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mirror of https://github.com/ppy/osu.git synced 2024-12-15 21:43:21 +08:00

Merge pull request #2321 from peppy/fix-visual-tests

Make VisualTests/nUnit work again
This commit is contained in:
Dan Balasescu 2018-03-29 12:58:56 +09:00 committed by GitHub
commit fcf0b25fa0
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
61 changed files with 768 additions and 161 deletions

16
.vscode/launch.json vendored
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@ -8,10 +8,7 @@
}, },
"type": "mono", "type": "mono",
"request": "launch", "request": "launch",
"program": "${workspaceRoot}/osu.Desktop/bin/Debug/net461/osu!.exe", "program": "${workspaceRoot}/osu.Game.Tests/bin/Debug/net461/osu.Game.Tests.exe",
"args": [
"--tests"
],
"cwd": "${workspaceRoot}", "cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug, msbuild)", "preLaunchTask": "Build (Debug, msbuild)",
"runtimeExecutable": null, "runtimeExecutable": null,
@ -25,10 +22,7 @@
}, },
"type": "mono", "type": "mono",
"request": "launch", "request": "launch",
"program": "${workspaceRoot}/osu.Desktop/bin/Release/net461/osu!.exe", "program": "${workspaceRoot}/osu.Game.Tests/bin/Debug/net461/osu.Game.Tests.exe",
"args": [
"--tests"
],
"cwd": "${workspaceRoot}", "cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release, msbuild)", "preLaunchTask": "Build (Release, msbuild)",
"runtimeExecutable": null, "runtimeExecutable": null,
@ -69,8 +63,7 @@
"request": "launch", "request": "launch",
"program": "dotnet", "program": "dotnet",
"args": [ "args": [
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.0/osu!.dll", "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.0/osu.Game.Tests.dll"
"--tests"
], ],
"cwd": "${workspaceRoot}", "cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug, dotnet)", "preLaunchTask": "Build (Debug, dotnet)",
@ -83,8 +76,7 @@
"request": "launch", "request": "launch",
"program": "dotnet", "program": "dotnet",
"args": [ "args": [
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.0/osu!.dll", "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.0/osu.Game.Tests.dll"
"--tests"
], ],
"cwd": "${workspaceRoot}", "cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release, dotnet)", "preLaunchTask": "Build (Release, dotnet)",

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@ -1,3 +0,0 @@
// Place your settings in this file to overwrite default and user settings.
{
}

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@ -22,10 +22,6 @@ build:
project: osu.sln project: osu.sln
parallel: true parallel: true
verbosity: minimal verbosity: minimal
test:
assemblies:
only:
- 'osu.Desktop\**\*.dll'
after_build: after_build:
- cmd: inspectcode --o="inspectcodereport.xml" --projects:osu.Game* --caches-home="inspectcode" osu.sln > NUL - cmd: inspectcode --o="inspectcodereport.xml" --projects:osu.Game* --caches-home="inspectcode" osu.sln > NUL
- cmd: NVika parsereport "inspectcodereport.xml" --treatwarningsaserrors - cmd: NVika parsereport "inspectcodereport.xml" --treatwarningsaserrors

@ -1 +1 @@
Subproject commit b59149e1cebe28675dcd2ebd014e5793d9626c09 Subproject commit f60cd4647165d1dadb91aa045f41cef42c11bad9

View File

@ -5,10 +5,6 @@
<OutputType>Exe</OutputType> <OutputType>Exe</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget> <PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Company>ppy Pty Ltd</Company>
<Copyright>ppy Pty Ltd 2007-2017</Copyright>
<Title>osu.Desktop.Deploy</Title>
<Product>osu.Desktop.Deploy</Product>
</PropertyGroup> </PropertyGroup>
<ItemGroup Label="Project References"> <ItemGroup Label="Project References">
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" /> <ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />

