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mirror of https://github.com/ppy/osu.git synced 2025-01-15 16:03:01 +08:00

Merge remote-tracking branch 'upstream/master' into ruleset-settings

This commit is contained in:
Dean Herbert 2017-07-13 15:35:53 +09:00
commit fc28617099
67 changed files with 530 additions and 294 deletions

@ -1 +1 @@
Subproject commit 6f7528255c5d6cde72f1e92de539983bc4bce502 Subproject commit 428cb7fcadfdc6656ec4b0398ecfe2820e2e1bdb

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@ -198,7 +198,7 @@ namespace osu.Desktop.VisualTests.Tests
AutoSizeAxes = Axes.Both; AutoSizeAxes = Axes.Both;
Direction = FillDirection.Horizontal; Direction = FillDirection.Horizontal;
Add(new OsuSpriteText { Text = header + @": ", TextSize = text_size }); Add(new OsuSpriteText { Text = header + @": ", TextSize = text_size });
Add(valueText = new OsuSpriteText() { TextSize = text_size }); Add(valueText = new OsuSpriteText { TextSize = text_size });
Margin = new MarginPadding(margin); Margin = new MarginPadding(margin);
} }
} }

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@ -48,6 +48,17 @@ namespace osu.Desktop.VisualTests.Tests
Author = @"RLC", Author = @"RLC",
Source = @"", Source = @"",
}, },
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Card = @"https://assets.ppy.sh/beatmaps/578332/covers/card.jpg?1494591390",
Cover = @"https://assets.ppy.sh/beatmaps/578332/covers/cover.jpg?1494591390",
},
Preview = @"https://b.ppy.sh/preview/578332.mp3",
PlayCount = 97,
FavouriteCount = 72,
},
Beatmaps = new List<BeatmapInfo> Beatmaps = new List<BeatmapInfo>
{ {
new BeatmapInfo new BeatmapInfo
@ -55,13 +66,6 @@ namespace osu.Desktop.VisualTests.Tests
Ruleset = ruleset, Ruleset = ruleset,
StarDifficulty = 5.35f, StarDifficulty = 5.35f,
Metadata = new BeatmapMetadata(), Metadata = new BeatmapMetadata(),
OnlineInfo = new BeatmapOnlineInfo
{
Covers = new[] { @"https://assets.ppy.sh//beatmaps/578332/covers/cover.jpg?1494591390" },
Preview = @"https://b.ppy.sh/preview/578332.mp3",
PlayCount = 97,
FavouriteCount = 72,
},
}, },
}, },
}, },
@ -74,6 +78,17 @@ namespace osu.Desktop.VisualTests.Tests
Author = @"Sotarks", Author = @"Sotarks",
Source = @"ぎんぎつね", Source = @"ぎんぎつね",
}, },
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Card = @"https://assets.ppy.sh/beatmaps/599627/covers/card.jpg?1494539318",
Cover = @"https://assets.ppy.sh/beatmaps/599627/covers/cover.jpg?1494539318",
},
Preview = @"https//b.ppy.sh/preview/599627.mp3",
PlayCount = 3082,
FavouriteCount = 14,
},
Beatmaps = new List<BeatmapInfo> Beatmaps = new List<BeatmapInfo>
{ {
new BeatmapInfo new BeatmapInfo
@ -81,13 +96,6 @@ namespace osu.Desktop.VisualTests.Tests
Ruleset = ruleset, Ruleset = ruleset,
StarDifficulty = 5.81f, StarDifficulty = 5.81f,
Metadata = new BeatmapMetadata(), Metadata = new BeatmapMetadata(),
OnlineInfo = new BeatmapOnlineInfo
{
Covers = new[] { @"https://assets.ppy.sh//beatmaps/599627/covers/cover.jpg?1494539318" },
Preview = @"https//b.ppy.sh/preview/599627.mp3",
PlayCount = 3082,
FavouriteCount = 14,
},
}, },
}, },
}, },
@ -100,6 +108,17 @@ namespace osu.Desktop.VisualTests.Tests
Author = @"Cerulean Veyron", Author = @"Cerulean Veyron",
Source = @"", Source = @"",
}, },
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Card = @"https://assets.ppy.sh/beatmaps/513268/covers/card.jpg?1494502863",
Cover = @"https://assets.ppy.sh/beatmaps/513268/covers/cover.jpg?1494502863",
},
Preview = @"https//b.ppy.sh/preview/513268.mp3",
PlayCount = 2762,
FavouriteCount = 15,
},
Beatmaps = new List<BeatmapInfo> Beatmaps = new List<BeatmapInfo>
{ {
new BeatmapInfo new BeatmapInfo
@ -107,13 +126,6 @@ namespace osu.Desktop.VisualTests.Tests
Ruleset = ruleset, Ruleset = ruleset,
StarDifficulty = 0.9f, StarDifficulty = 0.9f,
Metadata = new BeatmapMetadata(), Metadata = new BeatmapMetadata(),
OnlineInfo = new BeatmapOnlineInfo
{
Covers = new[] { @"https://assets.ppy.sh//beatmaps/513268/covers/cover.jpg?1494502863" },
Preview = @"https//b.ppy.sh/preview/513268.mp3",
PlayCount = 2762,
FavouriteCount = 15,
},
}, },
new BeatmapInfo new BeatmapInfo
{ {
@ -141,6 +153,17 @@ namespace osu.Desktop.VisualTests.Tests
Author = @"[Kamiya]", Author = @"[Kamiya]",
Source = @"小林さんちのメイドラゴン", Source = @"小林さんちのメイドラゴン",
}, },
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Card = @"https://assets.ppy.sh/beatmaps/586841/covers/card.jpg?1494052741",
Cover = @"https://assets.ppy.sh/beatmaps/586841/covers/cover.jpg?1494052741",
},
Preview = @"https//b.ppy.sh/preview/586841.mp3",
PlayCount = 62317,
FavouriteCount = 161,
},
Beatmaps = new List<BeatmapInfo> Beatmaps = new List<BeatmapInfo>
{ {
new BeatmapInfo new BeatmapInfo
@ -148,13 +171,6 @@ namespace osu.Desktop.VisualTests.Tests
Ruleset = ruleset, Ruleset = ruleset,
StarDifficulty = 1.26f, StarDifficulty = 1.26f,
Metadata = new BeatmapMetadata(), Metadata = new BeatmapMetadata(),
OnlineInfo = new BeatmapOnlineInfo
{
Covers = new[] { @"https://assets.ppy.sh//beatmaps/586841/covers/cover.jpg?1494052741" },
Preview = @"https//b.ppy.sh/preview/586841.mp3",
PlayCount = 62317,
FavouriteCount = 161,
},
}, },
new BeatmapInfo new BeatmapInfo
{ {

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@ -76,7 +76,7 @@ namespace osu.Desktop.VisualTests.Tests
ControlPointInfo = controlPointInfo ControlPointInfo = controlPointInfo
}); });
Add(new Drawable[] AddRange(new Drawable[]
{ {
new Container new Container
{ {

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@ -46,7 +46,7 @@ namespace osu.Desktop.VisualTests.Tests
MaxCombo = 123, MaxCombo = 123,
Rank = ScoreRank.A, Rank = ScoreRank.A,
Date = DateTimeOffset.Now, Date = DateTimeOffset.Now,
Statistics = new Dictionary<string, dynamic>() Statistics = new Dictionary<string, dynamic>
{ {
{ "300", 50 }, { "300", 50 },
{ "100", 20 }, { "100", 20 },

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@ -39,9 +39,15 @@ namespace osu.Desktop.VisualTests.Tests
Artist = @"Maaya Sakamoto", Artist = @"Maaya Sakamoto",
Author = @"uwutm8", Author = @"uwutm8",
}, },
OnlineInfo = new BeatmapOnlineInfo BeatmapSet = new BeatmapSetInfo
{ {
Covers = new[] { @"https://assets.ppy.sh//beatmaps/560573/covers/cover.jpg?1492722343" }, OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh/beatmaps/560573/covers/cover.jpg?1492722343",
},
},
}, },
} }
}, },
@ -96,15 +102,21 @@ namespace osu.Desktop.VisualTests.Tests
Ruleset = rulesets.GetRuleset(0), Ruleset = rulesets.GetRuleset(0),
Metadata = new BeatmapMetadata Metadata = new BeatmapMetadata
{ {
Title = @"xi", Title = @"FREEDOM DIVE",
Artist = @"FREEDOM DIVE", Artist = @"xi",
Author = @"Nakagawa-Kanon", Author = @"Nakagawa-Kanon",
}, },
OnlineInfo = new BeatmapOnlineInfo BeatmapSet = new BeatmapSetInfo
{ {
Covers = new[] { @"https://assets.ppy.sh//beatmaps/39804/covers/cover.jpg?1456506845" }, OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh/beatmaps/39804/covers/cover.jpg?1456506845",
},
},
},
}, },
}
}, },
MaxParticipants = { Value = 10 }, MaxParticipants = { Value = 10 },
Participants = Participants =

