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Merge branch 'master' into scaleMod

This commit is contained in:
Dean Herbert 2020-07-28 18:55:07 +09:00 committed by GitHub
commit f97656351d
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12 changed files with 230 additions and 166 deletions

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@ -11,6 +11,7 @@ using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play;
namespace osu.Game.Rulesets.Osu.Mods
{
@ -30,6 +31,8 @@ namespace osu.Game.Rulesets.Osu.Mods
private OsuInputManager inputManager;
private GameplayClock gameplayClock;
private List<OsuReplayFrame> replayFrames;
private int currentFrame;
@ -38,7 +41,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{
if (currentFrame == replayFrames.Count - 1) return;
double time = playfield.Time.Current;
double time = gameplayClock.CurrentTime;
// Very naive implementation of autopilot based on proximity to replay frames.
// TODO: this needs to be based on user interactions to better match stable (pausing until judgement is registered).
@ -53,6 +56,8 @@ namespace osu.Game.Rulesets.Osu.Mods
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
{
gameplayClock = drawableRuleset.FrameStableClock;
// Grab the input manager to disable the user's cursor, and for future use
inputManager = (OsuInputManager)drawableRuleset.KeyBindingInputManager;
inputManager.AllowUserCursorMovement = false;

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@ -11,6 +11,7 @@ using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Cursor;
using osu.Game.Rulesets;
using osu.Game.Screens.Play;
using osu.Game.Skinning;
using osuTK;
using osuTK.Input;
@ -221,6 +222,31 @@ namespace osu.Game.Tests.Visual.Gameplay
confirmExited();
}
[Test]
public void TestPauseSoundLoop()
{
AddStep("seek before gameplay", () => Player.GameplayClockContainer.Seek(-5000));
SkinnableSound getLoop() => Player.ChildrenOfType<PauseOverlay>().FirstOrDefault()?.ChildrenOfType<SkinnableSound>().FirstOrDefault();
pauseAndConfirm();
AddAssert("loop is playing", () => getLoop().IsPlaying);
resumeAndConfirm();
AddUntilStep("loop is stopped", () => !getLoop().IsPlaying);
AddUntilStep("pause again", () =>
{
Player.Pause();
return !Player.GameplayClockContainer.GameplayClock.IsRunning;
});
AddAssert("loop is playing", () => getLoop().IsPlaying);
resumeAndConfirm();
AddUntilStep("loop is stopped", () => !getLoop().IsPlaying);
}
private void pauseAndConfirm()
{
pause();

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@ -0,0 +1,48 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Graphics.Containers;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites;
using osuTK;
using osu.Framework.Allocation;
namespace osu.Game.Overlays.Comments.Buttons
{
public class ChevronButton : OsuHoverContainer
{
public readonly BindableBool Expanded = new BindableBool(true);
private readonly SpriteIcon icon;
public ChevronButton()
{
Size = new Vector2(40, 22);
Child = icon = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(12),
};
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
IdleColour = HoverColour = colourProvider.Foreground1;
}
protected override void LoadComplete()
{
base.LoadComplete();
Action = Expanded.Toggle;
Expanded.BindValueChanged(onExpandedChanged, true);
}
private void onExpandedChanged(ValueChangedEvent<bool> expanded)
{
icon.Icon = expanded.NewValue ? FontAwesome.Solid.ChevronUp : FontAwesome.Solid.ChevronDown;
}
}
}

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@ -32,10 +32,6 @@ namespace osu.Game.Overlays.Comments.Buttons
protected CommentRepliesButton()
{
AutoSizeAxes = Axes.Both;
Margin = new MarginPadding
{
Vertical = 2
};
InternalChildren = new Drawable[]
{
new CircularContainer