View File

@ -44,9 +44,6 @@ namespace osu.Desktop
{ {
switch (args.FirstOrDefault() ?? string.Empty) switch (args.FirstOrDefault() ?? string.Empty)
{ {
case "--tests":
host.Run(new OsuTestBrowser());
break;
default: default:
host.Run(new OsuGameDesktop(args)); host.Run(new OsuGameDesktop(args));
break; break;

View File

@ -5,19 +5,13 @@
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget> <PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Company>ppy Pty Ltd</Company>
<Description>click the circles. to the beat.</Description> <Description>click the circles. to the beat.</Description>
<Copyright>ppy Pty Ltd 2007-2017</Copyright>
<AssemblyName>osu!</AssemblyName> <AssemblyName>osu!</AssemblyName>
<Title>osu!lazer</Title> <Title>osu!lazer</Title>
<Product>osu!lazer</Product> <Product>osu!lazer</Product>
<ApplicationIcon>lazer.ico</ApplicationIcon> <ApplicationIcon>lazer.ico</ApplicationIcon>
<Configurations>$(CONFIGURATIONS);VisualTests</Configurations>
<Version>0.0.0.0</Version> <Version>0.0.0.0</Version>
<FileVersion>0.0.0.0</FileVersion> <FileVersion>0.0.0.0</FileVersion>
<!-- DeepEqual is not netstandard-compatible. This is fine since we run tests with .NET Framework anyway.
(Not sure why this is needed here, since we don't directly reference DeepEquals in this project...) -->
<NoWarn>NU1701</NoWarn>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Label="Defines"> <PropertyGroup Label="Defines">
<DefineConstants Condition="'$(TargetFramework)' == 'net461'">$(DefineConstants);NET_FRAMEWORK</DefineConstants> <DefineConstants Condition="'$(TargetFramework)' == 'net461'">$(DefineConstants);NET_FRAMEWORK</DefineConstants>
@ -25,23 +19,18 @@
<PropertyGroup> <PropertyGroup>
<StartupObject>osu.Desktop.Program</StartupObject> <StartupObject>osu.Desktop.Program</StartupObject>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'VisualTests|AnyCPU'">
<StartArguments>--tests</StartArguments>
</PropertyGroup>
<ItemGroup Label="Project References"> <ItemGroup Label="Project References">
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" /> <ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" /> <ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" /> <ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" /> <ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" /> <ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" /> <ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" />
<ProjectReference Include="..\osu.Game.Tests\osu.Game.Tests.csproj" />
<PackageReference Include="Microsoft.Win32.Registry" Version="4.4.0" /> <PackageReference Include="Microsoft.Win32.Registry" Version="4.4.0" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
<PackageReference Include="NUnit" Version="3.8.1" />
<PackageReference Include="squirrel.windows" Version="1.7.8" Condition="'$(TargetFramework)' == 'net461'" /> <PackageReference Include="squirrel.windows" Version="1.7.8" Condition="'$(TargetFramework)' == 'net461'" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Resources"> <ItemGroup Label="Resources">

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@ -0,0 +1,59 @@
{
"version": "0.2.0",
"configurations": [
{
"name": "VisualTests (Debug, net461)",
"windows": {
"type": "clr"
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/bin/Debug/net461/osu.Game.Rulesets.Catch.Tests.exe",
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug, msbuild)",
"runtimeExecutable": null,
"env": {},
"console": "internalConsole"
},
{
"name": "VisualTests (Release, net461)",
"windows": {
"type": "clr"
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/bin/Debug/net461/osu.Game.Rulesets.Catch.Tests.exe",
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release, msbuild)",
"runtimeExecutable": null,
"env": {},
"console": "internalConsole"
},
{
"name": "VisualTests (Debug, netcoreapp2.0)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.0/osu.Game.Rulesets.Catch.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug, dotnet)",
"env": {},
"console": "internalConsole"
},
{
"name": "VisualTests (Release, netcoreapp2.0)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.0/osu.Game.Rulesets.Catch.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release, dotnet)",
"env": {},
"console": "internalConsole"
}
]
}

