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Merge pull request #18750 from frenzibyte/tournament-player
Improve tournament player JSON storage using lightweight model
This commit is contained in:
commit
fbca7c761d
@ -5,7 +5,6 @@
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Tests.Visual;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Models;
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@ -26,13 +25,13 @@ namespace osu.Game.Tournament.Tests.Components
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FullName = { Value = "Australia" },
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Players =
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{
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new APIUser { Username = "ASecretBox" },
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new APIUser { Username = "Dereban" },
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new APIUser { Username = "mReKk" },
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new APIUser { Username = "uyghti" },
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new APIUser { Username = "Parkes" },
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new APIUser { Username = "Shiroha" },
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new APIUser { Username = "Jordan The Bear" },
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new TournamentUser { Username = "ASecretBox" },
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new TournamentUser { Username = "Dereban" },
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new TournamentUser { Username = "mReKk" },
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new TournamentUser { Username = "uyghti" },
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new TournamentUser { Username = "Parkes" },
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new TournamentUser { Username = "Shiroha" },
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new TournamentUser { Username = "Jordan The Bear" },
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}
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};
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@ -27,16 +27,16 @@ namespace osu.Game.Tournament.Tests.Components
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Colour = "f2ca34"
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};
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private readonly APIUser redUser = new APIUser
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private readonly TournamentUser redUser = new TournamentUser
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{
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Username = "BanchoBot",
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Id = 3,
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OnlineID = 3,
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};
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private readonly APIUser blueUser = new APIUser
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private readonly TournamentUser blueUser = new TournamentUser
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{
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Username = "Zallius",
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Id = 4,
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OnlineID = 4,
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};
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[Cached]
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@ -59,11 +59,11 @@ namespace osu.Game.Tournament.Tests.Components
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{
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Team1 =
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{
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Value = new TournamentTeam { Players = new BindableList<APIUser> { redUser } }
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Value = new TournamentTeam { Players = new BindableList<TournamentUser> { redUser } }
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},
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Team2 =
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{
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Value = new TournamentTeam { Players = new BindableList<APIUser> { blueUser } }
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Value = new TournamentTeam { Players = new BindableList<TournamentUser> { blueUser } }
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}
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};
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@ -82,19 +82,19 @@ namespace osu.Game.Tournament.Tests.Components
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AddStep("message from team red", () => testChannel.AddNewMessages(new Message(nextMessageId())
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{
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Sender = redUser,
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Sender = redUser.ToAPIUser(),
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Content = "I am team red."
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}));
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AddStep("message from team red", () => testChannel.AddNewMessages(new Message(nextMessageId())
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{
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Sender = redUser,
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Sender = redUser.ToAPIUser(),
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Content = "I plan to win!"
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}));
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AddStep("message from team blue", () => testChannel.AddNewMessages(new Message(nextMessageId())
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{
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Sender = blueUser,
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Sender = blueUser.ToAPIUser(),
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Content = "Not on my watch. Prepare to eat saaaaaaaaaand. Lots and lots of saaaaaaand."
