mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 16:27:26 +08:00
Don't assign server-fetched online id if it was assigned elsewhere
This commit is contained in:
parent
1bc0eae2a6
commit
fbf81207d4
@ -399,7 +399,11 @@ namespace osu.Game.Beatmaps
|
|||||||
beatmap.Status = res.Status;
|
beatmap.Status = res.Status;
|
||||||
beatmap.BeatmapSet.Status = res.BeatmapSet.Status;
|
beatmap.BeatmapSet.Status = res.BeatmapSet.Status;
|
||||||
beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID;
|
beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID;
|
||||||
beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
|
|
||||||
|
// note that this check only needs to be here if two identical hashed beatmaps exist int he same import.
|
||||||
|
// probably fine to leave it for safety.
|
||||||
|
if (set.Beatmaps.All(b => b.OnlineBeatmapID != res.OnlineBeatmapID))
|
||||||
|
beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
|
||||||
|
|
||||||
LogForModel(set, $"Online retrieval mapped {beatmap} to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}.");
|
LogForModel(set, $"Online retrieval mapped {beatmap} to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}.");
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user