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@ -0,0 +1,87 @@
{
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [
{
"label": "Build (Debug, msbuild)",
"type": "shell",
"command": "msbuild",
"args": [
"osu.Game.Rulesets.Catch.Tests.csproj",
"/p:TargetFramework=net461",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Build (Release, msbuild)",
"type": "shell",
"command": "msbuild",
"args": [
"osu.Game.Rulesets.Catch.Tests.csproj",
"/p:Configuration=Release",
"/p:TargetFramework=net461",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Build (Debug, dotnet)",
"type": "shell",
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Rulesets.Catch.Tests.csproj",
"/p:TargetFramework=netcoreapp2.0",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Build (Release, dotnet)",
"type": "shell",
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Rulesets.Catch.Tests.csproj",
"/p:TargetFramework=netcoreapp2.0",
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Restore (net461)",
"type": "shell",
"command": "nuget",
"args": [
"restore"
],
"problemMatcher": []
},
{
"label": "Restore (netcoreapp2.0)",
"type": "shell",
"command": "dotnet",
"args": [
"restore"
],
"problemMatcher": []
}
]
}

View File

@ -0,0 +1,10 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.TestProject.props" />
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>
<TargetFrameworks>netcoreapp2.0;net461</TargetFrameworks>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
</ItemGroup>
</Project>

View File

@ -0,0 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Runtime.CompilerServices;
using osu.Framework.Testing;
// We publish our internal attributes to other sub-projects of the framework.
// Note, that we omit visual tests as they are meant to test the framework
// behavior "in the wild".
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests")]
[assembly: InternalsVisibleTo(DynamicClassCompiler.DYNAMIC_ASSEMBLY_NAME)]

View File

@ -5,25 +5,9 @@
<OutputType>Library</OutputType> <OutputType>Library</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget> <PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Company>ppy Pty Ltd</Company>
<Version>1.0.0.0</Version>
<Copyright>ppy Pty Ltd 2007-2017</Copyright>
<AssemblyTitle>osu.Game.Rulesets.Catch</AssemblyTitle>
<Description>catch the fruit. to the beat.</Description> <Description>catch the fruit. to the beat.</Description>
<Product>osu.Game.Rulesets.Catch</Product>
</PropertyGroup> </PropertyGroup>
<ItemGroup Label="Service">
<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
</ItemGroup>
<ItemGroup Label="Project References"> <ItemGroup Label="Project References">
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
<ProjectReference Include="..\osu.Game\osu.Game.csproj" /> <ProjectReference Include="..\osu.Game\osu.Game.csproj" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
<PackageReference Include="NUnit" Version="3.8.1" />
</ItemGroup>
<ItemGroup Label="Resources">
<EmbeddedResource Include="Resources\**\*.*" />
</ItemGroup>
</Project> </Project>

View File

@ -0,0 +1,59 @@
{
"version": "0.2.0",
"configurations": [
{
"name": "VisualTests (Debug, net461)",
"windows": {
"type": "clr"
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/bin/Debug/net461/osu.Game.Rulesets.Mania.Tests.exe",
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug, msbuild)",
"runtimeExecutable": null,
"env": {},
"console": "internalConsole"
},
{
"name": "VisualTests (Release, net461)",
"windows": {
"type": "clr"
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/bin/Debug/net461/osu.Game.Rulesets.Mania.Tests.exe",
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release, msbuild)",
"runtimeExecutable": null,
"env": {},
"console": "internalConsole"
},
{
"name": "VisualTests (Debug, netcoreapp2.0)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.0/osu.Game.Rulesets.Mania.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug, dotnet)",
"env": {},
"console": "internalConsole"
},
{
"name": "VisualTests (Release, netcoreapp2.0)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.0/osu.Game.Rulesets.Mania.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release, dotnet)",
"env": {},
"console": "internalConsole"
}
]
}