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}));
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@ -15,8 +15,6 @@ using osu.Game.Tests.Visual;
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using osu.Game.Tournament.IO;
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using osu.Game.Tournament.IPC;
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using osu.Game.Tournament.Models;
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using osu.Game.Users;
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using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
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namespace osu.Game.Tournament.Tests
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{
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@ -123,11 +121,11 @@ namespace osu.Game.Tournament.Tests
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},
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Players =
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{
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new APIUser { Username = "Hello", Statistics = new UserStatistics { GlobalRank = 12 } },
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new APIUser { Username = "Hello", Statistics = new UserStatistics { GlobalRank = 16 } },
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new APIUser { Username = "Hello", Statistics = new UserStatistics { GlobalRank = 20 } },
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new APIUser { Username = "Hello", Statistics = new UserStatistics { GlobalRank = 24 } },
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new APIUser { Username = "Hello", Statistics = new UserStatistics { GlobalRank = 30 } },
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new TournamentUser { Username = "Hello", Rank = 12 },
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new TournamentUser { Username = "Hello", Rank = 16 },
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new TournamentUser { Username = "Hello", Rank = 20 },
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new TournamentUser { Username = "Hello", Rank = 24 },
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new TournamentUser { Username = "Hello", Rank = 30 },
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}
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}
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},
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@ -140,11 +138,11 @@ namespace osu.Game.Tournament.Tests
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FullName = { Value = "United States" },
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Players =
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{
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new APIUser { Username = "Hello" },
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new APIUser { Username = "Hello" },
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new APIUser { Username = "Hello" },
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new APIUser { Username = "Hello" },
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new APIUser { Username = "Hello" },
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new TournamentUser { Username = "Hello" },
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new TournamentUser { Username = "Hello" },
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new TournamentUser { Username = "Hello" },
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new TournamentUser { Username = "Hello" },
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new TournamentUser { Username = "Hello" },
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}
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}
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},
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@ -7,7 +7,6 @@ using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Tournament.Models;
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using osuTK;
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using osuTK.Graphics;
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@ -56,7 +55,7 @@ namespace osu.Game.Tournament.Components
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},
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};
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TournamentSpriteText createPlayerText(APIUser p) =>
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TournamentSpriteText createPlayerText(TournamentUser p) =>
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new TournamentSpriteText
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{
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Text = p.Username,
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@ -7,7 +7,6 @@ using System;
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using System.Linq;
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using Newtonsoft.Json;
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using osu.Framework.Bindables;
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using osu.Game.Online.API.Requests.Responses;
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namespace osu.Game.Tournament.Models
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{
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@ -38,7 +37,7 @@ namespace osu.Game.Tournament.Models
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{
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get
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{
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int[] ranks = Players.Select(p => p.Statistics?.GlobalRank)
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int[] ranks = Players.Select(p => p.Rank)
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.Where(i => i.HasValue)
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.Select(i => i.Value)
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.ToArray();
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@ -59,7 +58,7 @@ namespace osu.Game.Tournament.Models
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};
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[JsonProperty]
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public BindableList<APIUser> Players { get; set; } = new BindableList<APIUser>();
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public BindableList<TournamentUser> Players { get; set; } = new BindableList<TournamentUser>();
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public TournamentTeam()
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{
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58
osu.Game.Tournament/Models/TournamentUser.cs
Normal file
58
osu.Game.Tournament/Models/TournamentUser.cs
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@ -0,0 +1,58 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using Newtonsoft.Json;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Users;
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namespace osu.Game.Tournament.Models
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{
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/// <summary>
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/// A tournament player user, containing simple information about the player.
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/// </summary>
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[Serializable]
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public class TournamentUser : IUser
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{
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[JsonProperty(@"id")]
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public int OnlineID { get; set; }
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public string Username { get; set; } = string.Empty;
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/// <summary>
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/// The player's country.
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/// </summary>
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public Country? Country { get; set; }
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/// <summary>
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/// The player's global rank, or null if not available.
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/// </summary>
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public int? Rank { get; set; }
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/// <summary>
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/// A URL to the player's profile cover.
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/// </summary>
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public string CoverUrl { get; set; } = string.Empty;
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public APIUser ToAPIUser()
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{
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var user = new APIUser
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{
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Id = OnlineID,
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Username = Username,
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Country = Country,
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CoverUrl = CoverUrl,
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};
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user.Statistics = new UserStatistics
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{
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User = user,
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GlobalRank = Rank
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};
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return user;
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}
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bool IUser.IsBot => false;
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}
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}
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@ -15,7 +15,6 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays.Settings;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Models;
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@ -202,14 +201,14 @@ namespace osu.Game.Tournament.Screens.Editors
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public void CreateNew()
