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Add pill displaying current freestyle status
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ca979d3542
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@ -169,6 +169,11 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft
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},
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new FreeStyleStatusPill(Room)
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft
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},
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endDateInfo = new EndDateInfo(Room)
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{
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Anchor = Anchor.CentreLeft,
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@ -0,0 +1,64 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.ComponentModel;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Online.Rooms;
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using osuTK.Graphics;
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namespace osu.Game.Screens.OnlinePlay.Lounge.Components
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{
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public class FreeStyleStatusPill : OnlinePlayPill
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{
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private readonly Room room;
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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protected override FontUsage Font => base.Font.With(weight: FontWeight.SemiBold);
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public FreeStyleStatusPill(Room room)
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{
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this.room = room;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Pill.Background.Alpha = 1;
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Pill.Background.Colour = colours.Yellow;
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TextFlow.Text = "Freestyle";
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TextFlow.Colour = Color4.Black;
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room.PropertyChanged += onRoomPropertyChanged;
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updateFreeStyleStatus();
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}
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private void onRoomPropertyChanged(object? sender, PropertyChangedEventArgs e)
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{
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switch (e.PropertyName)
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{
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case nameof(Room.CurrentPlaylistItem):
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case nameof(Room.Playlist):
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updateFreeStyleStatus();
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break;
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}
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}
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private void updateFreeStyleStatus()
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{
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PlaylistItem? currentItem = room.Playlist.GetCurrentItem() ?? room.CurrentPlaylistItem;
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Alpha = currentItem?.FreeStyle == true ? 1 : 0;
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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room.PropertyChanged -= onRoomPropertyChanged;
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}
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}
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}
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