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@ -8,38 +8,42 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using System.Collections.Generic;
using osuTK;
using osu.Framework.Allocation;
namespace osu.Game.Overlays.Comments
namespace osu.Game.Overlays.Comments.Buttons
{
public abstract class GetCommentRepliesButton : LoadingButton
public class ShowMoreButton : LoadingButton
{
private const int duration = 200;
protected override IEnumerable<Drawable> EffectTargets => new[] { text };
private OsuSpriteText text;
protected GetCommentRepliesButton()
public ShowMoreButton()
{
AutoSizeAxes = Axes.Both;
LoadingAnimationSize = new Vector2(8);
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
IdleColour = colourProvider.Light2;
HoverColour = colourProvider.Light1;
}
protected override Drawable CreateContent() => new Container
{
AutoSizeAxes = Axes.Both,
Child = text = new OsuSpriteText
{
AlwaysPresent = true,
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
Text = GetText()
Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold),
Text = "show more"
}
};
protected abstract string GetText();
protected override void OnLoadStarted() => text.FadeOut(200, Easing.OutQuint);
protected override void OnLoadStarted() => text.FadeOut(duration, Easing.OutQuint);
protected override void OnLoadFinished() => text.FadeIn(duration, Easing.OutQuint);
protected override void OnLoadFinished() => text.FadeIn(200, Easing.OutQuint);
}
}

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@ -23,8 +23,6 @@ namespace osu.Game.Overlays.Comments
public DeletedCommentsCounter()
{
AutoSizeAxes = Axes.Both;
Margin = new MarginPadding { Vertical = 10, Left = 80 };
InternalChild = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,

