mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 19:27:26 +08:00
Merge pull request #7014 from peppy/add-guest-perform-api
Add API methods to perform requests out-of-queue
This commit is contained in:
commit
fd0361160c
@ -228,7 +228,7 @@ namespace osu.Game.Tournament
|
||||
if (b.BeatmapInfo == null && b.ID > 0)
|
||||
{
|
||||
var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = b.ID });
|
||||
req.Perform(API);
|
||||
API.Perform(req);
|
||||
b.BeatmapInfo = req.Result?.ToBeatmap(RulesetStore);
|
||||
|
||||
addedInfo = true;
|
||||
|
@ -398,7 +398,7 @@ namespace osu.Game.Beatmaps
|
||||
try
|
||||
{
|
||||
// intentionally blocking to limit web request concurrency
|
||||
req.Perform(api);
|
||||
api.Perform(req);
|
||||
|
||||
var res = req.Result;
|
||||
|
||||
|
@ -99,17 +99,7 @@ namespace osu.Game.Database
|
||||
currentDownloads.Add(request);
|
||||
PostNotification?.Invoke(notification);
|
||||
|
||||
Task.Factory.StartNew(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
request.Perform(api);
|
||||
}
|
||||
catch (Exception error)
|
||||
{
|
||||
triggerFailure(error);
|
||||
}
|
||||
}, TaskCreationOptions.LongRunning);
|
||||
api.PerformAsync(request);
|
||||
|
||||
DownloadBegan?.Invoke(request);
|
||||
return true;
|
||||
|
@ -7,6 +7,7 @@ using System.Diagnostics;
|
||||
using System.Net;
|
||||
using System.Net.Http;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -198,6 +199,22 @@ namespace osu.Game.Online.API
|
||||
}
|
||||
}
|
||||
|
||||
public void Perform(APIRequest request)
|
||||
{
|
||||
try
|
||||
{
|
||||
request.Perform(this);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
// todo: fix exception handling
|
||||
request.Fail(e);
|
||||
}
|
||||
}
|
||||
|
||||
public Task PerformAsync(APIRequest request) =>
|
||||
Task.Factory.StartNew(() => Perform(request), TaskCreationOptions.LongRunning);
|
||||
|
||||
public void Login(string username, string password)
|
||||
{
|
||||
Debug.Assert(State == APIState.Offline);
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Users;
|
||||
@ -56,6 +57,10 @@ namespace osu.Game.Online.API
|
||||
{
|
||||
}
|
||||
|
||||
public void Perform(APIRequest request) { }
|
||||
|
||||
public Task PerformAsync(APIRequest request) => Task.CompletedTask;
|
||||
|
||||
public void Register(IOnlineComponent component)
|
||||
{
|
||||
Scheduler.Add(delegate { components.Add(component); });
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Users;
|
||||
|
||||
@ -42,6 +43,24 @@ namespace osu.Game.Online.API
|
||||
/// <param name="request">The request to perform.</param>
|
||||
void Queue(APIRequest request);
|
||||
|
||||
/// <summary>
|
||||
/// Perform a request immediately, bypassing any API state checks.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Can be used to run requests as a guest user.
|
||||
/// </remarks>
|
||||
/// <param name="request">The request to perform.</param>
|
||||
void Perform(APIRequest request);
|
||||
|
||||
/// <summary>
|
||||
/// Perform a request immediately, bypassing any API state checks.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Can be used to run requests as a guest user.
|
||||
/// </remarks>
|
||||
/// <param name="request">The request to perform.</param>
|
||||
Task PerformAsync(APIRequest request);
|
||||
|
||||
/// <summary>
|
||||
/// Register a component to receive state changes.
|
||||
/// </summary>
|
||||
|
@ -4,7 +4,6 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
@ -43,18 +42,7 @@ namespace osu.Game.Overlays.Changelog
|
||||
};
|
||||
req.Failure += _ => complete = true;
|
||||
|
||||
// This is done on a separate thread to support cancellation below
|
||||
Task.Run(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
req.Perform(api);
|
||||
}
|
||||
catch
|
||||
{
|
||||
complete = true;
|
||||
}
|
||||
});
|
||||
api.PerformAsync(req);
|
||||
|
||||
while (!complete)
|
||||
{
|
||||
|
@ -191,15 +191,7 @@ namespace osu.Game.Overlays
|
||||
tcs.SetResult(false);
|
||||
};
|
||||
|
||||
try
|
||||
{
|
||||
req.Perform(API);
|
||||
}
|
||||
catch
|
||||
{
|
||||
initialFetchTask = null;
|
||||
tcs.SetResult(false);
|
||||
}
|
||||
await API.PerformAsync(req);
|
||||
|
||||
await tcs.Task;
|
||||
});
|
||||
|
Loading…
Reference in New Issue
Block a user