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@ -50,7 +50,7 @@ namespace osu.Desktop.VisualTests.Tests
Origin = Anchor.BottomLeft, Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft, Anchor = Anchor.BottomLeft,
Position = new Vector2(20, -160), Position = new Vector2(20, -160),
Count = 5, CountStars = 5,
}; };
Add(stars); Add(stars);
@ -59,7 +59,7 @@ namespace osu.Desktop.VisualTests.Tests
Origin = Anchor.BottomLeft, Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft, Anchor = Anchor.BottomLeft,
Position = new Vector2(20, -190), Position = new Vector2(20, -190),
Text = stars.Count.ToString("0.00"), Text = stars.CountStars.ToString("0.00"),
}; };
Add(starsLabel); Add(starsLabel);
@ -69,8 +69,8 @@ namespace osu.Desktop.VisualTests.Tests
comboCounter.Current.Value = 0; comboCounter.Current.Value = 0;
numerator = denominator = 0; numerator = denominator = 0;
accuracyCounter.SetFraction(0, 0); accuracyCounter.SetFraction(0, 0);
stars.Count = 0; stars.CountStars = 0;
starsLabel.Text = stars.Count.ToString("0.00"); starsLabel.Text = stars.CountStars.ToString("0.00");
}); });
AddStep(@"Hit! :D", delegate AddStep(@"Hit! :D", delegate
@ -91,8 +91,8 @@ namespace osu.Desktop.VisualTests.Tests
AddStep(@"Alter stars", delegate AddStep(@"Alter stars", delegate
{ {
stars.Count = RNG.NextSingle() * (stars.StarCount + 1); stars.CountStars = RNG.NextSingle() * (stars.StarCount + 1);
starsLabel.Text = stars.Count.ToString("0.00"); starsLabel.Text = stars.CountStars.ToString("0.00");
}); });
AddStep(@"Stop counters", delegate AddStep(@"Stop counters", delegate

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@ -55,7 +55,7 @@ namespace osu.Desktop.VisualTests.Tests
timeRangeBindable.ValueChanged += v => timeRangeText.Text = $"Visible Range: {v:#,#.#}"; timeRangeBindable.ValueChanged += v => timeRangeText.Text = $"Visible Range: {v:#,#.#}";
timeRangeBindable.ValueChanged += v => bottomLabel.Text = $"t minus {v:#,#}"; timeRangeBindable.ValueChanged += v => bottomLabel.Text = $"t minus {v:#,#}";
Add(new Drawable[] AddRange(new Drawable[]
{ {
new Container new Container
{ {

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@ -50,7 +50,7 @@ namespace osu.Desktop
{ {
desktopWindow.CursorState |= CursorState.Hidden; desktopWindow.CursorState |= CursorState.Hidden;
desktopWindow.Icon = Icon.ExtractAssociatedIcon(Assembly.GetExecutingAssembly().Location); desktopWindow.Icon = new Icon(Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico"));
desktopWindow.Title = Name; desktopWindow.Title = Name;
desktopWindow.DragEnter += dragEnter; desktopWindow.DragEnter += dragEnter;

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@ -186,7 +186,7 @@ namespace osu.Desktop.Overlays
{ {
private OsuGame game; private OsuGame game;
protected override Notification CreateCompletionNotification() => new ProgressCompletionNotification() protected override Notification CreateCompletionNotification() => new ProgressCompletionNotification
{ {
Text = @"Update ready to install. Click to restart!", Text = @"Update ready to install. Click to restart!",
Activated = () => Activated = () =>
@ -202,7 +202,7 @@ namespace osu.Desktop.Overlays
{ {
this.game = game; this.game = game;
IconContent.Add(new Drawable[] IconContent.AddRange(new Drawable[]
{ {
new Box new Box
{ {

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@ -232,7 +232,7 @@
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Content Include="lazer.ico" /> <EmbeddedResource Include="lazer.ico" />
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.

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@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
Height = (float)HitObject.Duration; Height = (float)HitObject.Duration;
Add(new Drawable[] AddRange(new Drawable[]
{ {
// For now the body piece covers the entire height of the container // For now the body piece covers the entire height of the container
// whereas possibly in the future we don't want to extend under the head/tail. // whereas possibly in the future we don't want to extend under the head/tail.

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@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Osu.UI
Anchor = Anchor.Centre; Anchor = Anchor.Centre;
Origin = Anchor.Centre; Origin = Anchor.Centre;
Add(new Drawable[] AddRange(new Drawable[]
{ {
connectionLayer = new FollowPointRenderer connectionLayer = new FollowPointRenderer
{ {

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@ -68,7 +68,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
{ {
EarlyActivationMilliseconds = pre_beat_transition_time; EarlyActivationMilliseconds = pre_beat_transition_time;
AddInternal(new Drawable[] AddRangeInternal(new Drawable[]
{ {
background = new CircularContainer background = new CircularContainer
{ {

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@ -54,7 +54,7 @@ namespace osu.Game.Rulesets.Taiko.UI
public TaikoPlayfield() public TaikoPlayfield()
{ {
AddInternal(new Drawable[] AddRangeInternal(new Drawable[]
{ {
new ScaleFixContainer new ScaleFixContainer
{ {

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@ -91,7 +91,7 @@ namespace osu.Game.Beatmaps.ControlPoints
if (time < list[0].Time) if (time < list[0].Time)
return prePoint ?? new T(); return prePoint ?? new T();
int index = list.BinarySearch(new T() { Time = time }); int index = list.BinarySearch(new T { Time = time });
// Check if we've found an exact match (t == time) // Check if we've found an exact match (t == time)
if (index >= 0) if (index >= 0)

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@ -140,7 +140,7 @@ namespace osu.Game.Beatmaps.Drawables
}, },
starCounter = new StarCounter starCounter = new StarCounter
{ {
Count = (float)beatmap.StarDifficulty, CountStars = (float)beatmap.StarDifficulty,
Scale = new Vector2(0.8f), Scale = new Vector2(0.8f),
} }
} }

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@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq; using System.Linq;
using Newtonsoft.Json;
using SQLite.Net.Attributes; using SQLite.Net.Attributes;
namespace osu.Game.Database namespace osu.Game.Database
@ -17,8 +18,13 @@ namespace osu.Game.Database
public string TitleUnicode { get; set; } public string TitleUnicode { get; set; }
public string Artist { get; set; } public string Artist { get; set; }
public string ArtistUnicode { get; set; } public string ArtistUnicode { get; set; }
[JsonProperty(@"creator")]
public string Author { get; set; } public string Author { get; set; }
public string Source { get; set; } public string Source { get; set; }
[JsonProperty(@"tags")]
public string Tags { get; set; } public string Tags { get; set; }
public int PreviewTime { get; set; } public int PreviewTime { get; set; }
public string AudioFile { get; set; } public string AudioFile { get; set; }

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@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Newtonsoft.Json; using Newtonsoft.Json;
using System.Collections.Generic;
namespace osu.Game.Database namespace osu.Game.Database
{ {
@ -11,28 +10,16 @@ namespace osu.Game.Database
/// </summary> /// </summary>
public class BeatmapOnlineInfo public class BeatmapOnlineInfo
{ {
/// <summary>
/// The different sizes of cover art for this beatmap: cover, cover@2x, card, card@2x, list, list@2x.
/// </summary>
[JsonProperty(@"covers")]
public IEnumerable<string> Covers { get; set; }
/// <summary>
/// A small sample clip of this beatmap's song.
/// </summary>
[JsonProperty(@"previewUrl")]
public string Preview { get; set; }
/// <summary> /// <summary>
/// The amount of plays this beatmap has. /// The amount of plays this beatmap has.
/// </summary> /// </summary>
[JsonProperty(@"play_count")] [JsonProperty(@"playcount")]
public int PlayCount { get; set; } public int PlayCount { get; set; }
/// <summary> /// <summary>
/// The amount of people who have favourited this map. /// The amount of passes this beatmap has.
/// </summary> /// </summary>
[JsonProperty(@"favourite_count")] [JsonProperty(@"passcount")]
public int FavouriteCount { get; set; } public int PassCount { get; set; }
} }
} }

