From fadebcdc03188cb171f453153530e55c6be6c7a9 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 5 Mar 2020 10:21:25 +0900 Subject: [PATCH] Move all sets to object initialiser for code formatting reasons --- .../Mods/TestSceneOsuModDifficultyAdjust.cs | 9 ++++++--- osu.Game/Tests/Visual/ModTestScene.cs | 7 +------ 2 files changed, 7 insertions(+), 9 deletions(-) diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModDifficultyAdjust.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModDifficultyAdjust.cs index 427f25fe11..e4b1e30bcd 100644 --- a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModDifficultyAdjust.cs +++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModDifficultyAdjust.cs @@ -17,22 +17,25 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods } [Test] - public void TestNoAdjustment() => CreateModTest(new ModTestData(new OsuModDifficultyAdjust()) + public void TestNoAdjustment() => CreateModTest(new ModTestData() { + Mod = new OsuModDifficultyAdjust(), Autoplay = true, PassCondition = () => ((ScoreAccessibleTestPlayer)Player).ScoreProcessor.JudgedHits >= 2 }); [Test] - public void TestCircleSize10() => CreateModTest(new ModTestData(new OsuModDifficultyAdjust { CircleSize = { Value = 10 } }) + public void TestCircleSize10() => CreateModTest(new ModTestData { + Mod = new OsuModDifficultyAdjust { CircleSize = { Value = 10 } }, Autoplay = true, PassCondition = () => ((ScoreAccessibleTestPlayer)Player).ScoreProcessor.JudgedHits >= 2 }); [Test] - public void TestApproachRate10() => CreateModTest(new ModTestData(new OsuModDifficultyAdjust { ApproachRate = { Value = 10 } }) + public void TestApproachRate10() => CreateModTest(new ModTestData { + Mod = new OsuModDifficultyAdjust { ApproachRate = { Value = 10 } }, Autoplay = true, PassCondition = () => ((ScoreAccessibleTestPlayer)Player).ScoreProcessor.JudgedHits >= 2 }); diff --git a/osu.Game/Tests/Visual/ModTestScene.cs b/osu.Game/Tests/Visual/ModTestScene.cs index a8b40a5a68..3d12001cca 100644 --- a/osu.Game/Tests/Visual/ModTestScene.cs +++ b/osu.Game/Tests/Visual/ModTestScene.cs @@ -100,12 +100,7 @@ namespace osu.Game.Tests.Visual /// /// The this test case tests. /// - public readonly Mod Mod; - - public ModTestData(Mod mod) - { - Mod = mod; - } + public Mod Mod; } } }