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Remove unnecessary equality check in skin editor construction path
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@ -68,9 +68,6 @@ namespace osu.Game.Skinning.Editor
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skinEditor = editor;
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skinEditor = editor;
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if (editor != skinEditor)
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return;
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LoadComponentAsync(editor, _ =>
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LoadComponentAsync(editor, _ =>
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{
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{
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if (editor != skinEditor)
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if (editor != skinEditor)
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