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Arbitrarily move colour assignment

This commit is contained in:
Dean Herbert 2017-09-27 12:40:32 +08:00
parent d5ed218488
commit faad3fc7d3

View File

@ -17,15 +17,11 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
/// </summary> /// </summary>
internal class MarkerPart : TimelinePart internal class MarkerPart : TimelinePart
{ {
private Drawable marker; private readonly Drawable marker;
[BackgroundDependencyLoader] public MarkerPart()
private void load(OsuColour colours)
{ {
Add(marker = new MarkerVisualisation Add(marker = new MarkerVisualisation());
{
Colour = colours.Red
});
} }
protected override bool OnDragStart(InputState state) => true; protected override bool OnDragStart(InputState state) => true;
@ -102,6 +98,9 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
} }
}; };
} }
[BackgroundDependencyLoader]
private void load(OsuColour colours) => Colour = colours.Red;
} }
} }
} }