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@ -24,6 +24,9 @@ namespace osu.Game.Database
[OneToMany(CascadeOperations = CascadeOperation.All)] [OneToMany(CascadeOperations = CascadeOperation.All)]
public List<BeatmapInfo> Beatmaps { get; set; } public List<BeatmapInfo> Beatmaps { get; set; }
[Ignore]
public BeatmapSetOnlineInfo OnlineInfo { get; set; }
public double MaxStarDifficulty => Beatmaps.Max(b => b.StarDifficulty); public double MaxStarDifficulty => Beatmaps.Max(b => b.StarDifficulty);
[Indexed] [Indexed]

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@ -0,0 +1,55 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Newtonsoft.Json;
namespace osu.Game.Database
{
/// <summary>
/// Beatmap set info retrieved for previewing locally without having the set downloaded.
/// </summary>
public class BeatmapSetOnlineInfo
{
/// <summary>
/// The different sizes of cover art for this beatmap set.
/// </summary>
[JsonProperty(@"covers")]
public BeatmapSetOnlineCovers Covers { get; set; }
/// <summary>
/// A small sample clip of this beatmap set's song.
/// </summary>
[JsonProperty(@"previewUrl")]
public string Preview { get; set; }
/// <summary>
/// The amount of plays this beatmap set has.
/// </summary>
[JsonProperty(@"play_count")]
public int PlayCount { get; set; }
/// <summary>
/// The amount of people who have favourited this beatmap set.
/// </summary>
[JsonProperty(@"favourite_count")]
public int FavouriteCount { get; set; }
}
public class BeatmapSetOnlineCovers
{
public string CoverLowRes { get; set; }
[JsonProperty(@"cover@2x")]
public string Cover { get; set; }
public string CardLowRes { get; set; }
[JsonProperty(@"card@2x")]
public string Card { get; set; }
public string ListLowRes { get; set; }
[JsonProperty(@"list@2x")]
public string List { get; set; }
}
}

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@ -1,37 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using osu.Framework.Audio.Track;
using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps;
namespace osu.Game.Database
{
internal class OnlineWorkingBeatmap : WorkingBeatmap
{
private readonly TextureStore textures;
private readonly TrackManager tracks;
public OnlineWorkingBeatmap(BeatmapInfo beatmapInfo, TextureStore textures, TrackManager tracks) : base(beatmapInfo)
{
this.textures = textures;
this.tracks = tracks;
}
protected override Beatmap GetBeatmap()
{
return new Beatmap();
}
protected override Texture GetBackground()
{
return textures.Get(BeatmapInfo.OnlineInfo.Covers.FirstOrDefault());
}
protected override Track GetTrack()
{
return tracks.Get(BeatmapInfo.OnlineInfo.Preview);
}
}
}

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@ -8,9 +8,10 @@ using osu.Framework.Graphics.Containers;
namespace osu.Game.Graphics.Containers namespace osu.Game.Graphics.Containers
{ {
public class ReverseDepthFillFlowContainer<T> : FillFlowContainer<T> where T : Drawable public class ReverseChildIDFillFlowContainer<T> : FillFlowContainer<T> where T : Drawable
{ {
protected override IComparer<Drawable> DepthComparer => new ReverseCreationOrderDepthComparer(); protected override int Compare(Drawable x, Drawable y) => CompareReverseChildID(x, y);
protected override IEnumerable<Drawable> FlowingChildren => base.FlowingChildren.Reverse(); protected override IEnumerable<Drawable> FlowingChildren => base.FlowingChildren.Reverse();
} }
} }

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@ -93,7 +93,7 @@ namespace osu.Game.Graphics.Containers
sections = value.ToList(); sections = value.ToList();
if (sections.Count == 0) return; if (sections.Count == 0) return;
sectionsContainer.Add(sections); sectionsContainer.AddRange(sections);
SelectedSection.Value = sections[0]; SelectedSection.Value = sections[0];
lastKnownScroll = float.NaN; lastKnownScroll = float.NaN;
} }
@ -114,7 +114,7 @@ namespace osu.Game.Graphics.Containers
public SectionsContainer() public SectionsContainer()
{ {
Add(ScrollContainer = new ScrollContainer() Add(ScrollContainer = new ScrollContainer
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Masking = false, Masking = false,

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@ -58,7 +58,7 @@ namespace osu.Game.Graphics.UserInterface
Direction = Direction, Direction = Direction,
}); });
//I'm using ToList() here because Where() returns an Enumerable which can change it's elements afterwards //I'm using ToList() here because Where() returns an Enumerable which can change it's elements afterwards
Remove(Children.Where((bar, index) => index >= value.Count()).ToList()); RemoveRange(Children.Where((bar, index) => index >= value.Count()).ToList());
} }
} }
} }

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@ -49,7 +49,7 @@ namespace osu.Game.Graphics.UserInterface
Content.Masking = true; Content.Masking = true;
Content.CornerRadius = 5; Content.CornerRadius = 5;
Add(new Drawable[] AddRange(new Drawable[]
{ {
new Triangles new Triangles
{ {

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@ -17,7 +17,7 @@ namespace osu.Game.Graphics.UserInterface
public SearchTextBox() public SearchTextBox()
{ {
Height = 35; Height = 35;
Add(new Drawable[] AddRange(new Drawable[]
{ {
new TextAwesome new TextAwesome
{ {

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@ -33,25 +33,25 @@ namespace osu.Game.Graphics.UserInterface
private const float star_size = 20; private const float star_size = 20;
private const float star_spacing = 4; private const float star_spacing = 4;
private float count; private float countStars;
/// <summary> /// <summary>
/// Amount of stars represented. /// Amount of stars represented.
/// </summary> /// </summary>
public float Count public float CountStars
{ {
get get
{ {
return count; return countStars;
} }
set set
{ {
if (count == value) return; if (countStars == value) return;
if (IsLoaded) if (IsLoaded)
transformCount(value); transformCount(value);
count = value; countStars = value;
} }
} }
@ -94,15 +94,15 @@ namespace osu.Game.Graphics.UserInterface
public void ResetCount() public void ResetCount()
{ {
count = 0; countStars = 0;
StopAnimation(); StopAnimation();
} }
public void ReplayAnimation() public void ReplayAnimation()
{ {
var t = count; var t = countStars;
ResetCount(); ResetCount();
Count = t; CountStars = t;
} }
public void StopAnimation() public void StopAnimation()
@ -111,8 +111,8 @@ namespace osu.Game.Graphics.UserInterface
foreach (var star in stars.Children) foreach (var star in stars.Children)
{ {
star.ClearTransforms(true); star.ClearTransforms(true);
star.FadeTo(i < count ? 1.0f : minStarAlpha); star.FadeTo(i < countStars ? 1.0f : minStarAlpha);
star.Icon.ScaleTo(getStarScale(i, count)); star.Icon.ScaleTo(getStarScale(i, countStars));
i++; i++;
} }
} }
@ -132,7 +132,7 @@ namespace osu.Game.Graphics.UserInterface
{ {
star.ClearTransforms(true); star.ClearTransforms(true);
var delay = (count <= newValue ? Math.Max(i - count, 0) : Math.Max(count - 1 - i, 0)) * animationDelay; var delay = (countStars <= newValue ? Math.Max(i - countStars, 0) : Math.Max(countStars - 1 - i, 0)) * animationDelay;
using (BeginDelayedSequence(delay, true)) using (BeginDelayedSequence(delay, true))
{ {

