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Speed up animations
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a707d63647
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@ -154,7 +154,7 @@ namespace osu.Game.Overlays.Chat
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protected override bool OnHover(InputState state)
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protected override bool OnHover(InputState state)
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{
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{
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if (!channel.Joined.Value)
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if (!channel.Joined.Value)
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name.FadeColour(hoverColour, transition_duration);
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name.FadeColour(hoverColour, 50, EasingTypes.OutQuint);
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return base.OnHover(state);
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return base.OnHover(state);
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}
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}
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@ -23,6 +23,8 @@ namespace osu.Game.Overlays.Chat
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{
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{
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public static readonly float WIDTH_PADDING = 170;
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public static readonly float WIDTH_PADDING = 170;
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private const float transition_duration = 500;
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private readonly Box bg;
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private readonly Box bg;
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private readonly Triangles triangles;
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private readonly Triangles triangles;
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private readonly Box headerBg;
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private readonly Box headerBg;
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@ -157,8 +159,8 @@ namespace osu.Game.Overlays.Chat
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{
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{
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if (Alpha == 0) MoveToY(DrawHeight);
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if (Alpha == 0) MoveToY(DrawHeight);
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FadeIn(100, EasingTypes.OutQuint);
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FadeIn(transition_duration, EasingTypes.OutQuint);
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MoveToY(0, 800, EasingTypes.OutQuint);
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MoveToY(0, transition_duration, EasingTypes.OutQuint);
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search.HoldFocus = true;
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search.HoldFocus = true;
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base.PopIn();
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base.PopIn();
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@ -166,8 +168,8 @@ namespace osu.Game.Overlays.Chat
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protected override void PopOut()
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protected override void PopOut()
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{
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{
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FadeOut(500, EasingTypes.InQuint);
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FadeOut(transition_duration, EasingTypes.InSine);
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MoveToY(DrawHeight, 500, EasingTypes.In);
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MoveToY(DrawHeight, transition_duration, EasingTypes.InSine);
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search.HoldFocus = false;
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search.HoldFocus = false;
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base.PopOut();
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base.PopOut();
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