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Make name output of transformers better
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@ -4,6 +4,7 @@
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using System;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.TypeExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Audio;
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@ -47,6 +48,6 @@ namespace osu.Game.Skinning
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}
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}
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public override string ToString() => $"{nameof(SkinTransformer)} {{ Skin: {Skin} }}";
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public override string ToString() => $"{GetType().ReadableName()} {{ Skin: {Skin} }}";
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}
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}
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