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{
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var user = new APIUser();
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team.Players.Add(user);
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flow.Add(new PlayerRow(team, user));
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var player = new TournamentUser();
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team.Players.Add(player);
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flow.Add(new PlayerRow(team, player));
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}
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public class PlayerRow : CompositeDrawable
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{
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private readonly APIUser user;
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private readonly TournamentUser user;
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[Resolved]
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protected IAPIProvider API { get; private set; }
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@ -217,11 +216,11 @@ namespace osu.Game.Tournament.Screens.Editors
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[Resolved]
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private TournamentGameBase game { get; set; }
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private readonly Bindable<int?> userId = new Bindable<int?>();
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private readonly Bindable<int?> playerId = new Bindable<int?>();
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private readonly Container drawableContainer;
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public PlayerRow(TournamentTeam team, APIUser user)
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public PlayerRow(TournamentTeam team, TournamentUser user)
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{
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this.user = user;
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@ -254,7 +253,7 @@ namespace osu.Game.Tournament.Screens.Editors
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LabelText = "User ID",
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RelativeSizeAxes = Axes.None,
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Width = 200,
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Current = userId,
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Current = playerId,
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},
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drawableContainer = new Container
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{
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@ -281,10 +280,10 @@ namespace osu.Game.Tournament.Screens.Editors
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[BackgroundDependencyLoader]
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private void load()
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{
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userId.Value = user.Id;
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userId.BindValueChanged(id =>
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playerId.Value = user.OnlineID;
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playerId.BindValueChanged(id =>
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{
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user.Id = id.NewValue ?? 0;
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user.OnlineID = id.NewValue ?? 0;
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if (id.NewValue != id.OldValue)
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user.Username = string.Empty;
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@ -295,13 +294,13 @@ namespace osu.Game.Tournament.Screens.Editors
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return;
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}
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game.PopulateUser(user, updatePanel, updatePanel);
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game.PopulatePlayer(user, updatePanel, updatePanel);
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}, true);
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}
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private void updatePanel()
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{
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drawableContainer.Child = new UserGridPanel(user) { Width = 300 };
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drawableContainer.Child = new UserGridPanel(user.ToAPIUser()) { Width = 300 };
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}
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}
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}
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@ -257,7 +257,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro
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};
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foreach (var p in team.Players)
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fill.Add(new RowDisplay(p.Username, p.Statistics?.GlobalRank?.ToString("\\##,0") ?? "-"));
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fill.Add(new RowDisplay(p.Username, p.Rank?.ToString("\\##,0") ?? "-"));
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}
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internal class RowDisplay : CompositeDrawable
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@ -22,7 +22,6 @@ using osu.Game.Tournament.IO;
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using osu.Game.Tournament.IPC;
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using osu.Game.Tournament.Models;
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using osuTK.Input;
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using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
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namespace osu.Game.Tournament
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{
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@ -187,9 +186,7 @@ namespace osu.Game.Tournament
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{
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var playersRequiringPopulation = ladder.Teams
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.SelectMany(t => t.Players)
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.Where(p => string.IsNullOrEmpty(p.Username)
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|| p.Statistics?.GlobalRank == null
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|| p.Statistics?.CountryRank == null).ToList();
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.Where(p => string.IsNullOrEmpty(p.Username) || p.Rank == null).ToList();
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if (playersRequiringPopulation.Count == 0)
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return false;
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@ -197,7 +194,7 @@ namespace osu.Game.Tournament
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for (int i = 0; i < playersRequiringPopulation.Count; i++)
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{
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var p = playersRequiringPopulation[i];
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PopulateUser(p, immediate: true);
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PopulatePlayer(p, immediate: true);
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updateLoadProgressMessage($"Populating user stats ({i} / {playersRequiringPopulation.Count})");
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}
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@ -259,9 +256,9 @@ namespace osu.Game.Tournament
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private void updateLoadProgressMessage(string s) => Schedule(() => initialisationText.Text = s);
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public void PopulateUser(APIUser user, Action success = null, Action failure = null, bool immediate = false)
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public void PopulatePlayer(TournamentUser user, Action success = null, Action failure = null, bool immediate = false)
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{
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var req = new GetUserRequest(user.Id, ladder.Ruleset.Value);
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var req = new GetUserRequest(user.OnlineID, ladder.Ruleset.Value);
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if (immediate)
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{
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@ -273,7 +270,7 @@ namespace osu.Game.Tournament
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req.Success += res => { populate(); };
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req.Failure += _ =>
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{
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user.Id = 1;
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user.OnlineID = 1;
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failure?.Invoke();
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};
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@ -287,12 +284,12 @@ namespace osu.Game.Tournament
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if (res == null)
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return;
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user.Id = res.Id;
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user.OnlineID = res.Id;
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user.Username = res.Username;
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user.Statistics = res.Statistics;
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user.CoverUrl = res.CoverUrl;
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user.Country = res.Country;
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user.Cover = res.Cover;
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user.Rank = res.Statistics?.GlobalRank;
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success?.Invoke();
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}
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