistText, LinkAction.SearchBeatmapSet, $@"artist=""""{artistText}""""");
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artist.AddLink(artistText, LinkAction.SearchBeatmapArtist, artistText);
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if (setInfo.NewValue.TrackId != null)
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if (setInfo.NewValue.TrackId != null)
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{
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{
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