diff --git a/osu.Game/Screens/Edit/Compose/Components/EditorSelectionHandler.cs b/osu.Game/Screens/Edit/Compose/Components/EditorSelectionHandler.cs index 4b85b5cc0e..d26a2946c1 100644 --- a/osu.Game/Screens/Edit/Compose/Components/EditorSelectionHandler.cs +++ b/osu.Game/Screens/Edit/Compose/Components/EditorSelectionHandler.cs @@ -29,8 +29,8 @@ namespace osu.Game.Screens.Edit.Compose.Components // bring in updates from selection changes EditorBeatmap.HitObjectUpdated += _ => Scheduler.AddOnce(UpdateTernaryStates); - EditorBeatmap.SelectedHitObjects.BindTo(SelectedItems); + SelectedItems.BindTo(EditorBeatmap.SelectedHitObjects); SelectedItems.CollectionChanged += (sender, args) => { Scheduler.AddOnce(UpdateTernaryStates);