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@ -28,7 +28,6 @@ namespace osu.Game.Overlays.Comments
public class DrawableComment : CompositeDrawable
{
private const int avatar_size = 40;
private const int margin = 10;
public Action<DrawableComment, int> RepliesRequested;
@ -58,7 +57,7 @@ namespace osu.Game.Overlays.Comments
}
[BackgroundDependencyLoader]
private void load()
private void load(OverlayColourProvider colourProvider)
{
LinkFlowContainer username;
FillFlowContainer info;
@ -70,25 +69,25 @@ namespace osu.Game.Overlays.Comments
AutoSizeAxes = Axes.Y;
InternalChildren = new Drawable[]
{
new FillFlowContainer
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = getPadding(Comment.IsTopLevel),
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding(margin) { Left = margin + 5, Top = Comment.IsTopLevel ? 10 : 0 },
Child = content = new GridContainer
content = new GridContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
ColumnDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.Absolute, size: avatar_size + 10),
new Dimension(),
},
RowDimensions = new[]
@ -98,77 +97,67 @@ namespace osu.Game.Overlays.Comments
Content = new[]
{
new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Horizontal = margin },
Direction = FillDirection.Horizontal,
Spacing = new Vector2(5, 0),
Children = new Drawable[]
{
new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 40,
AutoSizeAxes = Axes.Y,
Child = votePill = new VotePill(Comment)
Size = new Vector2(avatar_size),
Children = new Drawable[]
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
}
},
new UpdateableAvatar(Comment.User)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(avatar_size),
Masking = true,
CornerRadius = avatar_size / 2f,
CornerExponent = 2,
},
votePill = new VotePill(Comment)
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreRight,
Margin = new MarginPadding
{
Right = 5
}
}
}
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(0, 3),
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 4),
Margin = new MarginPadding
{
Vertical = 2
},
Children = new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(7, 0),
Spacing = new Vector2(10, 0),
Children = new Drawable[]
{
username = new LinkFlowContainer(s => s.Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true))
username = new LinkFlowContainer(s => s.Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold))
{
AutoSizeAxes = Axes.Both,
AutoSizeAxes = Axes.Both
},
new ParentUsername(Comment),
new OsuSpriteText
{
Alpha = Comment.IsDeleted ? 1 : 0,
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true),
Text = @"deleted",
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold),
Text = "deleted"
}
}
},
message = new LinkFlowContainer(s => s.Font = OsuFont.GetFont(size: 14))
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Right = 40 }
AutoSizeAxes = Axes.Y
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
info = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
@ -176,16 +165,17 @@ namespace osu.Game.Overlays.Comments
Spacing = new Vector2(10, 0),
Children = new Drawable[]
{
new OsuSpriteText
new DrawableDate(Comment.CreatedAt, 12, false)
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: 12),
Colour = OsuColour.Gray(0.7f),
Text = HumanizerUtils.Humanize(Comment.CreatedAt)
},
Colour = colourProvider.Foreground1
}
}
},
new Container
{
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
showRepliesButton = new ShowRepliesButton(Comment.RepliesCount)
{
Expanded = { BindTarget = childrenExpanded }
@ -200,25 +190,28 @@ namespace osu.Game.Overlays.Comments
}
}
}
}
},
childCommentsVisibilityContainer = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Padding = new MarginPadding { Left = 20 },
Children = new Drawable[]
{
childCommentsContainer = new FillFlowContainer
{
Padding = new MarginPadding { Left = 20 },
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical
},
deletedCommentsCounter = new DeletedCommentsCounter
{
ShowDeleted = { BindTarget = ShowDeleted }
ShowDeleted = { BindTarget = ShowDeleted },
Margin = new MarginPadding
{
Top = 10
}
},
showMoreButton = new ShowMoreButton
{
@ -227,15 +220,22 @@ namespace osu.Game.Overlays.Comments
}
},
}
}
},
chevronButton = new ChevronButton
new Container
{
Size = new Vector2(70, 40),
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Margin = new MarginPadding { Right = 30, Top = margin },
Margin = new MarginPadding { Horizontal = 5 },
Child = chevronButton = new ChevronButton
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Expanded = { BindTarget = childrenExpanded },
Alpha = 0
}
}
};
if (Comment.UserId.HasValue)
@ -247,10 +247,9 @@ namespace osu.Game.Overlays.Comments
{
info.Add(new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: 12),
Text = $@"edited {HumanizerUtils.Humanize(Comment.EditedAt.Value)} by {Comment.EditedUser.Username}"
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular),
Text = $@"edited {HumanizerUtils.Humanize(Comment.EditedAt.Value)} by {Comment.EditedUser.Username}",
Colour = colourProvider.Foreground1
});
}
@ -357,35 +356,21 @@ namespace osu.Game.Overlays.Comments
showMoreButton.IsLoading = loadRepliesButton.IsLoading = false;
}
private class ChevronButton : ShowChildrenButton
private MarginPadding getPadding(bool isTopLevel)
{
private readonly SpriteIcon icon;
public ChevronButton()
if (isTopLevel)
{
Child = icon = new SpriteIcon
return new MarginPadding
{
Size = new Vector2(12),
Horizontal = 70,
Vertical = 15
};
}
protected override void OnExpandedChanged(ValueChangedEvent<bool> expanded)
return new MarginPadding
{
icon.Icon = expanded.NewValue ? FontAwesome.Solid.ChevronUp : FontAwesome.Solid.ChevronDown;
}
}
private class ShowMoreButton : GetCommentRepliesButton
{
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
Margin = new MarginPadding { Vertical = 10, Left = 80 };
IdleColour = colourProvider.Light2;
HoverColour = colourProvider.Light1;
}
protected override string GetText() => @"Show More";
Top = 10
};
}
private class ParentUsername : FillFlowContainer, IHasTooltip

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@ -1,33 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Graphics.Containers;
using osu.Framework.Bindables;
using osuTK.Graphics;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Comments
{
public abstract class ShowChildrenButton : OsuHoverContainer
{
public readonly BindableBool Expanded = new BindableBool(true);
protected ShowChildrenButton()
{
AutoSizeAxes = Axes.Both;
IdleColour = OsuColour.Gray(0.7f);
HoverColour = Color4.White;
}
protected override void LoadComplete()
{
Action = Expanded.Toggle;
Expanded.BindValueChanged(OnExpandedChanged, true);
base.LoadComplete();
}
protected abstract void OnExpandedChanged(ValueChangedEvent<bool> expanded);
}
}

