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Merge pull request #9024 from MiraiSubject/small-tourney-updates
Use unique video in map pool scene of tournament client
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commit
fd2f2dbd42
@ -19,7 +19,7 @@ using osuTK;
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namespace osu.Game.Tournament.Screens.Editors
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{
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public class SeedingEditorScreen : TournamentEditorScreen<SeedingEditorScreen.SeeingResultRow, SeedingResult>
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public class SeedingEditorScreen : TournamentEditorScreen<SeedingEditorScreen.SeedingResultRow, SeedingResult>
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{
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private readonly TournamentTeam team;
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@ -30,14 +30,14 @@ namespace osu.Game.Tournament.Screens.Editors
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this.team = team;
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}
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public class SeeingResultRow : CompositeDrawable, IModelBacked<SeedingResult>
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public class SeedingResultRow : CompositeDrawable, IModelBacked<SeedingResult>
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{
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public SeedingResult Model { get; }
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[Resolved]
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private LadderInfo ladderInfo { get; set; }
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public SeeingResultRow(TournamentTeam team, SeedingResult round)
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public SeedingResultRow(TournamentTeam team, SeedingResult round)
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{
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Model = round;
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@ -281,6 +281,6 @@ namespace osu.Game.Tournament.Screens.Editors
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}
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}
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protected override SeeingResultRow CreateDrawable(SeedingResult model) => new SeeingResultRow(team, model);
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protected override SeedingResultRow CreateDrawable(SeedingResult model) => new SeedingResultRow(team, model);
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}
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}
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@ -42,7 +42,7 @@ namespace osu.Game.Tournament.Screens.MapPool
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{
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InternalChildren = new Drawable[]
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{
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new TourneyVideo("gameplay")
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new TourneyVideo("mappool")
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{
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Loop = true,
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RelativeSizeAxes = Axes.Both,
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