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mirror of https://github.com/ppy/osu.git synced 2025-01-14 17:52:56 +08:00

Add contextmenu to beatmap external link

This commit is contained in:
Andrew Hong 2022-07-25 04:07:33 -04:00
parent 3c12b357e6
commit fcf767e28b
2 changed files with 110 additions and 91 deletions

View File

@ -3,10 +3,12 @@
#nullable disable
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
@ -16,7 +18,7 @@ using osuTK.Graphics;
namespace osu.Game.Graphics.UserInterface
{
public class ExternalLinkButton : CompositeDrawable, IHasTooltip
public class ExternalLinkButton : CompositeDrawable, IHasTooltip, IHasContextMenu
{
public string Link { get; set; }
@ -42,6 +44,19 @@ namespace osu.Game.Graphics.UserInterface
};
}
public MenuItem[] ContextMenuItems
{
get
{
List<MenuItem> items = new List<MenuItem>
{
new OsuMenuItem("Copy URL", MenuItemType.Standard, () => host.GetClipboard()?.SetText(Link))
};
return items.ToArray();
}
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{

View File

@ -9,6 +9,7 @@ using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Game.Graphics.Cursor;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Localisation;
@ -90,7 +91,10 @@ namespace osu.Game.Overlays.BeatmapSet
},
},
},
new Container
new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
Child = new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
@ -126,8 +130,7 @@ namespace osu.Game.Overlays.BeatmapSet
{
Font = OsuFont.GetFont(size: 30, weight: FontWeight.SemiBold, italics: true)
},
externalLink = new ExternalLinkButton
{
externalLink = new ExternalLinkButton {
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Margin = new MarginPadding { Left = 5, Bottom = 4 }, // To better lineup with the font
@ -198,6 +201,7 @@ namespace osu.Game.Overlays.BeatmapSet
},
}
},
},
loading = new LoadingSpinner
{
Anchor = Anchor.Centre,