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@ -330,7 +330,7 @@ namespace osu.Game.Screens.Menu
if (Beatmap.Value.Track.IsRunning)
{
var maxAmplitude = lastBeatIndex >= 0 ? Beatmap.Value.Track.CurrentAmplitudes.Maximum : 0;
logoAmplitudeContainer.ScaleTo(1 - Math.Max(0, maxAmplitude - scale_adjust_cutoff) * 0.04f, 75, Easing.OutQuint);
logoAmplitudeContainer.Scale = new Vector2((float)Interpolation.Damp(logoAmplitudeContainer.Scale.X, 1 - Math.Max(0, maxAmplitude - scale_adjust_cutoff) * 0.04f, 0.9f, Time.Elapsed));
if (maxAmplitude > velocity_adjust_cutoff)
triangles.Velocity = 1 + Math.Max(0, maxAmplitude - velocity_adjust_cutoff) * 50;

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@ -24,7 +24,8 @@ namespace osu.Game.Screens.Play
{
public abstract class GameplayMenuOverlay : OverlayContainer, IKeyBindingHandler<GlobalAction>
{
private const int transition_duration = 200;
protected const int TRANSITION_DURATION = 200;
private const int button_height = 70;
private const float background_alpha = 0.75f;
@ -156,8 +157,8 @@ namespace osu.Game.Screens.Play
}
}
protected override void PopIn() => this.FadeIn(transition_duration, Easing.In);
protected override void PopOut() => this.FadeOut(transition_duration, Easing.In);
protected override void PopIn() => this.FadeIn(TRANSITION_DURATION, Easing.In);
protected override void PopOut() => this.FadeOut(TRANSITION_DURATION, Easing.In);
// Don't let mouse down events through the overlay or people can click circles while paused.
protected override bool OnMouseDown(MouseDownEvent e) => true;

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@ -4,7 +4,10 @@
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Audio;
using osu.Game.Graphics;
using osu.Game.Skinning;
using osuTK.Graphics;
namespace osu.Game.Screens.Play
@ -13,17 +16,46 @@ namespace osu.Game.Screens.Play
{
public Action OnResume;
public override bool IsPresent => base.IsPresent || pauseLoop.IsPlaying;
public override string Header => "paused";
public override string Description => "you're not going to do what i think you're going to do, are ya?";
private SkinnableSound pauseLoop;
protected override Action BackAction => () => InternalButtons.Children.First().Click();
private const float minimum_volume = 0.0001f;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
AddButton("Continue", colours.Green, () => OnResume?.Invoke());
AddButton("Retry", colours.YellowDark, () => OnRetry?.Invoke());
AddButton("Quit", new Color4(170, 27, 39, 255), () => OnQuit?.Invoke());
AddInternal(pauseLoop = new SkinnableSound(new SampleInfo("pause-loop"))
{
Looping = true,
});
// SkinnableSound only plays a sound if its aggregate volume is > 0, so the volume must be turned up before playing it
pauseLoop.VolumeTo(minimum_volume);
}
protected override void PopIn()
{
base.PopIn();
pauseLoop.VolumeTo(1.0f, TRANSITION_DURATION, Easing.InQuint);
pauseLoop.Play();
}
protected override void PopOut()
{
base.PopOut();
pauseLoop.VolumeTo(minimum_volume, TRANSITION_DURATION, Easing.OutQuad).Finally(_ => pauseLoop.Stop());
}
}
}

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@ -48,6 +48,10 @@ namespace osu.Game.Skinning
public BindableNumber<double> Tempo => samplesContainer.Tempo;
public override bool IsPresent => Scheduler.HasPendingTasks || IsPlaying;
public bool IsPlaying => samplesContainer.Any(s => s.Playing);
/// <summary>
/// Smoothly adjusts <see cref="Volume"/> over time.
/// </summary>
@ -97,8 +101,6 @@ namespace osu.Game.Skinning
public void Stop() => samplesContainer.ForEach(c => c.Stop());
public override bool IsPresent => Scheduler.HasPendingTasks;
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
bool wasPlaying = samplesContainer.Any(s => s.Playing);