View File

@ -0,0 +1,87 @@
{
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [
{
"label": "Build (Debug, msbuild)",
"type": "shell",
"command": "msbuild",
"args": [
"osu.Game.Rulesets.Mania.Tests.csproj",
"/p:TargetFramework=net461",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Build (Release, msbuild)",
"type": "shell",
"command": "msbuild",
"args": [
"osu.Game.Rulesets.Mania.Tests.csproj",
"/p:Configuration=Release",
"/p:TargetFramework=net461",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Build (Debug, dotnet)",
"type": "shell",
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Rulesets.Mania.Tests.csproj",
"/p:TargetFramework=netcoreapp2.0",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Build (Release, dotnet)",
"type": "shell",
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Rulesets.Mania.Tests.csproj",
"/p:TargetFramework=netcoreapp2.0",
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Restore (net461)",
"type": "shell",
"command": "nuget",
"args": [
"restore"
],
"problemMatcher": []
},
{
"label": "Restore (netcoreapp2.0)",
"type": "shell",
"command": "dotnet",
"args": [
"restore"
],
"problemMatcher": []
}
]
}

View File

@ -0,0 +1,10 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.TestProject.props" />
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>
<TargetFrameworks>netcoreapp2.0;net461</TargetFrameworks>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
</ItemGroup>
</Project>

View File

@ -0,0 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Runtime.CompilerServices;
using osu.Framework.Testing;
// We publish our internal attributes to other sub-projects of the framework.
// Note, that we omit visual tests as they are meant to test the framework
// behavior "in the wild".
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Mania.Tests")]
[assembly: InternalsVisibleTo(DynamicClassCompiler.DYNAMIC_ASSEMBLY_NAME)]

View File

@ -5,25 +5,9 @@
<OutputType>Library</OutputType> <OutputType>Library</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget> <PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Company>ppy Pty Ltd</Company>
<Version>1.0.0.0</Version>
<Copyright>ppy Pty Ltd 2007-2017</Copyright>
<AssemblyTitle>osu.Game.Rulests.Mania</AssemblyTitle>
<Description>smash the keys. to the beat.</Description> <Description>smash the keys. to the beat.</Description>
<Product>osu.Game.Rulests.Mania</Product>
</PropertyGroup> </PropertyGroup>
<ItemGroup Label="Service">
<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
</ItemGroup>
<ItemGroup Label="Project References"> <ItemGroup Label="Project References">
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
<ProjectReference Include="..\osu.Game\osu.Game.csproj" /> <ProjectReference Include="..\osu.Game\osu.Game.csproj" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
<PackageReference Include="NUnit" Version="3.8.1" />
</ItemGroup>
<ItemGroup Label="Resources">
<EmbeddedResource Include="Resources\**\*.*" />
</ItemGroup>
</Project> </Project>

View File

@ -0,0 +1,59 @@
{
"version": "0.2.0",
"configurations": [
{
"name": "VisualTests (Debug, net461)",
"windows": {
"type": "clr"
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/bin/Debug/net461/osu.Game.Rulesets.Osu.Tests.exe",
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug, msbuild)",
"runtimeExecutable": null,
"env": {},
"console": "internalConsole"
},
{
"name": "VisualTests (Release, net461)",
"windows": {
"type": "clr"
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/bin/Debug/net461/osu.Game.Rulesets.Osu.Tests.exe",
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release, msbuild)",
"runtimeExecutable": null,
"env": {},
"console": "internalConsole"
},
{
"name": "VisualTests (Debug, netcoreapp2.0)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.0/osu.Game.Rulesets.Osu.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug, dotnet)",
"env": {},
"console": "internalConsole"
},
{
"name": "VisualTests (Release, netcoreapp2.0)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.0/osu.Game.Rulesets.Osu.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release, dotnet)",
"env": {},
"console": "internalConsole"
}
]
}

