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Merge pull request #32079 from bdach/team-chat-channels
Add support for team chat channels
This commit is contained in:
commit
fa02d734da
@ -115,6 +115,8 @@ namespace osu.Game.Tests.Visual.Online
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channelList.AddChannel(createRandomPrivateChannel());
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channelList.AddChannel(createRandomPrivateChannel());
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});
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});
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AddStep("Add Team Channel", () => channelList.AddChannel(createRandomTeamChannel()));
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AddStep("Add Announce Channels", () =>
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AddStep("Add Announce Channels", () =>
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{
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{
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for (int i = 0; i < 2; i++)
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for (int i = 0; i < 2; i++)
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@ -189,5 +191,16 @@ namespace osu.Game.Tests.Visual.Online
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Id = id,
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Id = id,
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};
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};
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}
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}
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private Channel createRandomTeamChannel()
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{
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int id = TestResources.GetNextTestID();
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return new Channel
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{
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Name = $"Team {id}",
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Type = ChannelType.Team,
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Id = id,
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};
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}
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}
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}
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}
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}
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@ -14,5 +14,6 @@ namespace osu.Game.Online.Chat
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Group,
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Group,
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System,
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System,
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Announce,
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Announce,
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Team,
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}
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}
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}
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}
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@ -9,6 +9,7 @@ using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Localisation;
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using osu.Framework.Localisation;
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using osu.Framework.Testing;
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using osu.Framework.Testing;
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@ -39,6 +40,7 @@ namespace osu.Game.Overlays.Chat.ChannelList
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public ChannelGroup AnnounceChannelGroup { get; private set; } = null!;
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public ChannelGroup AnnounceChannelGroup { get; private set; } = null!;
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public ChannelGroup PublicChannelGroup { get; private set; } = null!;
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public ChannelGroup PublicChannelGroup { get; private set; } = null!;
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public ChannelGroup TeamChannelGroup { get; private set; } = null!;
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public ChannelGroup PrivateChannelGroup { get; private set; } = null!;
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public ChannelGroup PrivateChannelGroup { get; private set; } = null!;
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private OsuScrollContainer scroll = null!;
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private OsuScrollContainer scroll = null!;
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@ -79,10 +81,12 @@ namespace osu.Game.Overlays.Chat.ChannelList
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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}
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}
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},
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},
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AnnounceChannelGroup = new ChannelGroup(ChatStrings.ChannelsListTitleANNOUNCE.ToUpper(), false),
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// cross-reference for icons: https://github.com/ppy/osu-web/blob/3c9e99eaf4bd9e73d2712f60d67f5bc95f9dfe2b/resources/js/chat/conversation-list.tsx#L13-L19
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PublicChannelGroup = new ChannelGroup(ChatStrings.ChannelsListTitlePUBLIC.ToUpper(), false),
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AnnounceChannelGroup = new ChannelGroup(ChatStrings.ChannelsListTitleANNOUNCE.ToUpper(), FontAwesome.Solid.Bullhorn, false),
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PublicChannelGroup = new ChannelGroup(ChatStrings.ChannelsListTitlePUBLIC.ToUpper(), FontAwesome.Solid.Comments, false),
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selector = new ChannelListItem(ChannelListingChannel),
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selector = new ChannelListItem(ChannelListingChannel),
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PrivateChannelGroup = new ChannelGroup(ChatStrings.ChannelsListTitlePM.ToUpper(), true),
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TeamChannelGroup = new ChannelGroup("TEAM", FontAwesome.Solid.Users, false), // TODO: replace with osu-web localisable string once available
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PrivateChannelGroup = new ChannelGroup(ChatStrings.ChannelsListTitlePM.ToUpper(), FontAwesome.Solid.Envelope, true),
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},
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},
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},
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},
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},
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},
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@ -102,6 +106,7 @@ namespace osu.Game.Overlays.Chat.ChannelList
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};
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};
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selector.OnRequestSelect += chan => OnRequestSelect?.Invoke(chan);
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selector.OnRequestSelect += chan => OnRequestSelect?.Invoke(chan);
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updateVisibility();
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}
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}
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public void AddChannel(Channel channel)
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public void AddChannel(Channel channel)
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@ -109,8 +114,12 @@ namespace osu.Game.Overlays.Chat.ChannelList
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if (channelMap.ContainsKey(channel))
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if (channelMap.ContainsKey(channel))
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return;
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return;
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ChannelListItem item = new ChannelListItem(channel);
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ChannelListItem item = new ChannelListItem(channel)
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{
