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Add failing test coverage for correct beatmap difficulty copy
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@ -187,6 +187,7 @@ namespace osu.Game.Tests.Visual.Editing
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StartTime = 1000
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}
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}));
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AddStep("set approach rate", () => EditorBeatmap.Difficulty.ApproachRate = 4);
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AddStep("save beatmap", () => Editor.Save());
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AddAssert("new beatmap persisted", () =>
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@ -218,6 +219,7 @@ namespace osu.Game.Tests.Visual.Editing
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return timingPoint.Time == 0 && timingPoint.BeatLength == 1000;
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});
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AddAssert("created difficulty has objects", () => EditorBeatmap.HitObjects.Count == 2);
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AddAssert("approach rate correctly copied", () => EditorBeatmap.Difficulty.ApproachRate == 4);
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AddStep("set unique difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = secondDifficultyName);
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AddStep("save beatmap", () => Editor.Save());
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