View File

@ -0,0 +1,87 @@
{
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [
{
"label": "Build (Debug, msbuild)",
"type": "shell",
"command": "msbuild",
"args": [
"osu.Game.Rulesets.Osu.Tests.csproj",
"/p:TargetFramework=net461",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Build (Release, msbuild)",
"type": "shell",
"command": "msbuild",
"args": [
"osu.Game.Rulesets.Osu.Tests.csproj",
"/p:Configuration=Release",
"/p:TargetFramework=net461",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Build (Debug, dotnet)",
"type": "shell",
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Rulesets.Osu.Tests.csproj",
"/p:TargetFramework=netcoreapp2.0",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Build (Release, dotnet)",
"type": "shell",
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Rulesets.Osu.Tests.csproj",
"/p:TargetFramework=netcoreapp2.0",
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Restore (net461)",
"type": "shell",
"command": "nuget",
"args": [
"restore"
],
"problemMatcher": []
},
{
"label": "Restore (netcoreapp2.0)",
"type": "shell",
"command": "dotnet",
"args": [
"restore"
],
"problemMatcher": []
}
]
}

View File

@ -0,0 +1,10 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.TestProject.props" />
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>
<TargetFrameworks>netcoreapp2.0;net461</TargetFrameworks>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
</ItemGroup>
</Project>

View File

@ -0,0 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Runtime.CompilerServices;
using osu.Framework.Testing;
// We publish our internal attributes to other sub-projects of the framework.
// Note, that we omit visual tests as they are meant to test the framework
// behavior "in the wild".
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Osu.Tests")]
[assembly: InternalsVisibleTo(DynamicClassCompiler.DYNAMIC_ASSEMBLY_NAME)]

View File

@ -5,25 +5,9 @@
<OutputType>Library</OutputType> <OutputType>Library</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget> <PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Company>ppy Pty Ltd</Company>
<Version>1.0.0.0</Version>
<Copyright>ppy Pty Ltd 2007-2017</Copyright>
<AssemblyTitle>osu.Game.Rulesets.Osu</AssemblyTitle>
<Description>click the circles. to the beat.</Description> <Description>click the circles. to the beat.</Description>
<Product>osu.Game.Rulesets.Osu</Product>
</PropertyGroup> </PropertyGroup>
<ItemGroup Label="Service">
<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
</ItemGroup>
<ItemGroup Label="Project References"> <ItemGroup Label="Project References">
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
<ProjectReference Include="..\osu.Game\osu.Game.csproj" /> <ProjectReference Include="..\osu.Game\osu.Game.csproj" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
<PackageReference Include="NUnit" Version="3.8.1" />
</ItemGroup>
<ItemGroup Label="Resources">
<EmbeddedResource Include="Resources\**\*.*" />
</ItemGroup>
</Project> </Project>

View File

@ -0,0 +1,59 @@
{
"version": "0.2.0",
"configurations": [
{
"name": "VisualTests (Debug, net461)",
"windows": {
"type": "clr"
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/bin/Debug/net461/osu.Game.Rulesets.Taiko.Tests.exe",
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug, msbuild)",
"runtimeExecutable": null,
"env": {},
"console": "internalConsole"
},
{
"name": "VisualTests (Release, net461)",
"windows": {
"type": "clr"
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/bin/Debug/net461/osu.Game.Rulesets.Taiko.Tests.exe",
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release, msbuild)",
"runtimeExecutable": null,
"env": {},
"console": "internalConsole"
},
{
"name": "VisualTests (Debug, netcoreapp2.0)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.0/osu.Game.Rulesets.Taiko.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug, dotnet)",
"env": {},
"console": "internalConsole"
},
{
"name": "VisualTests (Release, netcoreapp2.0)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.0/osu.Game.Rulesets.Taiko.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release, dotnet)",
"env": {},
"console": "internalConsole"
}
]
}

View File

@ -0,0 +1,87 @@
{
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [
{
"label": "Build (Debug, msbuild)",
"type": "shell",
"command": "msbuild",
"args": [
"osu.Game.Rulesets.Taiko.Tests.csproj",
"/p:TargetFramework=net461",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Build (Release, msbuild)",
"type": "shell",
"command": "msbuild",
"args": [
"osu.Game.Rulesets.Taiko.Tests.csproj",
"/p:Configuration=Release",
"/p:TargetFramework=net461",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
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"type": "shell",
"command": "dotnet",
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"--no-restore",
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"/p:TargetFramework=netcoreapp2.0",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Build (Release, dotnet)",
"type": "shell",
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Rulesets.Taiko.Tests.csproj",
"/p:TargetFramework=netcoreapp2.0",
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Restore (net461)",
"type": "shell",
"command": "nuget",
"args": [
"restore"
],
"problemMatcher": []
},
{
"label": "Restore (netcoreapp2.0)",
"type": "shell",
"command": "dotnet",
"args": [
"restore"
],
"problemMatcher": []
}
]
}

