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Fix intermittent failure in online menu banner tests
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@ -3,6 +3,8 @@
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using System.Linq;
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using System.Linq;
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using NUnit.Framework;
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using NUnit.Framework;
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using NUnit.Framework.Internal;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Framework.Testing;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.API.Requests.Responses;
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@ -20,6 +22,7 @@ namespace osu.Game.Tests.Visual.Menus
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{
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{
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base.SetUpSteps();
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base.SetUpSteps();
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AddStep("don't fetch online content", () => onlineMenuBanner.FetchOnlineContent = false);
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AddStep("don't fetch online content", () => onlineMenuBanner.FetchOnlineContent = false);
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AddStep("disable return to top on idle", () => Game.ChildrenOfType<ButtonSystem>().Single().ReturnToTopOnIdle = false);
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}
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}
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[Test]
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[Test]
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