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Fix tail being missed too early
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@ -175,7 +175,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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if (slider.Tracking.Value)
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if (slider.Tracking.Value)
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nestedObject.HitForcefully();
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nestedObject.HitForcefully();
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else
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else if (timeOffset >= 0)
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nestedObject.MissForcefully();
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nestedObject.MissForcefully();
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}
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}
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