View File

@ -0,0 +1,10 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.TestProject.props" />
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>
<TargetFrameworks>netcoreapp2.0;net461</TargetFrameworks>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
</ItemGroup>
</Project>

View File

@ -0,0 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Runtime.CompilerServices;
using osu.Framework.Testing;
// We publish our internal attributes to other sub-projects of the framework.
// Note, that we omit visual tests as they are meant to test the framework
// behavior "in the wild".
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Taiko.Tests")]
[assembly: InternalsVisibleTo(DynamicClassCompiler.DYNAMIC_ASSEMBLY_NAME)]

View File

@ -5,25 +5,9 @@
<OutputType>Library</OutputType> <OutputType>Library</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget> <PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Company>ppy Pty Ltd</Company>
<Version>1.0.0.0</Version>
<Copyright>ppy Pty Ltd 2007-2017</Copyright>
<AssemblyTitle>osu.Game.Rulesets.Taiko</AssemblyTitle>
<Description>bash the drum. to the beat.</Description> <Description>bash the drum. to the beat.</Description>
<Product>osu.Game.Rulesets.Taiko</Product>
</PropertyGroup> </PropertyGroup>
<ItemGroup Label="Service">
<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
</ItemGroup>
<ItemGroup Label="Project References"> <ItemGroup Label="Project References">
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
<ProjectReference Include="..\osu.Game\osu.Game.csproj" /> <ProjectReference Include="..\osu.Game\osu.Game.csproj" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
<PackageReference Include="NUnit" Version="3.8.1" />
</ItemGroup>
<ItemGroup Label="Resources">
<EmbeddedResource Include="Resources\**\*.*" />
</ItemGroup>
</Project> </Project>

View File

@ -1,39 +1,13 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Game.props" /> <Import Project="..\osu.TestProject.props" />
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">
<TargetFramework>netstandard2.0</TargetFramework> <OutputType>WinExe</OutputType>
<OutputType>Library</OutputType> <TargetFrameworks>netcoreapp2.0;net461</TargetFrameworks>
<PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Company>ppy Pty Ltd</Company>
<Version>1.0.0.0</Version>
<Copyright>ppy Pty Ltd 2007-2017</Copyright>
<AssemblyTitle>osu.Game.Tests</AssemblyTitle>
<Product>osu.Game.Tests</Product>
<!-- DeepEqual is not netstandard-compatible. This is fine since we run tests with .NET Framework anyway. -->
<NoWarn>NU1701</NoWarn>
</PropertyGroup> </PropertyGroup>
<ItemGroup Label="Service">
<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
</ItemGroup>
<ItemGroup Label="Project References"> <ItemGroup Label="Project References">
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" /> <ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" /> <ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" /> <ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" /> <ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
<PackageReference Include="DeepEqual" Version="1.6.0" />
<PackageReference Include="NUnit" Version="3.8.1" />
</ItemGroup>
<ItemGroup Label="Resources">
<EmbeddedResource Include="Resources\Soleily - Renatus %28Gamu%29 [Insane].osu" />
<EmbeddedResource Include="Resources\Himeringo - Yotsuya-san ni Yoroshiku %28RLC%29 [Winber1%27s Extreme].osu" />
<EmbeddedResource Include="Resources\Within Temptation - The Unforgiving %28Armin%29 [Marathon].osu" />
<EmbeddedResource Include="Resources\Kozato snow - Rengetsu Ouka %28_Kiva%29 [Yuki YukI].osu" />
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@ -8,4 +8,14 @@
<Link>osu.licenseheader</Link> <Link>osu.licenseheader</Link>
</None> </None>
</ItemGroup> </ItemGroup>
<ItemGroup Label="Resources">
<EmbeddedResource Include="Resources\**\*.*" />
</ItemGroup>
<PropertyGroup Label="Project">
<Company>ppy Pty Ltd</Company>
<Copyright>ppy Pty Ltd 2007-2018</Copyright>
<!-- DeepEqual is not netstandard-compatible. This is fine since we run tests with .NET Framework anyway.
This is required due to https://github.com/NuGet/Home/issues/5740 -->
<NoWarn>NU1701</NoWarn>
</PropertyGroup>
</Project> </Project>