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@ -0,0 +1,97 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using osu.Game.Database;
using osu.Game.Overlays;
using osu.Game.Overlays.Direct;
namespace osu.Game.Online.API.Requests
{
public class GetBeatmapSetsRequest : APIRequest<IEnumerable<GetBeatmapSetsResponse>>
{
private readonly string query;
private readonly RulesetInfo ruleset;
private readonly RankStatus rankStatus;
private readonly DirectSortCriteria sortCriteria;
private readonly SortDirection direction;
private string directionString => direction == SortDirection.Descending ? @"desc" : @"asc";
public GetBeatmapSetsRequest(string query, RulesetInfo ruleset, RankStatus rankStatus = RankStatus.Any, DirectSortCriteria sortCriteria = DirectSortCriteria.Ranked, SortDirection direction = SortDirection.Descending)
{
this.query = System.Uri.EscapeDataString(query);
this.ruleset = ruleset;
this.rankStatus = rankStatus;
this.sortCriteria = sortCriteria;
this.direction = direction;
}
protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={(int)rankStatus}&sort={sortCriteria.ToString().ToLower()}_{directionString}";
}
public class GetBeatmapSetsResponse : BeatmapMetadata
{
[JsonProperty(@"covers")]
private BeatmapSetOnlineCovers covers { get; set; }
[JsonProperty(@"previewUrl")]
private string preview { get; set; }
[JsonProperty(@"play_count")]
private int playCount { get; set; }
[JsonProperty(@"favourite_count")]
private int favouriteCount { get; set; }
[JsonProperty(@"beatmaps")]
private IEnumerable<GetBeatmapSetsBeatmapResponse> beatmaps { get; set; }
public BeatmapSetInfo ToBeatmapSet(RulesetDatabase rulesets)
{
return new BeatmapSetInfo
{
Metadata = this,
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = covers,
Preview = preview,
PlayCount = playCount,
FavouriteCount = favouriteCount,
},
Beatmaps = beatmaps.Select(b => b.ToBeatmap(rulesets)).ToList(),
};
}
private class GetBeatmapSetsBeatmapResponse : BeatmapMetadata
{
[JsonProperty(@"playcount")]
private int playCount { get; set; }
[JsonProperty(@"passcount")]
private int passCount { get; set; }
[JsonProperty(@"mode_int")]
private int ruleset { get; set; }
[JsonProperty(@"difficulty_rating")]
private double starDifficulty { get; set; }
public BeatmapInfo ToBeatmap(RulesetDatabase rulesets)
{
return new BeatmapInfo
{
Metadata = this,
Ruleset = rulesets.GetRuleset(ruleset),
StarDifficulty = starDifficulty,
OnlineInfo = new BeatmapOnlineInfo
{
PlayCount = playCount,
PassCount = passCount,
},
};
}
}
}
}

View File

@ -141,7 +141,7 @@ namespace osu.Game
{ {
base.LoadComplete(); base.LoadComplete();
Add(new Drawable[] { AddRange(new Drawable[] {
new VolumeControlReceptor new VolumeControlReceptor
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,

View File

@ -67,7 +67,7 @@ namespace osu.Game.Overlays.Chat
var displayMessages = newMessages.Skip(Math.Max(0, newMessages.Count() - Channel.MAX_HISTORY)); var displayMessages = newMessages.Skip(Math.Max(0, newMessages.Count() - Channel.MAX_HISTORY));
//up to last Channel.MAX_HISTORY messages //up to last Channel.MAX_HISTORY messages
flow.Add(displayMessages.Select(m => new ChatLine(m))); flow.AddRange(displayMessages.Select(m => new ChatLine(m)));
if (!IsLoaded) return; if (!IsLoaded) return;

View File

@ -1,14 +1,12 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Textures;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Graphics; using osu.Game.Graphics;
@ -50,7 +48,7 @@ namespace osu.Game.Overlays.Direct
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours, LocalisationEngine localisation, TextureStore textures) private void load(OsuColour colours, LocalisationEngine localisation)
{ {
Children = new[] Children = new[]
{ {
@ -59,7 +57,7 @@ namespace osu.Game.Overlays.Direct
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = Color4.Black, Colour = Color4.Black,
}, },
GetBackground(textures), CreateBackground(),
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
@ -180,11 +178,11 @@ namespace osu.Game.Overlays.Direct
Margin = new MarginPadding { Top = vertical_padding, Right = vertical_padding }, Margin = new MarginPadding { Top = vertical_padding, Right = vertical_padding },
Children = new[] Children = new[]
{ {
new Statistic(FontAwesome.fa_play_circle, SetInfo.Beatmaps.FirstOrDefault()?.OnlineInfo.PlayCount ?? 0) new Statistic(FontAwesome.fa_play_circle, SetInfo.OnlineInfo?.PlayCount ?? 0)
{ {
Margin = new MarginPadding { Right = 1 }, Margin = new MarginPadding { Right = 1 },
}, },
new Statistic(FontAwesome.fa_heart, SetInfo.Beatmaps.FirstOrDefault()?.OnlineInfo.FavouriteCount ?? 0), new Statistic(FontAwesome.fa_heart, SetInfo.OnlineInfo?.FavouriteCount ?? 0),
}, },
}, },
}; };

View File

@ -12,8 +12,6 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Database; using osu.Game.Database;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Framework.Graphics.Textures;
using System.Linq;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
@ -49,7 +47,7 @@ namespace osu.Game.Overlays.Direct
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(LocalisationEngine localisation, TextureStore textures) private void load(LocalisationEngine localisation)
{ {
Children = new[] Children = new[]
{ {
@ -58,7 +56,7 @@ namespace osu.Game.Overlays.Direct
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = Color4.Black, Colour = Color4.Black,
}, },
GetBackground(textures), CreateBackground(),
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
@ -105,11 +103,11 @@ namespace osu.Game.Overlays.Direct
Margin = new MarginPadding { Right = height - vertical_padding * 2 + vertical_padding }, Margin = new MarginPadding { Right = height - vertical_padding * 2 + vertical_padding },
Children = new Drawable[] Children = new Drawable[]
{ {
new Statistic(FontAwesome.fa_play_circle, SetInfo.Beatmaps.FirstOrDefault()?.OnlineInfo.PlayCount ?? 0) new Statistic(FontAwesome.fa_play_circle, SetInfo.OnlineInfo?.PlayCount ?? 0)
{ {
Margin = new MarginPadding { Right = 1 }, Margin = new MarginPadding { Right = 1 },
}, },
new Statistic(FontAwesome.fa_heart, SetInfo.Beatmaps.FirstOrDefault()?.OnlineInfo.FavouriteCount ?? 0), new Statistic(FontAwesome.fa_heart, SetInfo.OnlineInfo?.FavouriteCount ?? 0),
new FillFlowContainer new FillFlowContainer
{ {
Anchor = Anchor.TopRight, Anchor = Anchor.TopRight,

View File

@ -2,8 +2,8 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using OpenTK; using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
@ -34,21 +34,25 @@ namespace osu.Game.Overlays.Direct
return icons; return icons;
} }
protected Drawable GetBackground(TextureStore textures) protected Drawable CreateBackground() => new DelayedLoadWrapper(new BeatmapSetBackgroundSprite(SetInfo)
{
return new AsyncLoadWrapper(new BeatmapBackgroundSprite(new OnlineWorkingBeatmap(SetInfo.Beatmaps.FirstOrDefault(), textures, null))
{ {
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fill, FillMode = FillMode.Fill,
OnLoadComplete = d => d.FadeInFromZero(400, EasingTypes.Out), OnLoadComplete = d => d.FadeInFromZero(400, EasingTypes.Out),
}) { RelativeSizeAxes = Axes.Both }; })
} {
RelativeSizeAxes = Axes.Both,
TimeBeforeLoad = 300
};
public class Statistic : FillFlowContainer public class Statistic : FillFlowContainer
{ {
private readonly SpriteText text; private readonly SpriteText text;
private int value; private int value;
public int Value public int Value
{ {
get { return value; } get { return value; }
@ -85,5 +89,23 @@ namespace osu.Game.Overlays.Direct
Value = value; Value = value;
} }
} }
private class BeatmapSetBackgroundSprite : Sprite
{
private readonly BeatmapSetInfo set;
public BeatmapSetBackgroundSprite(BeatmapSetInfo set)
{
this.set = set;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
string resource = set.OnlineInfo.Covers.Card;
if (resource != null)
Texture = textures.Get(resource);
}
}
} }
} }

