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Create basic SongSelect class.
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parent
0198593697
commit
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@ -34,7 +34,7 @@ using osu.Game.Screens.Select.Options;
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namespace osu.Game.Screens.Select
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namespace osu.Game.Screens.Select
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{
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{
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public class PlaySongSelect : OsuScreen
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public class SongSelect : OsuScreen
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{
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{
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private Bindable<PlayMode> playMode = new Bindable<PlayMode>();
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private Bindable<PlayMode> playMode = new Bindable<PlayMode>();
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private BeatmapDatabase database;
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private BeatmapDatabase database;
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@ -184,7 +184,7 @@
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<Compile Include="Modes\Ruleset.cs" />
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<Compile Include="Modes\Ruleset.cs" />
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<Compile Include="Screens\Ranking\Results.cs" />
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<Compile Include="Screens\Ranking\Results.cs" />
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<Compile Include="Screens\Direct\OnlineListing.cs" />
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<Compile Include="Screens\Direct\OnlineListing.cs" />
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<Compile Include="Screens\Select\PlaySongSelect.cs" />
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<Compile Include="Screens\Select\SongSelect.cs" />
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<Compile Include="Modes\UI\HitRenderer.cs" />
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<Compile Include="Modes\UI\HitRenderer.cs" />
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<Compile Include="Modes\UI\Playfield.cs" />
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<Compile Include="Modes\UI\Playfield.cs" />
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<Compile Include="Screens\Select\EditSongSelect.cs" />
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<Compile Include="Screens\Select\EditSongSelect.cs" />
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