View File

@ -3,12 +3,11 @@
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game;
using osu.Game.Screens.Backgrounds; using osu.Game.Screens.Backgrounds;
namespace osu.Desktop namespace osu.Game.Tests
{ {
internal class OsuTestBrowser : OsuGameBase public class OsuTestBrowser : OsuGameBase
{ {
protected override void LoadComplete() protected override void LoadComplete()
{ {

View File

@ -0,0 +1,22 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework;
using osu.Framework.Platform;
namespace osu.Game.Tests
{
public static class VisualTestRunner
{
[STAThread]
public static int Main(string[] args)
{
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true))
{
host.Run(new OsuTestBrowser());
return 0;
}
}
}
}

View File

@ -5,12 +5,6 @@
<OutputType>Library</OutputType> <OutputType>Library</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget> <PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Company>ppy Pty Ltd</Company>
<Version>1.0.0.0</Version>
<Copyright>ppy Pty Ltd 2007-2018</Copyright>
<AssemblyTitle>osu.Game</AssemblyTitle>
<Description>click the circles. to the beat.</Description>
<Product>osu.Game</Product>
<WarningLevel>0</WarningLevel> <WarningLevel>0</WarningLevel>
</PropertyGroup> </PropertyGroup>
<ItemGroup Label="Service"> <ItemGroup Label="Service">

29
osu.TestProject.props Normal file
View File

@ -0,0 +1,29 @@
<Project>
<Import Project="osu.Game.props" />
<PropertyGroup>
<StartupObject>osu.Game.Tests.VisualTestRunner</StartupObject>
</PropertyGroup>
<ItemGroup Label="Service">
<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
</ItemGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
<PackageReference Include="DeepEqual" Version="1.6.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.6.1" />
<PackageReference Include="NUnit" Version="3.8.1" />
<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\osu.Game\Tests\VisualTestRunner.cs">
<Link>VisualTestRunner.cs</Link>
</Compile>
</ItemGroup>
<PropertyGroup>
<GenerateProgramFile>false</GenerateProgramFile>
</PropertyGroup>
</Project>

44
osu.sln
View File

@ -23,70 +23,74 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Tests", "osu.Game.
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Desktop", "osu.Desktop\osu.Desktop.csproj", "{419659FD-72EA-4678-9EB8-B22A746CED70}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Desktop", "osu.Desktop\osu.Desktop.csproj", "{419659FD-72EA-4678-9EB8-B22A746CED70}"
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Catch.Tests", "osu.Game.Rulesets.Catch.Tests\osu.Game.Rulesets.Catch.Tests.csproj", "{3AD63355-D6B1-4365-8D31-5652C989BEF1}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Mania.Tests", "osu.Game.Rulesets.Mania.Tests\osu.Game.Rulesets.Mania.Tests.csproj", "{7E9E9C34-B204-406B-82E2-E01E900699CD}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Taiko.Tests", "osu.Game.Rulesets.Taiko.Tests\osu.Game.Rulesets.Taiko.Tests.csproj", "{B698561F-FB28-46B1-857E-3CA7B92F9D70}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Osu.Tests", "osu.Game.Rulesets.Osu.Tests\osu.Game.Rulesets.Osu.Tests.csproj", "{6A2D5D58-0261-4A75-BE84-2BE8B076B7C2}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU Release|Any CPU = Release|Any CPU
VisualTests|Any CPU = VisualTests|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
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