View File

@ -14,12 +14,13 @@ using osu.Game.Overlays.SearchableList;
namespace osu.Game.Overlays.Direct namespace osu.Game.Overlays.Direct
{ {
public class FilterControl : SearchableListFilterControl<DirectSortCritera, RankStatus> public class FilterControl : SearchableListFilterControl<DirectSortCriteria, RankStatus>
{ {
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
private FillFlowContainer<RulesetToggleButton> modeButtons; private FillFlowContainer<RulesetToggleButton> modeButtons;
protected override Color4 BackgroundColour => OsuColour.FromHex(@"384552"); protected override Color4 BackgroundColour => OsuColour.FromHex(@"384552");
protected override DirectSortCritera DefaultTab => DirectSortCritera.Title; protected override DirectSortCriteria DefaultTab => DirectSortCriteria.Ranked;
protected override Drawable CreateSupplementaryControls() protected override Drawable CreateSupplementaryControls()
{ {
modeButtons = new FillFlowContainer<RulesetToggleButton> modeButtons = new FillFlowContainer<RulesetToggleButton>
@ -36,10 +37,10 @@ namespace osu.Game.Overlays.Direct
{ {
DisplayStyleControl.Dropdown.AccentColour = colours.BlueDark; DisplayStyleControl.Dropdown.AccentColour = colours.BlueDark;
var b = new Bindable<RulesetInfo>(); //backup bindable incase the game is null Ruleset.BindTo(game?.Ruleset ?? new Bindable<RulesetInfo> { Value = rulesets.GetRuleset(0) });
foreach (var r in rulesets.AllRulesets) foreach (var r in rulesets.AllRulesets)
{ {
modeButtons.Add(new RulesetToggleButton(game?.Ruleset ?? b, r)); modeButtons.Add(new RulesetToggleButton(Ruleset, r));
} }
} }
@ -95,7 +96,7 @@ namespace osu.Game.Overlays.Direct
} }
} }
public enum DirectSortCritera public enum DirectSortCriteria
{ {
Title, Title,
Artist, Artist,
@ -103,5 +104,6 @@ namespace osu.Game.Overlays.Direct
Difficulty, Difficulty,
Ranked, Ranked,
Rating, Rating,
Plays,
} }
} }

View File

@ -30,10 +30,10 @@ namespace osu.Game.Overlays.Direct
{ {
Search, Search,
[Description("Newest Maps")] [Description("Newest Maps")]
NewestMaps, NewestMaps = DirectSortCriteria.Ranked,
[Description("Top Rated")] [Description("Top Rated")]
TopRated, TopRated = DirectSortCriteria.Rating,
[Description("Most Played")] [Description("Most Played")]
MostPlayed MostPlayed = DirectSortCriteria.Plays,
} }
} }

View File

@ -5,21 +5,28 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using OpenTK; using OpenTK;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Threading;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Direct; using osu.Game.Overlays.Direct;
using osu.Game.Overlays.SearchableList; using osu.Game.Overlays.SearchableList;
using OpenTK.Graphics; using OpenTK.Graphics;
namespace osu.Game.Overlays namespace osu.Game.Overlays
{ {
public class DirectOverlay : SearchableListOverlay<DirectTab, DirectSortCritera, RankStatus> public class DirectOverlay : SearchableListOverlay<DirectTab, DirectSortCriteria, RankStatus>
{ {
private const float panel_padding = 10f; private const float panel_padding = 10f;
private APIAccess api;
private RulesetDatabase rulesets;
private readonly FillFlowContainer resultCountsContainer; private readonly FillFlowContainer resultCountsContainer;
private readonly OsuSpriteText resultCountsText; private readonly OsuSpriteText resultCountsText;
private readonly FillFlowContainer<DirectPanel> panels; private readonly FillFlowContainer<DirectPanel> panels;
@ -29,7 +36,7 @@ namespace osu.Game.Overlays
protected override Color4 TrianglesColourDark => OsuColour.FromHex(@"3f5265"); protected override Color4 TrianglesColourDark => OsuColour.FromHex(@"3f5265");
protected override SearchableListHeader<DirectTab> CreateHeader() => new Header(); protected override SearchableListHeader<DirectTab> CreateHeader() => new Header();
protected override SearchableListFilterControl<DirectSortCritera, RankStatus> CreateFilterControl() => new FilterControl(); protected override SearchableListFilterControl<DirectSortCriteria, RankStatus> CreateFilterControl() => new FilterControl();
private IEnumerable<BeatmapSetInfo> beatmapSets; private IEnumerable<BeatmapSetInfo> beatmapSets;
public IEnumerable<BeatmapSetInfo> BeatmapSets public IEnumerable<BeatmapSetInfo> BeatmapSets
@ -40,6 +47,17 @@ namespace osu.Game.Overlays
if (beatmapSets?.Equals(value) ?? false) return; if (beatmapSets?.Equals(value) ?? false) return;
beatmapSets = value; beatmapSets = value;
if (BeatmapSets == null)
{
foreach (var p in panels.Children)
{
p.FadeOut(200);
p.Expire();
}
return;
}
recreatePanels(Filter.DisplayStyleControl.DisplayStyle.Value); recreatePanels(Filter.DisplayStyleControl.DisplayStyle.Value);
} }
} }
@ -98,22 +116,60 @@ namespace osu.Game.Overlays
}, },
}; };
Header.Tabs.Current.ValueChanged += tab => { if (tab != DirectTab.Search) Filter.Search.Text = string.Empty; };
Filter.Search.Current.ValueChanged += text => { if (text != string.Empty) Header.Tabs.Current.Value = DirectTab.Search; }; Filter.Search.Current.ValueChanged += text => { if (text != string.Empty) Header.Tabs.Current.Value = DirectTab.Search; };
((FilterControl)Filter).Ruleset.ValueChanged += ruleset => Scheduler.AddOnce(updateSearch);
Filter.DisplayStyleControl.DisplayStyle.ValueChanged += recreatePanels; Filter.DisplayStyleControl.DisplayStyle.ValueChanged += recreatePanels;
Filter.DisplayStyleControl.Dropdown.Current.ValueChanged += rankStatus => Scheduler.AddOnce(updateSearch);
Header.Tabs.Current.ValueChanged += tab =>
{
if (tab != DirectTab.Search)
{
currentQuery.Value = string.Empty;
Filter.Tabs.Current.Value = (DirectSortCriteria)Header.Tabs.Current.Value;
Scheduler.AddOnce(updateSearch);
}
};
currentQuery.ValueChanged += v =>
{
queryChangedDebounce?.Cancel();
if (string.IsNullOrEmpty(v))
Scheduler.AddOnce(updateSearch);
else
{
BeatmapSets = null;
ResultAmounts = null;
queryChangedDebounce = Scheduler.AddDelayed(updateSearch, 500);
}
};
currentQuery.BindTo(Filter.Search.Current);
Filter.Tabs.Current.ValueChanged += sortCriteria =>
{
if (Header.Tabs.Current.Value != DirectTab.Search && sortCriteria != (DirectSortCriteria)Header.Tabs.Current.Value)
Header.Tabs.Current.Value = DirectTab.Search;
Scheduler.AddOnce(updateSearch);
};
updateResultCounts(); updateResultCounts();
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours, APIAccess api, RulesetDatabase rulesets)
{ {
this.api = api;
this.rulesets = rulesets;
resultCountsContainer.Colour = colours.Yellow; resultCountsContainer.Colour = colours.Yellow;
} }
private void updateResultCounts() private void updateResultCounts()
{ {
resultCountsContainer.FadeTo(ResultAmounts == null ? 0f : 1f, 200, EasingTypes.Out); resultCountsContainer.FadeTo(ResultAmounts == null ? 0f : 1f, 200, EasingTypes.OutQuint);
if (ResultAmounts == null) return; if (ResultAmounts == null) return;
resultCountsText.Text = pluralize("Artist", ResultAmounts.Artists) + ", " + resultCountsText.Text = pluralize("Artist", ResultAmounts.Artists) + ", " +
@ -129,8 +185,67 @@ namespace osu.Game.Overlays
private void recreatePanels(PanelDisplayStyle displayStyle) private void recreatePanels(PanelDisplayStyle displayStyle)
{ {
if (BeatmapSets == null) return; if (BeatmapSets == null) return;
panels.ChildrenEnumerable = BeatmapSets.Select(b => displayStyle == PanelDisplayStyle.Grid ? (DirectPanel)new DirectGridPanel(b) { Width = 400 } : new DirectListPanel(b));
panels.ChildrenEnumerable = BeatmapSets.Select<BeatmapSetInfo, DirectPanel>(b =>
{
switch (displayStyle)
{
case PanelDisplayStyle.Grid:
return new DirectGridPanel(b) { Width = 400 };
default:
return new DirectListPanel(b);
} }
});
}
private GetBeatmapSetsRequest getSetsRequest;
private readonly Bindable<string> currentQuery = new Bindable<string>();
private ScheduledDelegate queryChangedDebounce;
private void updateSearch()
{
queryChangedDebounce?.Cancel();
if (!IsLoaded) return;
BeatmapSets = null;
ResultAmounts = null;
getSetsRequest?.Cancel();
if (api == null) return;
if (Header.Tabs.Current.Value == DirectTab.Search && (Filter.Search.Text == string.Empty || currentQuery == string.Empty)) return;
getSetsRequest = new GetBeatmapSetsRequest(currentQuery,
((FilterControl)Filter).Ruleset.Value,
Filter.DisplayStyleControl.Dropdown.Current.Value,
Filter.Tabs.Current.Value); //todo: sort direction (?)
getSetsRequest.Success += r =>
{
BeatmapSets = r?.Select(response => response.ToBeatmapSet(rulesets));
if (BeatmapSets == null) return;
var artists = new List<string>();
var songs = new List<string>();
var tags = new List<string>();
foreach (var s in BeatmapSets)
{
artists.Add(s.Metadata.Artist);
songs.Add(s.Metadata.Title);
tags.AddRange(s.Metadata.Tags.Split(' '));
}
ResultAmounts = new ResultCounts(distinctCount(artists), distinctCount(songs), distinctCount(tags));
};
api.Queue(getSetsRequest);
}
private int distinctCount(List<string> list) => list.Distinct().ToArray().Length;
public class ResultCounts public class ResultCounts
{ {

