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Increase button size of setup screen buttons
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parent
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commit
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -15,7 +13,15 @@ namespace osu.Game.Tournament.Screens.Setup
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{
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internal partial class ActionableInfo : LabelledDrawable<Drawable>
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{
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protected OsuButton Button;
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public const float BUTTON_SIZE = 120;
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public Action? Action;
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protected FillFlowContainer FlowContainer = null!;
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protected OsuButton Button = null!;
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private TournamentSpriteText valueText = null!;
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public ActionableInfo()
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: base(true)
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@ -37,11 +43,6 @@ namespace osu.Game.Tournament.Screens.Setup
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set => valueText.Colour = value ? Color4.Red : Color4.White;
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}
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public Action Action;
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private TournamentSpriteText valueText;
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protected FillFlowContainer FlowContainer;
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protected override Drawable CreateComponent() => new Container
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{
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AutoSizeAxes = Axes.Y,
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@ -63,7 +64,7 @@ namespace osu.Game.Tournament.Screens.Setup
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{
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Button = new RoundedButton
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{
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Size = new Vector2(100, 40),
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Size = new Vector2(BUTTON_SIZE, 40),
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Action = () => Action?.Invoke()
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}
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}
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@ -45,7 +45,7 @@ namespace osu.Game.Tournament.Screens.Setup
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FlowContainer.Insert(-1, folderButton = new RoundedButton
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{
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Text = "Open folder",
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Width = 100
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Width = BUTTON_SIZE
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});
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FlowContainer.Insert(-2, dropdown = new OsuDropdown<string>
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