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Co-Authored-By: peppy <pe@ppy.sh>
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Dan Balasescu 2019-03-05 18:50:46 +09:00 committed by GitHub
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@ -9,7 +9,7 @@ namespace osu.Game.Screens.Play
/// A clock which is used for gameplay elements that need to follow audio time 1:1.
/// Exposed via DI by <see cref="PauseContainer"/>.
/// <remarks>
/// THe main purpose of this clock is to stop components using it from accidentally processing the main
/// The main purpose of this clock is to stop components using it from accidentally processing the main
/// <see cref="IFrameBasedClock"/>, as this should only be done once to ensure accuracy.
/// </remarks>
/// </summary>