View File

@ -199,7 +199,7 @@ namespace osu.Game.Overlays.Mods
iconsContainer.Clear(); iconsContainer.Clear();
if (Mods.Length > 1) if (Mods.Length > 1)
{ {
iconsContainer.Add(new[] iconsContainer.AddRange(new[]
{ {
backgroundIcon = new ModIcon(Mods[1]) backgroundIcon = new ModIcon(Mods[1])
{ {

View File

@ -49,7 +49,7 @@ namespace osu.Game.Overlays.Notifications
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y; AutoSizeAxes = Axes.Y;
AddInternal(new Drawable[] AddRangeInternal(new Drawable[]
{ {
Light = new NotificationLight Light = new NotificationLight
{ {

View File

@ -69,7 +69,7 @@ namespace osu.Game.Overlays.Notifications
Left = 20, Left = 20,
}; };
AddInternal(new Drawable[] AddRangeInternal(new Drawable[]
{ {
new Container new Container
{ {

View File

@ -90,7 +90,7 @@ namespace osu.Game.Overlays.Notifications
private ProgressNotificationState state; private ProgressNotificationState state;
protected virtual Notification CreateCompletionNotification() => new ProgressCompletionNotification() protected virtual Notification CreateCompletionNotification() => new ProgressCompletionNotification
{ {
Activated = CompletionClickAction, Activated = CompletionClickAction,
Text = $"Task \"{Text}\" has completed!" Text = $"Task \"{Text}\" has completed!"

View File

@ -42,7 +42,7 @@ namespace osu.Game.Overlays.Notifications
public SimpleNotification() public SimpleNotification()
{ {
IconContent.Add(new Drawable[] IconContent.AddRange(new Drawable[]
{ {
IconBackgound = new Box IconBackgound = new Box
{ {

View File

@ -120,6 +120,7 @@ namespace osu.Game.Overlays.SearchableList
{ {
protected override Color4 BackgroundUnfocused => backgroundColour; protected override Color4 BackgroundUnfocused => backgroundColour;
protected override Color4 BackgroundFocused => backgroundColour; protected override Color4 BackgroundFocused => backgroundColour;
protected override bool AllowCommit => true;
private Color4 backgroundColour; private Color4 backgroundColour;

View File

@ -34,7 +34,7 @@ namespace osu.Game.Overlays.SearchableList
{ {
public SlimMenu() public SlimMenu()
{ {
Background.Colour = Color4.Black.Opacity(0.25f); Background.Colour = Color4.Black.Opacity(0.7f);
} }
} }
} }

View File

@ -29,7 +29,7 @@ namespace osu.Game.Overlays.Settings
if (text == null) if (text == null)
{ {
// construct lazily for cases where the label is not needed (may be provided by the Control). // construct lazily for cases where the label is not needed (may be provided by the Control).
Add(text = new OsuSpriteText() { Depth = 1 }); Add(text = new OsuSpriteText { Depth = 1 });
} }
text.Text = value; text.Text = value;

View File

@ -44,7 +44,7 @@ namespace osu.Game.Overlays.Settings
const int header_size = 26; const int header_size = 26;
const int header_margin = 25; const int header_margin = 25;
const int border_size = 2; const int border_size = 2;
AddInternal(new Drawable[] AddRangeInternal(new Drawable[]
{ {
new Box new Box
{ {

View File

@ -17,7 +17,7 @@ namespace osu.Game.Overlays.Settings
where T : struct, IEquatable<T> where T : struct, IEquatable<T>
where U : SliderBar<T>, new() where U : SliderBar<T>, new()
{ {
protected override Drawable CreateControl() => new U() protected override Drawable CreateControl() => new U
{ {
Margin = new MarginPadding { Top = 5, Bottom = 5 }, Margin = new MarginPadding { Top = 5, Bottom = 5 },
RelativeSizeAxes = Axes.X RelativeSizeAxes = Axes.X

View File

@ -33,7 +33,7 @@ namespace osu.Game.Overlays.Settings
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y; AutoSizeAxes = Axes.Y;
Direction = FillDirection.Vertical; Direction = FillDirection.Vertical;
AddInternal(new Drawable[] AddRangeInternal(new Drawable[]
{ {
new OsuSpriteText new OsuSpriteText
{ {

View File

@ -1,55 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Objects
{
/// <summary>
/// Compares two hit objects by their start time, falling back to creation order if their start time is equal.
/// </summary>
public class HitObjectStartTimeComparer : Drawable.CreationOrderDepthComparer
{
public override int Compare(Drawable x, Drawable y)
{
var hitObjectX = x as DrawableHitObject;
var hitObjectY = y as DrawableHitObject;
// If either of the two drawables are not hit objects, fall back to the base comparer
if (hitObjectX?.HitObject == null || hitObjectY?.HitObject == null)
return base.Compare(x, y);
// Compare by start time
int i = hitObjectX.HitObject.StartTime.CompareTo(hitObjectY.HitObject.StartTime);
if (i != 0)
return i;
return base.Compare(x, y);
}
}
/// <summary>
/// Compares two hit objects by their start time, falling back to creation order if their start time is equal.
/// This will compare the two hit objects in reverse order.
/// </summary>
public class HitObjectReverseStartTimeComparer : Drawable.ReverseCreationOrderDepthComparer
{
public override int Compare(Drawable x, Drawable y)
{
var hitObjectX = x as DrawableHitObject;
var hitObjectY = y as DrawableHitObject;
// If either of the two drawables are not hit objects, fall back to the base comparer
if (hitObjectX?.HitObject == null || hitObjectY?.HitObject == null)
return base.Compare(x, y);
// Compare by start time
int i = hitObjectY.HitObject.StartTime.CompareTo(hitObjectX.HitObject.StartTime);
if (i != 0)
return i;
return base.Compare(x, y);
}
}
}

View File

@ -1,13 +1,11 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Caching; using osu.Framework.Caching;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using OpenTK; using OpenTK;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
@ -55,7 +53,22 @@ namespace osu.Game.Rulesets.Timing
/// </summary> /// </summary>
internal MultiplierControlPoint ControlPoint; internal MultiplierControlPoint ControlPoint;
protected override IComparer<Drawable> DepthComparer => new HitObjectReverseStartTimeComparer(); protected override int Compare(Drawable x, Drawable y)
{
var xHitObject = x as DrawableHitObject;
var yHitObject = y as DrawableHitObject;
// If either of the two drawables are not hit objects, fall back to the base comparer
if (xHitObject?.HitObject == null || yHitObject?.HitObject == null)
return base.Compare(x, y);
// Compare by start time
int i = yHitObject.HitObject.StartTime.CompareTo(xHitObject.HitObject.StartTime);
if (i != 0)
return i;
return base.Compare(x, y);
}
/// <summary> /// <summary>
/// Creates a new <see cref="DrawableTimingSection"/>. /// Creates a new <see cref="DrawableTimingSection"/>.