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CanLeave = channel.Type != ChannelType.Team
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};
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item.OnRequestSelect += chan => OnRequestSelect?.Invoke(chan);
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item.OnRequestSelect += chan => OnRequestSelect?.Invoke(chan);
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if (item.CanLeave)
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item.OnRequestLeave += chan => OnRequestLeave?.Invoke(chan);
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item.OnRequestLeave += chan => OnRequestLeave?.Invoke(chan);
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ChannelGroup group = getGroupFromChannel(channel);
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ChannelGroup group = getGroupFromChannel(channel);
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@ -156,6 +165,9 @@ namespace osu.Game.Overlays.Chat.ChannelList
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case ChannelType.Announce:
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case ChannelType.Announce:
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return AnnounceChannelGroup;
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return AnnounceChannelGroup;
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case ChannelType.Team:
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return TeamChannelGroup;
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default:
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default:
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return PublicChannelGroup;
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return PublicChannelGroup;
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}
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}
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@ -163,10 +175,8 @@ namespace osu.Game.Overlays.Chat.ChannelList
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private void updateVisibility()
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private void updateVisibility()
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{
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{
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if (AnnounceChannelGroup.ItemFlow.Children.Count == 0)
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AnnounceChannelGroup.Alpha = AnnounceChannelGroup.ItemFlow.Any() ? 1 : 0;
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AnnounceChannelGroup.Hide();
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TeamChannelGroup.Alpha = TeamChannelGroup.ItemFlow.Any() ? 1 : 0;
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else
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AnnounceChannelGroup.Show();
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}
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}
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public partial class ChannelGroup : FillFlowContainer
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public partial class ChannelGroup : FillFlowContainer
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@ -174,7 +184,7 @@ namespace osu.Game.Overlays.Chat.ChannelList
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private readonly bool sortByRecent;
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private readonly bool sortByRecent;
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public readonly ChannelListItemFlow ItemFlow;
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public readonly ChannelListItemFlow ItemFlow;
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public ChannelGroup(LocalisableString label, bool sortByRecent)
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public ChannelGroup(LocalisableString label, IconUsage icon, bool sortByRecent)
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{
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{
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this.sortByRecent = sortByRecent;
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this.sortByRecent = sortByRecent;
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Direction = FillDirection.Vertical;
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Direction = FillDirection.Vertical;
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@ -182,6 +192,14 @@ namespace osu.Game.Overlays.Chat.ChannelList
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AutoSizeAxes = Axes.Y;
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AutoSizeAxes = Axes.Y;
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Padding = new MarginPadding { Top = 8 };
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Padding = new MarginPadding { Top = 8 };
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(5),
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new OsuSpriteText
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new OsuSpriteText
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@ -190,6 +208,13 @@ namespace osu.Game.Overlays.Chat.ChannelList
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Margin = new MarginPadding { Left = 18, Bottom = 5 },
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Margin = new MarginPadding { Left = 18, Bottom = 5 },
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Font = OsuFont.Torus.With(size: 12, weight: FontWeight.SemiBold),
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Font = OsuFont.Torus.With(size: 12, weight: FontWeight.SemiBold),
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},
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},
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new SpriteIcon
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{
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Icon = icon,
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Size = new Vector2(12),
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},
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}
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},
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ItemFlow = new ChannelListItemFlow(sortByRecent)
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ItemFlow = new ChannelListItemFlow(sortByRecent)
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{
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{
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Direction = FillDirection.Vertical,
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Direction = FillDirection.Vertical,
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@ -24,6 +24,8 @@ namespace osu.Game.Overlays.Chat.ChannelList
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public partial class ChannelListItem : OsuClickableContainer, IFilterable
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public partial class ChannelListItem : OsuClickableContainer, IFilterable
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{
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{
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public event Action<Channel>? OnRequestSelect;
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public event Action<Channel>? OnRequestSelect;
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public bool CanLeave { get; init; } = true;
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public event Action<Channel>? OnRequestLeave;
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public event Action<Channel>? OnRequestLeave;
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public readonly Channel Channel;
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public readonly Channel Channel;
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@ -160,7 +162,7 @@ namespace osu.Game.Overlays.Chat.ChannelList
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private ChannelListItemCloseButton? createCloseButton()
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private ChannelListItemCloseButton? createCloseButton()
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{
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{
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if (isSelector)
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if (isSelector || !CanLeave)
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return null;
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return null;
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return new ChannelListItemCloseButton
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return new ChannelListItemCloseButton
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