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Add contextmenu to beatmap external link
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parent
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commit
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@ -3,10 +3,12 @@
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#nullable disable
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Framework.Localisation;
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@ -16,7 +18,7 @@ using osuTK.Graphics;
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namespace osu.Game.Graphics.UserInterface
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{
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public class ExternalLinkButton : CompositeDrawable, IHasTooltip
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public class ExternalLinkButton : CompositeDrawable, IHasTooltip, IHasContextMenu
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{
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public string Link { get; set; }
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@ -42,6 +44,19 @@ namespace osu.Game.Graphics.UserInterface
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};
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}
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public MenuItem[] ContextMenuItems
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{
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get
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{
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List<MenuItem> items = new List<MenuItem>
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{
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new OsuMenuItem("Copy URL", MenuItemType.Standard, () => host.GetClipboard()?.SetText(Link))
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};
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return items.ToArray();
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}
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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@ -9,6 +9,7 @@ using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Game.Graphics.Cursor;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Localisation;
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@ -90,7 +91,10 @@ namespace osu.Game.Overlays.BeatmapSet
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},
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},
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},
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new Container
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new OsuContextMenuContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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@ -126,8 +130,7 @@ namespace osu.Game.Overlays.BeatmapSet
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{
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Font = OsuFont.GetFont(size: 30, weight: FontWeight.SemiBold, italics: true)
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},
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externalLink = new ExternalLinkButton
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{
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externalLink = new ExternalLinkButton {
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Margin = new MarginPadding { Left = 5, Bottom = 4 }, // To better lineup with the font
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@ -198,6 +201,7 @@ namespace osu.Game.Overlays.BeatmapSet
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},
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}
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},
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},
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loading = new LoadingSpinner
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{
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Anchor = Anchor.Centre,
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