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Reset top score avatar before updating it
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@ -116,6 +116,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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{
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set
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{
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avatar.Reset();
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avatar.User = value.User;
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flag.Country = value.User.Country;
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date.Text = $@"achieved {value.Date.Humanize()}";
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@ -52,6 +52,20 @@ namespace osu.Game.Users.Drawables
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User = user;
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}
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/// <summary>
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/// Fades and expires the <see cref="ModelBackedDrawable{T}.DisplayedDrawable"/>, and sets the
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/// <see cref="ModelBackedDrawable{T}.Model"/> to null.
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/// </summary>
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/// <remarks>
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/// Can be used when the <see cref="ModelBackedDrawable{T}.DisplayedDrawable"/> needs to be removed instantly.
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/// </remarks>
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public void Reset()
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{
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DisplayedDrawable?.FadeOut().Expire();
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User = null;
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}
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protected override Drawable CreateDrawable(User user)
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{
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if (user == null && !ShowGuestOnNull)
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