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Merge pull request #4494 from Joehuu/clean-overlays-code-1
Remove specified depths of overlays
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commit
fc59e6dec5
@ -390,11 +390,9 @@ namespace osu.Game
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logoContainer = new Container { RelativeSizeAxes = Axes.Both },
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logoContainer = new Container { RelativeSizeAxes = Axes.Both },
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}
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}
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},
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},
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overlayContent = new Container
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overlayContent = new Container { RelativeSizeAxes = Axes.Both },
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{
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floatingOverlayContent = new Container { RelativeSizeAxes = Axes.Both },
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RelativeSizeAxes = Axes.Both,
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topMostOverlayContent = new Container { RelativeSizeAxes = Axes.Both },
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},
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floatingOverlayContent = new Container { RelativeSizeAxes = Axes.Both, Depth = float.MinValue },
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idleTracker = new GameIdleTracker(6000)
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idleTracker = new GameIdleTracker(6000)
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});
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});
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@ -414,13 +412,12 @@ namespace osu.Game
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loadComponentSingleFile(Toolbar = new Toolbar
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loadComponentSingleFile(Toolbar = new Toolbar
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{
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{
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Depth = -5,
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OnHome = delegate
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OnHome = delegate
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{
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{
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CloseAllOverlays(false);
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CloseAllOverlays(false);
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menuScreen?.MakeCurrent();
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menuScreen?.MakeCurrent();
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},
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},
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}, floatingOverlayContent.Add);
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}, topMostOverlayContent.Add);
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loadComponentSingleFile(volume = new VolumeOverlay(), floatingOverlayContent.Add);
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loadComponentSingleFile(volume = new VolumeOverlay(), floatingOverlayContent.Add);
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loadComponentSingleFile(onscreenDisplay = new OnScreenDisplay(), Add);
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loadComponentSingleFile(onscreenDisplay = new OnScreenDisplay(), Add);
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@ -428,47 +425,32 @@ namespace osu.Game
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loadComponentSingleFile(screenshotManager, Add);
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loadComponentSingleFile(screenshotManager, Add);
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//overlay elements
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//overlay elements
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loadComponentSingleFile(direct = new DirectOverlay { Depth = -1 }, overlayContent.Add);
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loadComponentSingleFile(direct = new DirectOverlay(), overlayContent.Add);
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loadComponentSingleFile(social = new SocialOverlay { Depth = -1 }, overlayContent.Add);
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loadComponentSingleFile(social = new SocialOverlay(), overlayContent.Add);
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loadComponentSingleFile(channelManager = new ChannelManager(), AddInternal);
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loadComponentSingleFile(channelManager = new ChannelManager(), AddInternal);
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loadComponentSingleFile(chatOverlay = new ChatOverlay { Depth = -1 }, overlayContent.Add);
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loadComponentSingleFile(chatOverlay = new ChatOverlay(), overlayContent.Add);
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loadComponentSingleFile(settings = new MainSettings
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loadComponentSingleFile(settings = new MainSettings { GetToolbarHeight = () => ToolbarOffset }, floatingOverlayContent.Add);
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loadComponentSingleFile(userProfile = new UserProfileOverlay(), overlayContent.Add);
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loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay(), overlayContent.Add);
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loadComponentSingleFile(notifications = new NotificationOverlay
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{
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{
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GetToolbarHeight = () => ToolbarOffset,
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GetToolbarHeight = () => ToolbarOffset,
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Depth = -1
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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}, floatingOverlayContent.Add);
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}, floatingOverlayContent.Add);
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loadComponentSingleFile(userProfile = new UserProfileOverlay { Depth = -2 }, overlayContent.Add);
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loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay { Depth = -3 }, overlayContent.Add);
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loadComponentSingleFile(musicController = new MusicController
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loadComponentSingleFile(musicController = new MusicController
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{
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{
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Depth = -5,
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Position = new Vector2(0, Toolbar.HEIGHT),
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Position = new Vector2(0, Toolbar.HEIGHT),
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Anchor = Anchor.TopRight,
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Origin = Anchor.TopRight,
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}, floatingOverlayContent.Add);
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}, floatingOverlayContent.Add);
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loadComponentSingleFile(notifications = new NotificationOverlay
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loadComponentSingleFile(accountCreation = new AccountCreationOverlay(), topMostOverlayContent.Add);
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{
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GetToolbarHeight = () => ToolbarOffset,
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Depth = -4,
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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}, floatingOverlayContent.Add);
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loadComponentSingleFile(accountCreation = new AccountCreationOverlay
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loadComponentSingleFile(dialogOverlay = new DialogOverlay(), topMostOverlayContent.Add);
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{
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Depth = -6,
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}, floatingOverlayContent.Add);
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loadComponentSingleFile(dialogOverlay = new DialogOverlay
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loadComponentSingleFile(externalLinkOpener = new ExternalLinkOpener(), topMostOverlayContent.Add);
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{
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Depth = -7,
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}, floatingOverlayContent.Add);
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loadComponentSingleFile(externalLinkOpener = new ExternalLinkOpener
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{
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Depth = -8,
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}, floatingOverlayContent.Add);
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dependencies.CacheAs(idleTracker);
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dependencies.CacheAs(idleTracker);
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dependencies.Cache(settings);
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dependencies.Cache(settings);
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@ -714,6 +696,8 @@ namespace osu.Game
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private Container floatingOverlayContent;
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private Container floatingOverlayContent;
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private Container topMostOverlayContent;
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private FrameworkConfigManager frameworkConfig;
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private FrameworkConfigManager frameworkConfig;
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private ScalingContainer screenContainer;
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private ScalingContainer screenContainer;
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