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Fall back to default background
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@ -30,10 +30,15 @@ namespace osu.Game.Beatmaps.Drawables
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{
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{
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return new DelayedLoadUnloadWrapper(() =>
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return new DelayedLoadUnloadWrapper(() =>
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{
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{
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if (model?.BeatmapSet?.OnlineInfo == null)
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Drawable drawable;
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return null;
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Drawable drawable = new BeatmapSetCover(model.BeatmapSet, beatmapSetCoverType);
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if (model?.BeatmapSet?.OnlineInfo != null)
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drawable = new BeatmapSetCover(model.BeatmapSet, beatmapSetCoverType);
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else
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{
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// Use the default background if somehow an online set does not exist.
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drawable = new BeatmapBackgroundSprite(beatmaps.GetWorkingBeatmap(null));
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}
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drawable.RelativeSizeAxes = Axes.Both;
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drawable.RelativeSizeAxes = Axes.Both;
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drawable.Anchor = Anchor.Centre;
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drawable.Anchor = Anchor.Centre;
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