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Merge branch 'master' into fix-track-rotation
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commit
fa0c0e3b48
@ -123,6 +123,8 @@ namespace osu.Game.Graphics.Containers
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originalSectionsMargin = sectionsContainer.Margin;
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originalSectionsMargin = sectionsContainer.Margin;
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}
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}
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public void ScrollTo(Drawable section) => ScrollContainer.ScrollTo(ScrollContainer.GetChildPosInContent(section) - FixedHeader.BoundingBox.Height);
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private float lastKnownScroll;
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private float lastKnownScroll;
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protected override void UpdateAfterChildren()
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protected override void UpdateAfterChildren()
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{
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{
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@ -56,6 +56,8 @@ namespace osu.Game
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}
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}
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}
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}
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public float ToolbarOffset => Toolbar.Position.Y + Toolbar.DrawHeight;
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private OsuScreen screenStack;
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private OsuScreen screenStack;
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private VolumeControl volume;
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private VolumeControl volume;
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@ -360,7 +362,7 @@ namespace osu.Game
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{
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{
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base.UpdateAfterChildren();
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base.UpdateAfterChildren();
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mainContent.Padding = new MarginPadding { Top = Toolbar.Position.Y + Toolbar.DrawHeight };
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mainContent.Padding = new MarginPadding { Top = ToolbarOffset };
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Cursor.State = currentScreen?.HasLocalCursorDisplayed == false ? Visibility.Visible : Visibility.Hidden;
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Cursor.State = currentScreen?.HasLocalCursorDisplayed == false ? Visibility.Visible : Visibility.Hidden;
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}
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}
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@ -1,6 +1,8 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Linq;
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using osu.Framework;
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using OpenTK;
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using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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@ -12,7 +14,7 @@ using osu.Game.Overlays.Toolbar;
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namespace osu.Game.Overlays.Settings
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namespace osu.Game.Overlays.Settings
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{
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{
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public class Sidebar : Container
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public class Sidebar : Container, IStateful<ExpandedState>
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{
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{
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private readonly FillFlowContainer content;
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private readonly FillFlowContainer content;
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internal const float DEFAULT_WIDTH = ToolbarButton.WIDTH;
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internal const float DEFAULT_WIDTH = ToolbarButton.WIDTH;
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@ -47,24 +49,29 @@ namespace osu.Game.Overlays.Settings
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}
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}
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private ScheduledDelegate expandEvent;
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private ScheduledDelegate expandEvent;
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private ExpandedState state;
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protected override bool OnHover(InputState state)
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protected override bool OnHover(InputState state)
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{
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{
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expandEvent = Scheduler.AddDelayed(() =>
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queueExpandIfHovering();
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{
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expandEvent = null;
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ResizeTo(new Vector2(EXPANDED_WIDTH, Height), 150, EasingTypes.OutQuad);
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}, 750);
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return true;
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return true;
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}
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}
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protected override void OnHoverLost(InputState state)
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protected override void OnHoverLost(InputState state)
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{
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{
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expandEvent?.Cancel();
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expandEvent?.Cancel();
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ResizeTo(new Vector2(DEFAULT_WIDTH, Height), 150, EasingTypes.OutQuad);
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lastHoveredButton = null;
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State = ExpandedState.Contracted;
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base.OnHoverLost(state);
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base.OnHoverLost(state);
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}
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}
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protected override bool OnMouseMove(InputState state)
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{
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queueExpandIfHovering();
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return base.OnMouseMove(state);
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}
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private class SidebarScrollContainer : ScrollContainer
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private class SidebarScrollContainer : ScrollContainer
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{
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{
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public SidebarScrollContainer()
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public SidebarScrollContainer()
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@ -74,5 +81,52 @@ namespace osu.Game.Overlays.Settings
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RelativeSizeAxes = Axes.Both;
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RelativeSizeAxes = Axes.Both;
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}
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}
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}
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}
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public ExpandedState State
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{
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get { return state; }
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set
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{
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if (state == value) return;
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state = value;
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switch (state)
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{
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default:
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ResizeTo(new Vector2(DEFAULT_WIDTH, Height), 500, EasingTypes.OutQuint);
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break;
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case ExpandedState.Expanded:
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ResizeTo(new Vector2(EXPANDED_WIDTH, Height), 500, EasingTypes.OutQuint);
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break;
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}
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}
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}
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private Drawable lastHoveredButton;
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private Drawable hoveredButton => content.Children.FirstOrDefault(c => c.IsHovered);
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private void queueExpandIfHovering()
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{
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// only expand when we hover a different button.
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if (lastHoveredButton == hoveredButton) return;
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if (!IsHovered) return;
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if (State != ExpandedState.Expanded)
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{
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expandEvent?.Cancel();
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expandEvent = Scheduler.AddDelayed(() => State = ExpandedState.Expanded, 750);
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}
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lastHoveredButton = hoveredButton;
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}
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}
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public enum ExpandedState
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{
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Contracted,
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Expanded,
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}
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}
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}
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}
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@ -1,6 +1,7 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Linq;
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using System.Linq;
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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@ -35,6 +36,8 @@ namespace osu.Game.Overlays
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private SearchTextBox searchTextBox;
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private SearchTextBox searchTextBox;
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private Func<float> getToolbarHeight;
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public SettingsOverlay()
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public SettingsOverlay()
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{
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{
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RelativeSizeAxes = Axes.Y;
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RelativeSizeAxes = Axes.Y;
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@ -93,7 +96,11 @@ namespace osu.Game.Overlays
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new SidebarButton
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new SidebarButton
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{
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{
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Section = section,
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Section = section,
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Action = b => sectionsContainer.ScrollContainer.ScrollTo(b),
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Action = s =>
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{
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sectionsContainer.ScrollTo(s);
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sidebar.State = ExpandedState.Contracted;
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},
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}
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}
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).ToArray()
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).ToArray()
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}
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}
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@ -111,7 +118,7 @@ namespace osu.Game.Overlays
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searchTextBox.Current.ValueChanged += newValue => sectionsContainer.SearchContainer.SearchTerm = newValue;
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searchTextBox.Current.ValueChanged += newValue => sectionsContainer.SearchContainer.SearchTerm = newValue;
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sectionsContainer.Padding = new MarginPadding { Top = game?.Toolbar.DrawHeight ?? 0 };
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getToolbarHeight = () => game?.ToolbarOffset ?? 0;
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}
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}
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protected override void PopIn()
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protected override void PopIn()
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@ -148,6 +155,14 @@ namespace osu.Game.Overlays
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base.OnFocus(state);
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base.OnFocus(state);
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}
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}
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protected override void UpdateAfterChildren()
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{
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base.UpdateAfterChildren();
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sectionsContainer.Margin = new MarginPadding { Left = sidebar.DrawWidth };
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sectionsContainer.Padding = new MarginPadding { Top = getToolbarHeight() };
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}
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private class SettingsSectionsContainer : SectionsContainer
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private class SettingsSectionsContainer : SectionsContainer
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{
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{
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public SearchContainer SearchContainer;
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public SearchContainer SearchContainer;
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