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@ -33,7 +33,20 @@ namespace osu.Game.Rulesets.Timing
set { visibleTimeRange.BindTo(value); } set { visibleTimeRange.BindTo(value); }
} }
protected override IComparer<Drawable> DepthComparer => new SpeedAdjustmentContainerReverseStartTimeComparer(); protected override int Compare(Drawable x, Drawable y)
{
var xSpeedAdjust = x as SpeedAdjustmentContainer;
var ySpeedAdjust = y as SpeedAdjustmentContainer;
// If either of the two drawables are not hit objects, fall back to the base comparer
if (xSpeedAdjust?.ControlPoint == null || ySpeedAdjust?.ControlPoint == null)
return CompareReverseChildID(x, y);
// Compare by start time
int i = ySpeedAdjust.ControlPoint.StartTime.CompareTo(xSpeedAdjust.ControlPoint.StartTime);
return i != 0 ? i : CompareReverseChildID(x, y);
}
/// <summary> /// <summary>
/// Hit objects that are to be re-processed on the next update. /// Hit objects that are to be re-processed on the next update.
@ -116,27 +129,5 @@ namespace osu.Game.Rulesets.Timing
/// <param name="time">The time to find the active <see cref="SpeedAdjustmentContainer"/> at.</param> /// <param name="time">The time to find the active <see cref="SpeedAdjustmentContainer"/> at.</param>
/// <returns>The <see cref="SpeedAdjustmentContainer"/> active at <paramref name="time"/>. Null if there are no speed adjustments.</returns> /// <returns>The <see cref="SpeedAdjustmentContainer"/> active at <paramref name="time"/>. Null if there are no speed adjustments.</returns>
private SpeedAdjustmentContainer adjustmentContainerAt(double time) => Children.FirstOrDefault(c => c.CanContain(time)) ?? Children.LastOrDefault(); private SpeedAdjustmentContainer adjustmentContainerAt(double time) => Children.FirstOrDefault(c => c.CanContain(time)) ?? Children.LastOrDefault();
/// <summary>
/// Compares two speed adjustment containers by their control point start time, falling back to creation order
// if their control point start time is equal. This will compare the two speed adjustment containers in reverse order.
/// </summary>
private class SpeedAdjustmentContainerReverseStartTimeComparer : ReverseCreationOrderDepthComparer
{
public override int Compare(Drawable x, Drawable y)
{
var speedAdjustmentX = x as SpeedAdjustmentContainer;
var speedAdjustmentY = y as SpeedAdjustmentContainer;
// If either of the two drawables are not hit objects, fall back to the base comparer
if (speedAdjustmentX?.ControlPoint == null || speedAdjustmentY?.ControlPoint == null)
return base.Compare(x, y);
// Compare by start time
int i = speedAdjustmentY.ControlPoint.StartTime.CompareTo(speedAdjustmentX.ControlPoint.StartTime);
return i != 0 ? i : base.Compare(x, y);
}
}
} }
} }

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@ -114,8 +114,8 @@ namespace osu.Game.Screens.Menu
buttonsTopLevel.Add(new Button(@"osu!direct", string.Empty, FontAwesome.fa_osu_chevron_down_o, new Color4(165, 204, 0, 255), () => OnDirect?.Invoke(), 0, Key.D)); buttonsTopLevel.Add(new Button(@"osu!direct", string.Empty, FontAwesome.fa_osu_chevron_down_o, new Color4(165, 204, 0, 255), () => OnDirect?.Invoke(), 0, Key.D));
buttonsTopLevel.Add(new Button(@"exit", string.Empty, FontAwesome.fa_osu_cross_o, new Color4(238, 51, 153, 255), onExit, 0, Key.Q)); buttonsTopLevel.Add(new Button(@"exit", string.Empty, FontAwesome.fa_osu_cross_o, new Color4(238, 51, 153, 255), onExit, 0, Key.Q));
buttonFlow.Add(buttonsPlay); buttonFlow.AddRange(buttonsPlay);
buttonFlow.Add(buttonsTopLevel); buttonFlow.AddRange(buttonsTopLevel);
} }
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]

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@ -20,7 +20,7 @@ namespace osu.Game.Screens.Menu
/// </summary> /// </summary>
public Drawable CentreTarget; public Drawable CentreTarget;
protected override IComparer<Drawable> DepthComparer => new ReverseCreationOrderDepthComparer(); protected override int Compare(Drawable x, Drawable y) => CompareReverseChildID(x, y);
protected override IEnumerable<Drawable> FlowingChildren => base.FlowingChildren.Reverse(); protected override IEnumerable<Drawable> FlowingChildren => base.FlowingChildren.Reverse();

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@ -12,6 +12,7 @@ using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Beatmaps.Drawables; using osu.Game.Beatmaps.Drawables;
@ -45,7 +46,6 @@ namespace osu.Game.Screens.Multiplayer
private OsuColour colours; private OsuColour colours;
private LocalisationEngine localisation; private LocalisationEngine localisation;
private TextureStore textures;
private Room room; private Room room;
@ -367,11 +367,10 @@ namespace osu.Game.Screens.Multiplayer
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours, LocalisationEngine localisation, TextureStore textures) private void load(OsuColour colours, LocalisationEngine localisation)
{ {
this.localisation = localisation; this.localisation = localisation;
this.colours = colours; this.colours = colours;
this.textures = textures;
beatmapAuthor.Colour = levelRangeContainer.Colour = colours.Gray9; beatmapAuthor.Colour = levelRangeContainer.Colour = colours.Gray9;
host.Colour = colours.Blue; host.Colour = colours.Blue;
@ -436,7 +435,7 @@ namespace osu.Game.Screens.Multiplayer
coverContainer.FadeIn(transition_duration); coverContainer.FadeIn(transition_duration);
coverContainer.Children = new[] coverContainer.Children = new[]
{ {
new AsyncLoadWrapper(new BeatmapBackgroundSprite(new OnlineWorkingBeatmap(value, textures, null)) new AsyncLoadWrapper(new CoverSprite(value.BeatmapSet)
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
@ -527,5 +526,22 @@ namespace osu.Game.Screens.Multiplayer
}; };
} }
} }
private class CoverSprite : Sprite
{
private readonly BeatmapSetInfo set;
public CoverSprite(BeatmapSetInfo set)
{
this.set = set;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
if (set.OnlineInfo?.Covers?.Cover != null)
Texture = textures.Get(set.OnlineInfo.Covers.Cover);
}
}
} }
} }

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@ -27,7 +27,7 @@ namespace osu.Game.Screens.Play.HUD
{ {
Children = new Drawable[] Children = new Drawable[]
{ {
iconsContainer = new ReverseDepthFillFlowContainer<ModIcon> iconsContainer = new ReverseChildIDFillFlowContainer<ModIcon>
{ {
Anchor = Anchor.TopCentre, Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre, Origin = Anchor.TopCentre,

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@ -20,15 +20,15 @@ namespace osu.Game.Screens.Play
private SpriteText countSpriteText; private SpriteText countSpriteText;
public bool IsCounting { get; set; } public bool IsCounting { get; set; }
private int count; private int countPresses;
public int Count public int CountPresses
{ {
get { return count; } get { return countPresses; }
private set private set
{ {
if (count != value) if (countPresses != value)
{ {
count = value; countPresses = value;
countSpriteText.Text = value.ToString(@"#,0"); countSpriteText.Text = value.ToString(@"#,0");
} }
} }
@ -45,7 +45,7 @@ namespace osu.Game.Screens.Play
isLit = value; isLit = value;
updateGlowSprite(value); updateGlowSprite(value);
if (value && IsCounting) if (value && IsCounting)
Count++; CountPresses++;
} }
} }
} }
@ -98,7 +98,7 @@ namespace osu.Game.Screens.Play
}, },
countSpriteText = new OsuSpriteText countSpriteText = new OsuSpriteText
{ {
Text = Count.ToString(@"#,0"), Text = CountPresses.ToString(@"#,0"),
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
RelativePositionAxes = Axes.Both, RelativePositionAxes = Axes.Both,
@ -128,6 +128,6 @@ namespace osu.Game.Screens.Play
} }
} }
public void ResetCount() => Count = 0; public void ResetCount() => CountPresses = 0;
} }
} }

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@ -200,7 +200,7 @@ namespace osu.Game.Screens.Play
scoreProcessor = HitRenderer.CreateScoreProcessor(); scoreProcessor = HitRenderer.CreateScoreProcessor();
hudOverlay.KeyCounter.Add(rulesetInstance.CreateGameplayKeys()); hudOverlay.KeyCounter.AddRange(rulesetInstance.CreateGameplayKeys());
hudOverlay.BindProcessor(scoreProcessor); hudOverlay.BindProcessor(scoreProcessor);
hudOverlay.BindHitRenderer(HitRenderer); hudOverlay.BindHitRenderer(HitRenderer);

