From f9e44ae53ee8b7116a87fc4fa43b18ccaf5f2a96 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Sun, 5 Apr 2020 15:53:56 +0200 Subject: [PATCH] Bring back comment about AlmostEquals --- osu.Game.Rulesets.Osu.Tests/TestSceneSliderSnaking.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSnaking.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSnaking.cs index 2eee5c4825..75adbd0987 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSnaking.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSnaking.cs @@ -1,4 +1,4 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; @@ -117,6 +117,8 @@ namespace osu.Game.Rulesets.Osu.Tests setSnaking(true); base.SetUpSteps(); + // repeat might have a chance to update its position depending on where in the frame its hit, + // so some leniency is allowed here instead of checking strict equality checkPositionChange(16600, sliderRepeat, positionAlmostSame); }