From faa0481fc6291226cf0c836f2f33c7f0f14831a8 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 22 Sep 2023 16:11:02 +0900 Subject: [PATCH] Fix editor operating directly on track rather than decoupled clock --- osu.Game/Screens/Edit/Editor.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index 1cdca5754d..75d9820680 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -859,7 +859,7 @@ namespace osu.Game.Screens.Edit private void resetTrack(bool seekToStart = false) { - Beatmap.Value.Track.Stop(); + clock.Stop(); if (seekToStart) {