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Remove leftover unused private methods
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@ -398,27 +398,6 @@ namespace osu.Game.Rulesets.Catch.UI
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Scheduler.AddDelayed(beginTrail, HyperDashing ? 25 : 50);
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Scheduler.AddDelayed(beginTrail, HyperDashing ? 25 : 50);
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}
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}
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private Drawable createAdditiveSprite(bool hyperDash)
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{
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var additive = createCatcherSprite();
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additive.Anchor = Anchor;
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additive.Scale = Scale;
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additive.Colour = hyperDash ? Color4.Red : Color4.White;
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additive.Blending = BlendingParameters.Additive;
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additive.RelativePositionAxes = RelativePositionAxes;
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additive.Position = Position;
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AdditiveTarget.Add(additive);
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return additive;
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}
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private Drawable createCatcherSprite()
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{
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return new CatcherSprite(CurrentState);
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}
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private void updateState(CatcherAnimationState state)
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private void updateState(CatcherAnimationState state)
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{
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{
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if (CurrentState == state)
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if (CurrentState == state)
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