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@ -16,7 +16,7 @@ namespace osu.Game.Screens.Play.ReplaySettings
{ {
Children = new Drawable[] Children = new Drawable[]
{ {
new ReplaySliderBar<double>() new ReplaySliderBar<double>
{ {
LabelText = "Playback speed", LabelText = "Playback speed",
Bindable = config.GetBindable<double>(OsuSetting.PlaybackSpeed) Bindable = config.GetBindable<double>(OsuSetting.PlaybackSpeed)

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@ -13,7 +13,7 @@ namespace osu.Game.Screens.Play.ReplaySettings
public class ReplaySliderBar<T> : SettingsSlider<T> public class ReplaySliderBar<T> : SettingsSlider<T>
where T : struct, IEquatable<T> where T : struct, IEquatable<T>
{ {
protected override Drawable CreateControl() => new Sliderbar() protected override Drawable CreateControl() => new Sliderbar
{ {
Margin = new MarginPadding { Top = 5, Bottom = 5 }, Margin = new MarginPadding { Top = 5, Bottom = 5 },
RelativeSizeAxes = Axes.X RelativeSizeAxes = Axes.X

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@ -40,7 +40,7 @@ namespace osu.Game.Screens.Ranking
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)
{ {
AddInternal(new Drawable[] AddRangeInternal(new Drawable[]
{ {
fill = new Box fill = new Box
{ {

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@ -12,7 +12,6 @@ using osu.Game.Beatmaps.Drawables;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Framework.Input; using osu.Framework.Input;
using OpenTK.Input; using OpenTK.Input;
using System.Collections;
using osu.Framework.MathUtils; using osu.Framework.MathUtils;
using System.Diagnostics; using System.Diagnostics;
using System.Threading.Tasks; using System.Threading.Tasks;
@ -22,7 +21,7 @@ using osu.Framework.Configuration;
namespace osu.Game.Screens.Select namespace osu.Game.Screens.Select
{ {
internal class BeatmapCarousel : ScrollContainer, IEnumerable<BeatmapGroup> internal class BeatmapCarousel : ScrollContainer
{ {
public BeatmapInfo SelectedBeatmap => selectedPanel?.Beatmap; public BeatmapInfo SelectedBeatmap => selectedPanel?.Beatmap;
@ -265,10 +264,6 @@ namespace osu.Game.Screens.Select
perform(); perform();
} }
public IEnumerator<BeatmapGroup> GetEnumerator() => groups.GetEnumerator();
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
private BeatmapGroup createGroup(BeatmapSetInfo beatmapSet) private BeatmapGroup createGroup(BeatmapSetInfo beatmapSet)
{ {
foreach (var b in beatmapSet.Beatmaps) foreach (var b in beatmapSet.Beatmaps)
@ -307,7 +302,7 @@ namespace osu.Game.Screens.Select
panels.Remove(p); panels.Remove(p);
scrollableContent.Remove(group.Header); scrollableContent.Remove(group.Header);
scrollableContent.Remove(group.BeatmapPanels); scrollableContent.RemoveRange(group.BeatmapPanels);
if (selectedGroup == group) if (selectedGroup == group)
SelectNext(); SelectNext();

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@ -33,7 +33,7 @@ namespace osu.Game.Screens.Select
public BeatmapDetailArea() public BeatmapDetailArea()
{ {
AddInternal(new Drawable[] AddRangeInternal(new Drawable[]
{ {
new BeatmapDetailAreaTabControl new BeatmapDetailAreaTabControl
{ {
@ -61,7 +61,7 @@ namespace osu.Game.Screens.Select
}, },
}); });
Add(new Drawable[] AddRange(new Drawable[]
{ {
Details = new BeatmapDetails Details = new BeatmapDetails
{ {

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@ -160,7 +160,7 @@ namespace osu.Game.Screens.Select
Colour = Color4.Black, Colour = Color4.Black,
Alpha = 0.5f, Alpha = 0.5f,
}, },
new FillFlowContainer<MetadataSegment>() new FillFlowContainer<MetadataSegment>
{ {
Anchor = Anchor.TopRight, Anchor = Anchor.TopRight,
Origin = Anchor.TopRight, Origin = Anchor.TopRight,

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@ -128,7 +128,7 @@ namespace osu.Game.Screens.Select
// Bottom = 5 // Bottom = 5
// }, // },
//}, //},
sortTabs = new OsuTabControl<SortMode>() sortTabs = new OsuTabControl<SortMode>
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Width = 0.5f, Width = 0.5f,

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@ -70,7 +70,7 @@ namespace osu.Game.Screens.Select.Options
Scale = new Vector2(1, 0), Scale = new Vector2(1, 0),
Colour = Color4.Black.Opacity(0.5f), Colour = Color4.Black.Opacity(0.5f),
}, },
buttonsContainer = new ReverseDepthFillFlowContainer<BeatmapOptionsButton> buttonsContainer = new ReverseChildIDFillFlowContainer<BeatmapOptionsButton>
{ {
Height = height, Height = height,
RelativePositionAxes = Axes.X, RelativePositionAxes = Axes.X,

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@ -190,7 +190,6 @@
<Compile Include="Rulesets\Objects\Drawables\IScrollingHitObject.cs" /> <Compile Include="Rulesets\Objects\Drawables\IScrollingHitObject.cs" />
<Compile Include="Rulesets\Judgements\Judgement.cs" /> <Compile Include="Rulesets\Judgements\Judgement.cs" />
<Compile Include="Rulesets\Objects\HitObjectParser.cs" /> <Compile Include="Rulesets\Objects\HitObjectParser.cs" />
<Compile Include="Rulesets\Objects\HitObjectStartTimeComparer.cs" />
<Compile Include="Rulesets\Objects\Types\IHasCombo.cs" /> <Compile Include="Rulesets\Objects\Types\IHasCombo.cs" />
<Compile Include="Rulesets\Objects\Types\IHasEndTime.cs" /> <Compile Include="Rulesets\Objects\Types\IHasEndTime.cs" />
<Compile Include="Rulesets\Objects\Types\IHasDistance.cs" /> <Compile Include="Rulesets\Objects\Types\IHasDistance.cs" />
@ -474,10 +473,11 @@
<Compile Include="Overlays\Direct\DirectPanel.cs" /> <Compile Include="Overlays\Direct\DirectPanel.cs" />
<Compile Include="Overlays\Direct\DirectGridPanel.cs" /> <Compile Include="Overlays\Direct\DirectGridPanel.cs" />
<Compile Include="Overlays\Direct\DirectListPanel.cs" /> <Compile Include="Overlays\Direct\DirectListPanel.cs" />
<Compile Include="Database\OnlineWorkingBeatmap.cs" />
<Compile Include="Database\BeatmapOnlineInfo.cs" /> <Compile Include="Database\BeatmapOnlineInfo.cs" />
<Compile Include="Graphics\Containers\ReverseDepthFillFlowContainer.cs" /> <Compile Include="Graphics\Containers\ReverseChildIDFillFlowContainer.cs" />
<Compile Include="Database\RankStatus.cs" /> <Compile Include="Database\RankStatus.cs" />
<Compile Include="Database\BeatmapSetOnlineInfo.cs" />
<Compile Include="Online\API\Requests\GetBeatmapSetsRequest.cs" />
<Compile Include="Overlays\SearchableList\SearchableListHeader.cs" /> <Compile Include="Overlays\SearchableList\SearchableListHeader.cs" />
<Compile Include="Overlays\SearchableList\HeaderTabControl.cs" /> <Compile Include="Overlays\SearchableList\HeaderTabControl.cs" />
<Compile Include="Overlays\Social\FilterControl.cs" /> <Compile Include="Overlays\Social\FilterControl.cs" />

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@ -66,8 +66,8 @@
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCommaInAttributeList/@EntryIndexedValue">DO_NOT_SHOW</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCommaInAttributeList/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCommaInEnumDeclaration/@EntryIndexedValue">DO_NOT_SHOW</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCommaInEnumDeclaration/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCommaInInitializer/@EntryIndexedValue">DO_NOT_SHOW</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCommaInInitializer/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantEmptyObjectCreationArgumentList/@EntryIndexedValue"></s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantEmptyObjectCreationArgumentList/@EntryIndexedValue">WARNING</s:String>
<s:Boolean x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantEmptyObjectCreationArgumentList/@EntryIndexRemoved">True</s:Boolean>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantExplicitParamsArrayCreation/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantExplicitParamsArrayCreation/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantImmediateDelegateInvocation/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantImmediateDelegateInvocation/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantLambdaSignatureParentheses/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantLambdaSignatureParentheses/@EntryIndexedValue">WARNING</s:String>