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Rename double-container variable name
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@ -42,7 +42,7 @@ namespace osu.Game.Skinning.Editor
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private bool hasBegunMutating;
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private Container blueprintContainerContainer;
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private Container content;
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public SkinEditor(Drawable targetScreen)
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{
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@ -115,7 +115,7 @@ namespace osu.Game.Skinning.Editor
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Origin = Anchor.CentreLeft,
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RequestPlacement = placeComponent
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},
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blueprintContainerContainer = new Container
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content = new Container
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{
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RelativeSizeAxes = Axes.Both,
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},
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@ -153,7 +153,7 @@ namespace osu.Game.Skinning.Editor
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void loadBlueprintContainer()
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{
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blueprintContainerContainer.Children = new Drawable[]
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content.Children = new Drawable[]
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{
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new SkinBlueprintContainer(targetScreen),
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};
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