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mirror of https://github.com/ppy/osu.git synced 2024-11-11 11:28:00 +08:00

Move MusicController adjustment set to inside OsuScreen itself (and result nullable)

This commit is contained in:
Dean Herbert 2021-09-16 16:08:09 +09:00
parent 9057be1a02
commit fa693bb8a8
9 changed files with 23 additions and 25 deletions

View File

@ -25,8 +25,6 @@ namespace osu.Game.Tests.Visual
private void load()
{
stack = new TestOsuScreenStack { RelativeSizeAxes = Axes.Both };
stack.ScreenPushed += screenChanged;
stack.ScreenExited += screenChanged;
Add(musicController);
Add(stack);
@ -129,12 +127,12 @@ namespace osu.Game.Tests.Visual
private class AllowScreen : OsuScreen
{
public override bool AllowTrackAdjustments => true;
public override bool? AllowTrackAdjustments => true;
}
public class DisallowScreen : OsuScreen
{
public override bool AllowTrackAdjustments => false;
public override bool? AllowTrackAdjustments => false;
}
private class InheritScreen : OsuScreen
@ -147,11 +145,5 @@ namespace osu.Game.Tests.Visual
LoadComponent(screen);
return screen;
}
private void screenChanged(IScreen current, IScreen newScreen)
{
if (newScreen is IOsuScreen newOsuScreen)
musicController.AllowTrackAdjustments = newOsuScreen.AllowTrackAdjustments;
}
}
}

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@ -1075,8 +1075,6 @@ namespace osu.Game
OverlayActivationMode.BindTo(newOsuScreen.OverlayActivationMode);
API.Activity.BindTo(newOsuScreen.Activity);
MusicController.AllowTrackAdjustments = newOsuScreen.AllowTrackAdjustments;
if (newOsuScreen.HideOverlaysOnEnter)
CloseAllOverlays();
else

View File

@ -56,7 +56,7 @@ namespace osu.Game.Screens.Edit
public override bool DisallowExternalBeatmapRulesetChanges => true;
public override bool AllowTrackAdjustments => false;
public override bool? AllowTrackAdjustments => false;
protected bool HasUnsavedChanges => lastSavedHash != changeHandler.CurrentStateHash;

View File

@ -59,10 +59,10 @@ namespace osu.Game.Screens
Bindable<RulesetInfo> Ruleset { get; }
/// <summary>
/// Whether mod track adjustments are allowed to be applied.
/// Whether mod track adjustments should be applied on entering this screen.
/// A <see langword="null"/> value means that the parent screen's value of this setting will be used.
/// </summary>
bool AllowTrackAdjustments { get; }
bool? AllowTrackAdjustments { get; }
/// <summary>
/// Invoked when the back button has been pressed to close any overlays before exiting this <see cref="IOsuScreen"/>.

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@ -26,7 +26,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
public override bool DisallowExternalBeatmapRulesetChanges => true;
// We are managing our own adjustments. For now, this happens inside the Player instances themselves.
public override bool AllowTrackAdjustments => false;
public override bool? AllowTrackAdjustments => false;
/// <summary>
/// Whether all spectating players have finished loading.

View File

@ -11,7 +11,7 @@ namespace osu.Game.Screens.OnlinePlay
{
public override bool DisallowExternalBeatmapRulesetChanges => false;
public override bool AllowTrackAdjustments => true;
public override bool? AllowTrackAdjustments => true;
public virtual string ShortTitle => Title;

View File

@ -11,11 +11,11 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Screens.Menu;
using osu.Game.Overlays;
using osu.Game.Users;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Menu;
using osu.Game.Users;
namespace osu.Game.Screens
{
@ -84,9 +84,7 @@ namespace osu.Game.Screens
[Resolved]
private MusicController musicController { get; set; }
private bool? allowTrackAdjustments;
public virtual bool AllowTrackAdjustments => allowTrackAdjustments ??= (musicController?.AllowTrackAdjustments ?? false);
public virtual bool? AllowTrackAdjustments => null;
public Bindable<WorkingBeatmap> Beatmap { get; private set; }
@ -96,6 +94,8 @@ namespace osu.Game.Screens
private OsuScreenDependencies screenDependencies;
private bool trackAdjustmentStateAtSuspend;
internal void CreateLeasedDependencies(IReadOnlyDependencyContainer dependencies) => createDependencies(dependencies);
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
@ -175,8 +175,11 @@ namespace osu.Game.Screens
{
if (PlayResumeSound)
sampleExit?.Play();
applyArrivingDefaults(true);
musicController.AllowTrackAdjustments = trackAdjustmentStateAtSuspend;
base.OnResuming(last);
}
@ -184,6 +187,8 @@ namespace osu.Game.Screens
{
base.OnSuspending(next);
trackAdjustmentStateAtSuspend = musicController.AllowTrackAdjustments;
onSuspendingLogo();
}
@ -191,6 +196,9 @@ namespace osu.Game.Screens
{
applyArrivingDefaults(false);
if (AllowTrackAdjustments != null)
musicController.AllowTrackAdjustments = AllowTrackAdjustments.Value;
if (backgroundStack?.Push(ownedBackground = CreateBackground()) != true)
{
// If the constructed instance was not actually pushed to the background stack, we don't want to track it unnecessarily.

View File

@ -56,7 +56,7 @@ namespace osu.Game.Screens.Play
protected override OverlayActivation InitialOverlayActivationMode => OverlayActivation.UserTriggered;
// We are managing our own adjustments (see OnEntering/OnExiting).
public override bool AllowTrackAdjustments => false;
public override bool? AllowTrackAdjustments => false;
private readonly IBindable<bool> gameActive = new Bindable<bool>(true);

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@ -53,7 +53,7 @@ namespace osu.Game.Screens.Select
protected virtual bool DisplayStableImportPrompt => stableImportManager?.SupportsImportFromStable == true;
public override bool AllowTrackAdjustments => true;
public override bool? AllowTrackAdjustments => true;
/// <summary>
/// Can be null if <see cref="ShowFooter"/> is false.