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Fix similar Bindable-related crashes
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52
osu.Game.Tests/Utils/BindableValueAccessorTest.cs
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52
osu.Game.Tests/Utils/BindableValueAccessorTest.cs
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@ -0,0 +1,52 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Bindables;
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using osu.Game.Utils;
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namespace osu.Game.Tests.Utils
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{
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[TestFixture]
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public class BindableValueAccessorTest
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{
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[Test]
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public void GetValue()
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{
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const int value = 1337;
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BindableInt bindable = new BindableInt(value);
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Assert.That(BindableValueAccessor.GetValue(bindable), Is.EqualTo(value));
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}
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[Test]
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public void SetValue()
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{
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const int value = 1337;
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BindableInt bindable = new BindableInt();
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BindableValueAccessor.SetValue(bindable, value);
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Assert.That(bindable.Value, Is.EqualTo(value));
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}
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[Test]
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public void GetInvalidBindable()
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{
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BindableList<object> list = new BindableList<object>();
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Assert.That(BindableValueAccessor.GetValue(list), Is.EqualTo(list));
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}
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[Test]
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public void SetInvalidBindable()
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{
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const int value = 1337;
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BindableList<int> list = new BindableList<int> { value };
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BindableValueAccessor.SetValue(list, 2);
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Assert.That(list, Has.Exactly(1).Items);
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Assert.That(list[0], Is.EqualTo(value));
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}
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}
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}
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@ -4,7 +4,6 @@
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using System;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Linq;
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using System.Reflection;
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using System.Reflection;
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using JetBrains.Annotations;
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using JetBrains.Annotations;
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@ -15,6 +14,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Localisation;
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using osu.Framework.Localisation;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Settings;
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using osu.Game.Overlays.Settings;
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using osu.Game.Utils;
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namespace osu.Game.Configuration
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namespace osu.Game.Configuration
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{
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{
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@ -228,10 +228,7 @@ namespace osu.Game.Configuration
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return b.Value;
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return b.Value;
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case IBindable u:
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case IBindable u:
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// An unknown (e.g. enum) generic type.
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return BindableValueAccessor.GetValue(u);
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var valueMethod = u.GetType().GetProperty(nameof(IBindable<int>.Value));
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Debug.Assert(valueMethod != null);
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return valueMethod.GetValue(u)!;
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default:
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default:
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// fall back for non-bindable cases.
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// fall back for non-bindable cases.
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@ -266,8 +266,7 @@ namespace osu.Game.Rulesets.Mods
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// TODO: special case for handling number types
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// TODO: special case for handling number types
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PropertyInfo property = targetSetting.GetType().GetProperty(nameof(Bindable<bool>.Value))!;
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BindableValueAccessor.SetValue(targetSetting, BindableValueAccessor.GetValue(sourceSetting));
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property.SetValue(targetSetting, property.GetValue(sourceSetting));
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}
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}
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}
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}
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44
osu.Game/Utils/BindableValueAccessor.cs
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44
osu.Game/Utils/BindableValueAccessor.cs
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@ -0,0 +1,44 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using System.Reflection;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.TypeExtensions;
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namespace osu.Game.Utils
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{
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internal static class BindableValueAccessor
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{
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private static readonly MethodInfo get_method = typeof(BindableValueAccessor).GetMethod(nameof(getValue), BindingFlags.Static | BindingFlags.NonPublic)!;
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private static readonly MethodInfo set_method = typeof(BindableValueAccessor).GetMethod(nameof(setValue), BindingFlags.Static | BindingFlags.NonPublic)!;
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public static object GetValue(IBindable bindable)
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{
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Type? bindableWithValueType = bindable.GetType().GetInterfaces().FirstOrDefault(isBindableT);
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if (bindableWithValueType == null)
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return bindable;
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return get_method.MakeGenericMethod(bindableWithValueType.GenericTypeArguments[0]).Invoke(null, [bindable])!;
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}
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public static void SetValue(IBindable bindable, object value)
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{
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Type? bindableWithValueType = bindable.GetType().EnumerateBaseTypes().FirstOrDefault(isBindableT);
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if (bindableWithValueType == null)
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return;
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set_method.MakeGenericMethod(bindableWithValueType.GenericTypeArguments[0]).Invoke(null, [bindable, value]);
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}
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private static bool isBindableT(Type type)
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=> type.IsGenericType
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&& (type.GetGenericTypeDefinition() == typeof(Bindable<>)
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|| type.GetGenericTypeDefinition() == typeof(IBindable<>));
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private static object getValue<T>(object bindable) => ((IBindable<T>)bindable).Value!;
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private static object setValue<T>(object bindable, object value) => ((Bindable<T>)bindable).Value = (T)value;
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}
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}
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